Player Matchup

Eset
Eset
DanoKrum
Eset
Level 90
God Stats
5W - 2L
1,500 SR
Queue Stats
419W - 448L
1,506 Elo+
Solo
Danzaburou
Danzaburou
Kausty
Danzaburou
Level 135
God Stats
19W - 9L
1,605 SR
Queue Stats
555W - 551L
1,548 Elo+
Party 1
Ne Zha
Ne Zha
MvP KiBs
Ne Zha
Level 84
God Stats
9W - 7L
1,549 SR
Queue Stats
226W - 236L
1,503 Elo+
Party 1
Merlin
Merlin
MvP TSD
Merlin
Level 80
God Stats
2W - 2L
1,238 SR
Queue Stats
99W - 87L
1,568 Elo+
Party 1
Ah Puch
Ah Puch
P00L123
Ah Puch
Level 88
God Stats
19W - 5L
2,014 SR
Queue Stats
575W - 608L
1,545 Elo+
Party 1
Team Averages
Level 95
1,581 SR
1,534 Elo+

VS

Team Averages
Level 25
1,420 SR
1,450 Elo+
Lancelot
Lancelot
Drziggles
Lancelot
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,422 Elo+
Solo
Izanami
Izanami
HokagePai
Izanami
Level 27
God Stats
0W - 2L
1,310 SR
Queue Stats
101W - 138L
1,494 Elo+
Solo
Kukulkan
Kukulkan
MDMABMW
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 134L
1,419 Elo+
Solo
Pele
Pele
PurpDaFlurp
Pele
Level 17
God Stats
0W - 1L
1,511 SR
Queue Stats
11W - 14L
1,401 Elo+
Solo
Kuzenbo
Kuzenbo
energykilla
Kuzenbo
Level 27
God Stats
3W - 3L
1,280 SR
Queue Stats
198W - 191L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
8 / 2 / 16
8,955
896
12,356
9,181
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Kausty
Danzaburou
15
10 / 1 / 16
9,496
950
11,281
10,138
5,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
MvP KiBs
Ne Zha
15
6 / 0 / 19
8,781
878
11,114
9,174
8,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
MvP TSD
Merlin
15
0 / 1 / 17
8,676
868
8,131
7,397
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
P00L123
Ah Puch
17
9 / 1 / 17
10,189
1,019
16,635
10,771
5,682
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Drziggles
Lancelot
11
0 / 8 / 2
6,302
630
2,371
14,284
7,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
HokagePai
Izanami
11
1 / 9 / 0
6,499
650
4,885
13,521
5,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
MDMABMW
Kukulkan
14
1 / 5 / 3
7,671
767
6,707
8,588
4,131
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 7 / 0
6,628
663
5,156
11,908
4,894
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
energykilla
Kuzenbo
15
2 / 4 / 3
8,371
837
5,464
14,116
18,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
13
33
Kills
5
5
Deaths
33
85
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Eset
8
2
16
8
L
Lancelot
Drziggles
Lancelot
0
8
2
0.13
L
Izanami
HokagePai
Izanami
1
9
0
0.11
W
Danzaburou
Kausty
Danzaburou
10
1
16
18
L
Kukulkan
MDMABMW
Kukulkan
1
5
3
0.5
W
Ne Zha
MvP KiBs
Ne Zha
6
0
19
15.5
W
Merlin
MvP TSD
Merlin
0
1
17
8.5
W
Ah Puch
P00L123
Ah Puch
9
1
17
17.5
L
1
7
0
0.14
L
Kuzenbo
energykilla
Kuzenbo
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,517
Damage
24,583
46,661
Taken
62,417
27,559
Mitigated
40,953
20,675
Healing
10,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
12,356
493
2,295
2,629
9,181
4,057
1,955
2,692
6,489
17,601
0
L
Lancelot
Drziggles
Lancelot
2,371
224
891
2,334
14,284
7,839
0
9,702
4,582
0
5,547
L
Izanami
HokagePai
Izanami
4,885
3,511
207
886
13,521
5,738
0
8,829
4,692
0
13,646
W
Danzaburou
Kausty
Danzaburou
11,281
2,724
504
2,297
10,138
5,484
1,393
2,520
7,618
0
18,948
L
Kukulkan
MDMABMW
Kukulkan
6,707
580
453
1,016
8,588
4,131
0
5,271
3,317
21,041
0
W
Ne Zha
MvP KiBs
Ne Zha
11,114
54
1,745
2,907
9,174
8,491
187
2,096
7,078
0
19,103
W
Merlin
MvP TSD
Merlin
8,131
189
2,323
1,170
7,397
3,845
214
1,560
5,837
19,165
0
W
Ah Puch
P00L123
Ah Puch
16,635
692
821
3,984
10,771
5,682
1,012
3,303
7,468
35,923
0
L
5,156
930
481
1,059
11,908
4,894
0
5,753
6,155
0
10,741
L
Kuzenbo
energykilla
Kuzenbo
5,464
1,988
348
3,217
14,116
18,351
0
7,567
6,549
9,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,097
Gold Earned
35,471
125
Minions Killed
114
0
Camps Cleared
0
977,387
Distance Traveled
831,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,955
896
10
1
0
183,041
0
L
Lancelot
6,302
630
12
1
0
167,501
0
L
Izanami
6,499
650
31
3
0
137,901
0
W
Danzaburou
9,496
950
29
3
0
205,258
0
L
Kukulkan
7,671
767
46
5
0
177,608
0
W
Ne Zha
8,781
878
16
2
0
221,461
0
W
Merlin
8,676
868
30
3
0
160,086
0
W
Ah Puch
10,189
1,019
40
4
0
207,541
0
L
Pele
6,628
663
15
2
0
159,366
0
L
Kuzenbo
8,371
837
10
1
0
189,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role