Player Matchup

Rama
Rama
 
Rama
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Bloodstxrm
Vamana
Level 46
God Stats
7W - 7L
1,786 SR
Queue Stats
306W - 306L
1,476 Elo+
Party 2
Khepri
Khepri
FreaKazaN
Khepri
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 64L
1,508 Elo+
Solo
Tiamat
Tiamat
Shr1kez
Tiamat
Level 46
God Stats
8W - 10L
1,383 SR
Queue Stats
383W - 368L
1,493 Elo+
Party 2
Cliodhna
Cliodhna
XIVoiding
Cliodhna
Level 82
God Stats
15W - 10L
1,605 SR
Queue Stats
138W - 133L
1,449 Elo+
Party 2
Team Averages
Level 75
1,555 SR
1,485 Elo+

VS

Team Averages
Level 67
1,451 SR
1,376 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Adrian2r04
Ymir
Level 28
God Stats
16W - 23L
1,259 SR
Queue Stats
34W - 47L
1,240 Elo+
Party 1
Heimdallr
Heimdallr
ElBuckk
Heimdallr
Level 28
God Stats
12W - 21L
1,381 SR
Queue Stats
71W - 89L
1,344 Elo+
Party 1
Xing Tian
Xing Tian
SSBellona
Xing Tian
Level 29
God Stats
4W - 2L
1,367 SR
Queue Stats
30W - 20L
1,405 Elo+
Party 3
Nemesis
Nemesis
SirCalvito
Nemesis
Level 92
God Stats
25W - 11L
1,748 SR
Queue Stats
180W - 185L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
1 / 2 / 1
6,924
462
4,632
11,297
4,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
Bloodstxrm
Vamana
13
1 / 2 / 1
7,381
492
3,450
9,384
4,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
FreaKazaN
Khepri
12
1 / 1 / 3
7,445
496
4,609
10,429
10,529
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tiamat
Shr1kez
Tiamat
13
2 / 3 / 1
8,081
539
9,018
8,589
5,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
XIVoiding
Cliodhna
11
2 / 7 / 3
7,084
472
10,651
16,663
5,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
5 / 1 / 1
8,979
599
11,680
9,270
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 2 / 5
8,145
543
6,408
12,496
6,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
ElBuckk
Heimdallr
12
0 / 3 / 2
6,934
462
4,635
6,905
2,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
SSBellona
Xing Tian
11
1 / 0 / 2
7,540
503
3,910
11,491
10,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
SirCalvito
Nemesis
17
7 / 2 / 4
9,948
663
11,226
13,540
5,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
7
Kills
15
15
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
2
1
0.75
W
Nu Wa
 
Nu Wa
5
1
1
5.5
W
2
2
5
2.25
L
Vamana
Bloodstxrm
Vamana
1
2
1
0.75
W
Heimdallr
ElBuckk
Heimdallr
0
3
2
0.33
L
Khepri
FreaKazaN
Khepri
1
1
3
2.5
W
Xing Tian
SSBellona
Xing Tian
1
0
2
2
L
Tiamat
Shr1kez
Tiamat
2
3
1
0.83
W
Nemesis
SirCalvito
Nemesis
7
2
4
4.5
L
Cliodhna
XIVoiding
Cliodhna
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,360
Damage
37,859
56,362
Taken
53,702
31,096
Mitigated
29,419
14,266
Healing
10,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,632
3,688
0
5,357
11,297
4,313
0
3,539
7,718
0
49,743
W
Nu Wa
 
Nu Wa
11,680
2,707
0
1,795
9,270
3,507
0
3,886
5,054
67,063
0
W
6,408
428
0
3,082
12,496
6,813
648
1,682
10,771
40,663
0
L
Vamana
Bloodstxrm
Vamana
3,450
775
0
2,165
9,384
4,600
467
4,348
4,674
0
38,398
W
Heimdallr
ElBuckk
Heimdallr
4,635
2,207
0
1,593
6,905
2,620
1,474
1,654
5,251
0
43,873
L
Khepri
FreaKazaN
Khepri
4,609
402
0
2,875
10,429
10,529
0
2,308
8,121
27,888
0
W
Xing Tian
SSBellona
Xing Tian
3,910
506
0
1,733
11,491
10,585
0
3,743
7,396
23,015
0
L
Tiamat
Shr1kez
Tiamat
9,018
952
0
2,166
8,589
5,808
0
5,124
3,413
59,543
0
W
Nemesis
SirCalvito
Nemesis
11,226
6,722
0
1,969
13,540
5,894
122
1,788
11,603
0
96,896
L
Cliodhna
XIVoiding
Cliodhna
10,651
1,013
0
1,703
16,663
5,846
0
6,093
10,438
0
55,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,915
Gold Earned
41,546
384
Minions Killed
427
0
Camps Cleared
0
1,474,854
Distance Traveled
1,393,508
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,924
462
88
6
0
261,877
0
W
Nu Wa
8,979
599
105
7
0
277,607
5
W
Ymir
8,145
543
85
6
0
272,716
0
L
Vamana
7,381
492
70
5
0
308,478
0
W
Heimdallr
6,934
462
69
5
0
243,289
0
L
Khepri
7,445
496
29
2
0
312,919
3
W
Xing Tian
7,540
503
26
2
0
295,394
2
L
Tiamat
8,081
539
123
8
0
270,461
0
W
Nemesis
9,948
663
142
9
0
304,502
0
L
Cliodhna
7,084
472
74
5
0
321,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role