Player Matchup

Hades
Hades
DAHSIT
Hades
Level 111
God Stats
33W - 18L
1,533 SR
Queue Stats
62W - 50L
1,535 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SB ECH0
Ah Muzen Cab
Level 190
God Stats
3W - 3L
1,227 SR
Queue Stats
76W - 98L
1,550 Elo+
Party 1
Cerberus
Cerberus
cheeksmcgridle
Cerberus
Level 156
God Stats
3W - 2L
1,201 SR
Queue Stats
25W - 34L
1,529 Elo+
Party 1
Team Averages
Level 152
1,320 SR
1,538 Elo+

VS

Team Averages
Level 39
1,298 SR
1,326 Elo+
Jormungandr
Jormungandr
FloatableOrc401
Jormungandr
Level 42
God Stats
26W - 24L
1,492 SR
Queue Stats
35W - 52L
1,282 Elo+
Party 2
Xbalanque
Xbalanque
Le gros gars564
Xbalanque
Level 55
God Stats
14W - 10L
1,205 SR
Queue Stats
55W - 71L
1,342 Elo+
Solo
Anubis
Anubis
lI K1NG lI
Anubis
Level 20
God Stats
11W - 8L
1,195 SR
Queue Stats
24W - 27L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DAHSIT
Hades
13
6 / 2 / 8
8,854
885
11,400
11,642
5,384
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
SB ECH0
Ah Muzen Cab
16
8 / 0 / 9
9,616
962
16,134
7,681
3,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
13
3 / 0 / 12
8,126
813
4,971
10,700
10,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FloatableOrc401
Jormungandr
11
0 / 6 / 1
7,124
712
7,220
14,868
12,275
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Le gros gars564
Xbalanque
11
2 / 5 / 0
7,149
715
5,087
11,633
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
lI K1NG lI
Anubis
12
0 / 6 / 2
7,244
724
4,826
10,459
4,345
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
17
Kills
2
2
Deaths
17
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hades
DAHSIT
Hades
6
2
8
5
L
Jormungandr
FloatableOrc401
Jormungandr
0
6
1
0.08
L
Xbalanque
Le gros gars564
Xbalanque
2
5
0
0.4
W
Ah Muzen Cab
SB ECH0
Ah Muzen Cab
8
0
9
12.5
W
Cerberus
3
0
12
9
L
Anubis
lI K1NG lI
Anubis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,505
Damage
17,133
30,023
Taken
36,960
19,251
Mitigated
21,085
7,538
Healing
3,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
DAHSIT
Hades
11,400
556
975
2,364
11,642
5,384
1,447
4,246
7,396
29,197
0
L
Jormungandr
FloatableOrc401
Jormungandr
7,220
2,054
941
854
14,868
12,275
0
5,399
9,469
26,767
0
L
Xbalanque
Le gros gars564
Xbalanque
5,087
2,135
0
996
11,633
4,465
240
4,769
6,864
0
15,109
W
Ah Muzen Cab
SB ECH0
Ah Muzen Cab
16,134
8,116
0
2,716
7,681
3,183
1,805
3,484
4,197
0
55,034
W
Cerberus
4,971
320
0
1,483
10,700
10,684
0
4,352
6,348
16,464
0
L
Anubis
lI K1NG lI
Anubis
4,826
257
0
517
10,459
4,345
136
6,236
4,223
32,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,596
Gold Earned
21,517
145
Minions Killed
138
0
Camps Cleared
0
573,923
Distance Traveled
462,828
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,854
885
37
4
0
182,958
0
L
Jormungandr
7,124
712
39
4
0
150,000
0
L
Xbalanque
7,149
715
40
4
0
152,881
0
W
Ah Muzen Cab
9,616
962
82
8
0
201,947
0
W
Cerberus
8,126
813
26
3
0
189,018
0
L
Anubis
7,244
724
59
6
0
159,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role