Player Matchup

Thanatos
Thanatos
Bronze III
 
Thanatos
Bronze III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hel
Hel
Gold IV
DarkZephy
Hel
Gold IV
Level 48
God Stats
4W - 2L
1,659 SR
Queue Stats
38W - 25L
1,673 MMR
Party 3
King Arthur
King Arthur
Bronze III
DemonDaze727
King Arthur
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,553 MMR
Party 2
Freya
Freya
Silver I
Leostoff
Freya
Silver I
Level 126
God Stats
1W - 3L
1,454 SR
Queue Stats
29W - 30L
1,429 MMR
Party 3
Yemoja
Yemoja
Gold III
Uxss
Yemoja
Gold III
Level 143
God Stats
3W - 3L
1,598 SR
Queue Stats
42W - 44L
1,568 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,542 SR
1,545 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 147
1,557 SR
1,556 MMR
Agni
Agni
Gold III
Harrusn
Agni
Gold III
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 61L
1,568 MMR
Solo
Arachne
Arachne
Silver II
PredAlien02
Arachne
Silver II
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 128L
1,562 MMR
Solo
Ymir
Ymir
Silver I
SmiteLooseCannon
Ymir
Silver I
Level 63
God Stats
1W - 0L
1,784 SR
Queue Stats
9W - 11L
1,554 MMR
Solo
Hades
Hades
Silver I
sh1ft_ghost
Hades
Silver I
Level 235
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 16L
1,548 MMR
Party 1
Izanami
Izanami
Bronze III
silverlee39
Izanami
Bronze III
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,547 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
2 / 5 / 4
7,182
552
5,182
12,203
4,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 3 / 3
7,152
550
8,019
9,395
3,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
DemonDaze727
King Arthur
12
1 / 4 / 1
6,748
519
7,112
13,199
11,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
Leostoff
Freya
11
0 / 3 / 2
6,240
480
7,380
9,084
3,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Uxss
Yemoja
10
2 / 3 / 3
6,768
521
4,823
10,475
6,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bans
MercuryHe BoSurtrFenrir

VS

Bans
IshtarAo KuangThorOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Harrusn
Agni
13
4 / 2 / 4
7,444
573
4,666
6,864
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Arachne
PredAlien02
Arachne
12
8 / 1 / 3
7,506
577
8,780
12,179
5,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 7
6,764
520
3,720
9,381
8,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 0 / 2
7,625
587
6,627
8,660
5,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
silverlee39
Izanami
13
0 / 1 / 7
7,579
583
6,927
12,046
5,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
6
Kills
18
18
Deaths
6
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
5
4
0.8
L
1
3
3
0.83
L
King Arthur
DemonDaze727
King Arthur
1
4
1
0.38
W
Agni
Harrusn
Agni
4
2
4
3
L
Freya
Leostoff
Freya
0
3
2
0.33
W
Arachne
PredAlien02
Arachne
8
1
3
9.5
W
2
2
7
2.75
L
Yemoja
Uxss
Yemoja
2
3
3
1.17
W
4
0
2
5
W
Izanami
silverlee39
Izanami
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,516
Damage
30,720
54,356
Taken
49,130
29,290
Mitigated
27,243
23,406
Healing
20,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,182
2,228
0
7,442
12,203
4,705
26
2,689
9,514
0
42,310
L
8,019
1,015
1,537
3,949
9,395
3,631
514
2,756
6,639
62,686
0
L
King Arthur
DemonDaze727
King Arthur
7,112
518
0
2,119
13,199
11,304
23
6,192
7,007
0
57,711
W
Agni
Harrusn
Agni
4,666
147
0
511
6,864
2,476
0
3,178
3,502
45,065
0
L
Freya
Leostoff
Freya
7,380
2,089
0
2,684
9,084
3,255
138
1,267
7,817
48,408
0
W
Arachne
PredAlien02
Arachne
8,780
5,850
0
5,539
12,179
5,937
0
3,836
8,125
0
37,584
W
3,720
968
0
2,387
9,381
8,147
0
4,685
4,394
17,114
0
L
Yemoja
Uxss
Yemoja
4,823
973
2,830
2,845
10,475
6,395
0
2,098
8,366
16,724
0
W
6,627
1,360
516
6,649
8,660
5,558
502
1,336
7,296
57,807
0
W
Izanami
silverlee39
Izanami
6,927
4,292
0
5,358
12,046
5,125
0
6,089
5,591
0
70,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,090
Gold Earned
36,918
396
Minions Killed
381
0
Camps Cleared
0
1,315,635
Distance Traveled
1,364,268
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,182
552
74
6
0
276,950
0
L
Hel
7,152
550
115
9
0
264,318
4
L
King Arthur
6,748
519
86
7
0
247,115
4
W
Agni
7,444
573
93
7
0
275,436
1
L
Freya
6,240
480
88
7
0
266,630
2
W
Arachne
7,506
577
48
4
0
319,762
0
W
Ymir
6,764
520
16
1
0
268,953
0
L
Yemoja
6,768
521
33
3
0
260,622
3
W
Hades
7,625
587
100
8
0
242,598
0
W
Izanami
7,579
583
124
10
0
257,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role