Player Matchup

Achilles
Achilles
 
Achilles
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
BrendenVc
Ah Muzen Cab
Level 86
God Stats
3W - 1L
1,281 SR
Queue Stats
83W - 74L
1,416 Elo+
Party 2
Sylvanus
Sylvanus
Grabwurm
Sylvanus
Level 87
God Stats
33W - 37L
1,420 SR
Queue Stats
568W - 555L
1,450 Elo+
Solo
Sol
Sol
Neliths
Sol
Level 63
God Stats
8W - 2L
1,827 SR
Queue Stats
100W - 72L
1,541 Elo+
Party 3
Thor
Thor
jellyjel
Thor
Level 61
God Stats
5W - 7L
1,527 SR
Queue Stats
57W - 52L
1,404 Elo+
Party 2
Team Averages
Level 71
1,511 SR
1,462 Elo+

VS

Team Averages
Level 65
1,424 SR
1,529 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AuraxApex
Cernunnos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,454 Elo+
Party 1
Geb
Geb
White-Husky--
Geb
Level 48
God Stats
0W - 1L
1,314 SR
Queue Stats
11W - 16L
1,454 Elo+
Party 1
Guan Yu
Guan Yu
jetalpe
Guan Yu
Level 58
God Stats
3W - 4L
1,417 SR
Queue Stats
27W - 23L
1,512 Elo+
Solo
Anubis
Anubis
waissman
Anubis
Level 102
God Stats
0W - 2L
1,389 SR
Queue Stats
2W - 5L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
3 / 2 / 5
8,997
474
10,039
14,860
20,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ah Muzen Cab
BrendenVc
Ah Muzen Cab
17
8 / 0 / 9
10,921
575
18,610
12,795
5,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Grabwurm
Sylvanus
14
3 / 1 / 13
9,769
514
8,395
19,118
21,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
17
4 / 0 / 5
10,553
555
11,986
13,678
4,870
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
16
10 / 3 / 10
10,712
564
16,149
17,085
6,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
3 / 2 / 2
9,019
475
8,701
16,299
7,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
AuraxApex
Cernunnos
13
1 / 9 / 0
7,668
404
8,444
20,454
7,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 8 / 1
7,675
404
5,737
23,561
19,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
jetalpe
Guan Yu
15
1 / 3 / 3
9,030
475
8,327
16,329
15,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
waissman
Anubis
14
1 / 6 / 1
9,015
474
11,298
15,218
7,840
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
13
28
Kills
6
6
Deaths
28
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
2
5
2.75
L
Ne Zha
 
Ne Zha
3
2
2
2
L
Cernunnos
AuraxApex
Cernunnos
1
9
0
0.11
W
Ah Muzen Cab
BrendenVc
Ah Muzen Cab
8
0
9
12.5
W
Sylvanus
Grabwurm
Sylvanus
3
1
13
9.5
W
Sol
4
0
5
6.5
L
0
8
1
0.06
W
Thor
10
3
10
5
L
Guan Yu
jetalpe
Guan Yu
1
3
3
0.83
L
Anubis
waissman
Anubis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,179
Damage
42,507
77,536
Taken
91,861
59,382
Mitigated
58,006
36,985
Healing
23,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,039
1,931
0
4,095
14,860
20,601
326
1,422
13,438
1,182
44,592
L
Ne Zha
 
Ne Zha
8,701
1,053
0
3,307
16,299
7,000
0
1,544
14,575
0
68,880
L
Cernunnos
AuraxApex
Cernunnos
8,444
5,085
0
6,463
20,454
7,533
982
4,289
16,117
0
58,807
W
Ah Muzen Cab
BrendenVc
Ah Muzen Cab
18,610
8,186
0
4,618
12,795
5,899
97
3,234
9,561
0
90,608
W
Sylvanus
Grabwurm
Sylvanus
8,395
2,609
3,376
7,872
19,118
21,138
304
3,836
15,282
37,507
0
W
Sol
11,986
4,233
0
9,688
13,678
4,870
538
4,871
8,807
82,571
0
L
5,737
878
0
4,731
23,561
19,652
189
4,180
19,333
21,735
0
W
Thor
16,149
2,828
0
7,336
17,085
6,874
147
4,527
12,558
3
68,945
L
Guan Yu
jetalpe
Guan Yu
8,327
738
380
3,311
16,329
15,981
145
4,512
10,662
0
55,360
L
Anubis
waissman
Anubis
11,298
581
0
5,789
15,218
7,840
0
6,590
8,465
82,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,952
Gold Earned
42,407
419
Minions Killed
467
0
Camps Cleared
0
1,804,665
Distance Traveled
1,732,301
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,997
474
58
3
0
346,533
0
L
Ne Zha
9,019
475
95
5
0
390,284
3
L
Cernunnos
7,668
404
108
6
0
304,670
0
W
Ah Muzen Cab
10,921
575
108
6
0
368,367
0
W
Sylvanus
9,769
514
39
2
0
325,394
4
W
Sol
10,553
555
136
7
0
375,175
0
L
Geb
7,675
404
35
2
0
356,142
0
W
Thor
10,712
564
78
4
0
389,196
0
L
Guan Yu
9,030
475
104
5
0
358,583
10
L
Anubis
9,015
474
125
7
0
322,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role