Player Matchup

Thanatos
Thanatos
BlackMonkey77
Thanatos
Level 7
God Stats
7W - 7L
1,500 SR
Queue Stats
186W - 179L
1,658 Elo+
Party 1
Merlin
Merlin
HamudiXx_Xx
Merlin
Level 147
God Stats
5W - 6L
1,547 SR
Queue Stats
206W - 190L
1,579 Elo+
Party 1
Horus
Horus
Mr-Red030
Horus
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
180W - 149L
1,537 Elo+
Party 1
Chernobog
Chernobog
V0id212
Chernobog
Level 58
God Stats
5W - 2L
1,643 SR
Queue Stats
50W - 58L
1,418 Elo+
Party 3
Cerberus
Cerberus
V0oide212
Cerberus
Level 28
God Stats
11W - 5L
1,633 SR
Queue Stats
21W - 34L
1,318 Elo+
Party 3
Team Averages
Level 53
1,565 SR
1,502 Elo+

VS

Team Averages
Level 45
1,416 SR
1,279 Elo+
Vamana
Vamana
DaanHondenvoer
Vamana
Level 16
God Stats
51W - 44L
1,040 SR
Queue Stats
98W - 96L
1,047 Elo+
Party 2
Bastet
Bastet
Dogels_21
Bastet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,500 Elo+
Party 2
Chernobog
Chernobog
Gehverreck
Chernobog
Level 61
God Stats
10W - 9L
1,538 SR
Queue Stats
204W - 205L
1,382 Elo+
Solo
Tiamat
Tiamat
WolfmanRof
Tiamat
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 83L
1,250 Elo+
Party 2
Cerberus
Cerberus
scarr-_-face22
Cerberus
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 186L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlackMonkey77
Thanatos
11
6 / 1 / 6
6,882
688
6,925
7,021
3,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
12
3 / 1 / 4
7,074
707
8,326
4,065
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
Mr-Red030
Horus
12
7 / 0 / 0
7,475
748
7,432
6,963
4,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
V0id212
Chernobog
9
3 / 0 / 5
5,877
588
6,941
5,754
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
V0oide212
Cerberus
9
0 / 1 / 2
5,536
554
2,209
8,184
3,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,441
444
985
7,885
3,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bastet
Dogels_21
Bastet
7
1 / 5 / 1
4,853
485
2,815
9,204
2,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Gehverreck
Chernobog
8
1 / 3 / 1
4,931
493
4,374
8,337
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
WolfmanRof
Tiamat
9
0 / 7 / 0
4,799
480
2,506
10,066
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
8
1 / 1 / 1
5,734
573
2,773
9,373
5,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
19
Kills
3
3
Deaths
20
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BlackMonkey77
Thanatos
6
1
6
9
L
0
4
0
0
L
Bastet
Dogels_21
Bastet
1
5
1
0.3
L
Chernobog
Gehverreck
Chernobog
1
3
1
0.5
W
Merlin
3
1
4
5
W
Horus
Mr-Red030
Horus
7
0
0
7
W
Chernobog
V0id212
Chernobog
3
0
5
5.5
W
Cerberus
V0oide212
Cerberus
0
1
2
1
L
Tiamat
WolfmanRof
Tiamat
0
7
0
0
L
Cerberus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,833
Damage
13,453
31,987
Taken
44,865
14,502
Mitigated
17,475
18,050
Healing
8,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BlackMonkey77
Thanatos
6,925
1,839
0
8,216
7,021
3,361
91
560
6,461
0
41,870
L
985
688
0
36
7,885
3,169
0
0
7,499
0
17,576
L
Bastet
Dogels_21
Bastet
2,815
1,084
0
1,307
9,204
2,692
0
1,064
8,096
0
19,902
L
Chernobog
Gehverreck
Chernobog
4,374
2,590
0
2,321
8,337
2,101
0
1,877
6,460
0
28,877
W
Merlin
8,326
1,049
43
1,311
4,065
1,500
687
1,708
2,357
56,568
0
W
Horus
Mr-Red030
Horus
7,432
3,676
0
2,822
6,963
4,774
96
398
6,565
0
53,749
W
Chernobog
V0id212
Chernobog
6,941
4,776
0
1,305
5,754
1,784
811
1,299
4,455
0
31,264
W
Cerberus
V0oide212
Cerberus
2,209
188
1,345
3,008
8,184
3,083
111
1,314
6,870
15,428
0
L
Tiamat
WolfmanRof
Tiamat
2,506
365
0
751
10,066
4,367
0
4,894
5,125
27,131
0
L
Cerberus
2,773
243
0
3,754
9,373
5,146
0
2,700
6,673
13,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,844
Gold Earned
24,758
328
Minions Killed
164
0
Camps Cleared
0
1,033,385
Distance Traveled
940,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,882
688
62
6
0
235,862
0
L
Vamana
4,441
444
24
2
0
152,536
0
L
Bastet
4,853
485
30
3
0
216,448
0
L
Chernobog
4,931
493
44
4
0
171,065
0
W
Merlin
7,074
707
109
11
0
190,695
0
W
Horus
7,475
748
78
8
0
219,336
0
W
Chernobog
5,877
588
54
5
0
193,669
0
W
Cerberus
5,536
554
25
3
0
193,823
0
L
Tiamat
4,799
480
46
5
0
190,460
0
L
Cerberus
5,734
573
20
2
0
209,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role