Player Matchup

Bellona
Bellona
Silver III
Daahrkk
Bellona
Silver III
Level 122
God Stats
35W - 21L
1,351 SR
Queue Stats
91W - 120L
1,290 MMR
Solo
Nu Wa
Nu Wa
Silver II
IamVennum
Nu Wa
Silver II
Level 125
God Stats
8W - 2L
1,852 SR
Queue Stats
103W - 113L
1,250 MMR
Solo
Lancelot
Lancelot
Gold V
Maverick Fox
Lancelot
Gold V
Level 173
God Stats
5W - 5L
1,653 SR
Queue Stats
360W - 350L
1,213 MMR
Solo
Ymir
Ymir
Silver I
MonGoLoko312
Ymir
Silver I
Level 109
God Stats
8W - 6L
1,679 SR
Queue Stats
386W - 404L
1,250 MMR
Solo
Freya
Freya
Gold V
TotalEnigma_
Freya
Gold V
Level 126
God Stats
3W - 4L
1,534 SR
Queue Stats
354W - 356L
1,219 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,614 SR
1,245 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,604 SR
1,305 MMR
He Bo
He Bo
Silver I
 
He Bo
Silver I
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
ImSoMoisst
Ah Muzen Cab
Silver I
Level 111
God Stats
5W - 4L
1,719 SR
Queue Stats
153W - 155L
1,266 MMR
Solo
Chang'e
Chang'e
Silver III
MonkeyDTrevy
Chang'e
Silver III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,216 MMR
Solo
Athena
Athena
Silver I
NoustJack
Athena
Silver I
Level 127
God Stats
4W - 9L
1,796 SR
Queue Stats
211W - 227L
1,259 MMR
Solo
Tiamat
Tiamat
Gold V
nage07n94
Tiamat
Gold V
Level 114
God Stats
7W - 5L
1,503 SR
Queue Stats
62W - 67L
1,284 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Daahrkk
Bellona
18
1 / 0 / 1
11,762
588
6,886
13,464
12,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
IamVennum
Nu Wa
17
3 / 4 / 2
11,132
557
19,457
11,295
5,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Lancelot
Maverick Fox
Lancelot
19
5 / 2 / 2
11,606
580
11,929
15,936
8,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 2 / 7
9,304
465
3,411
13,593
12,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
3 / 3 / 3
10,793
540
11,715
17,082
7,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
LokiIshtarThanatosAgni

VS

Bans
FenrirSurtrAo KuangKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
3 / 4 / 3
9,482
474
8,094
13,954
5,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
ImSoMoisst
Ah Muzen Cab
13
2 / 1 / 0
8,239
412
7,026
10,015
4,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
MonkeyDTrevy
Chang'e
17
1 / 3 / 0
9,216
461
5,912
15,203
10,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Athena
NoustJack
Athena
13
0 / 4 / 7
8,580
429
7,428
21,043
25,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
nage07n94
Tiamat
19
5 / 0 / 2
11,103
555
13,917
14,732
13,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
12
Kills
11
11
Deaths
12
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
4
3
1.13
W
Bellona
Daahrkk
Bellona
1
0
1
1.5
W
Nu Wa
IamVennum
Nu Wa
3
4
2
1
L
Ah Muzen Cab
ImSoMoisst
Ah Muzen Cab
2
1
0
2
W
Lancelot
Maverick Fox
Lancelot
5
2
2
3
W
0
2
7
1.75
L
Chang'e
MonkeyDTrevy
Chang'e
1
3
0
0.33
L
Athena
NoustJack
Athena
0
4
7
0.88
W
3
3
3
1.5
L
Tiamat
nage07n94
Tiamat
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,398
Damage
42,377
71,370
Taken
74,947
46,073
Mitigated
59,946
26,196
Healing
20,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,094
388
150
2,350
13,954
5,820
0
4,110
9,844
82,997
0
W
Bellona
Daahrkk
Bellona
6,886
2,089
0
7,231
13,464
12,219
1,263
6,009
6,634
152
105,626
W
Nu Wa
IamVennum
Nu Wa
19,457
3,756
0
500
11,295
5,376
1,490
8,154
2,261
105,292
0
L
Ah Muzen Cab
ImSoMoisst
Ah Muzen Cab
7,026
2,708
0
2,226
10,015
4,136
0
5,120
4,895
0
68,735
W
Lancelot
Maverick Fox
Lancelot
11,929
1,627
0
6,498
15,936
8,299
117
7,215
8,216
0
106,064
W
3,411
520
415
3,128
13,593
12,506
0
5,865
7,321
23,562
0
L
Chang'e
MonkeyDTrevy
Chang'e
5,912
246
180
5,454
15,203
10,960
0
2,809
12,305
63,768
0
L
Athena
NoustJack
Athena
7,428
818
929
2,749
21,043
25,997
8
12,557
7,866
27,026
0
W
11,715
3,989
0
8,424
17,082
7,673
2,256
7,066
9,570
92,557
0
L
Tiamat
nage07n94
Tiamat
13,917
976
266
5,973
14,732
13,033
0
9,468
4,980
113,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,597
Gold Earned
46,620
703
Minions Killed
592
0
Camps Cleared
0
1,944,486
Distance Traveled
1,809,601
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,482
474
123
6
0
351,231
0
W
Bellona
11,762
588
184
9
0
373,412
0
W
Nu Wa
11,132
557
197
10
0
342,132
0
L
Ah Muzen Cab
8,239
412
99
5
0
248,433
1
W
Lancelot
11,606
580
138
7
0
516,198
0
W
Ymir
9,304
465
39
2
0
385,704
7
L
Chang'e
9,216
461
123
6
0
386,346
9
L
Athena
8,580
429
35
2
0
425,575
2
W
Freya
10,793
540
145
7
0
327,040
0
L
Tiamat
11,103
555
212
11
0
398,016
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role