Player Matchup

Persephone
Persephone
 
Persephone
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BlaineFireHeart
Thor
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,496 Elo+
Solo
Lancelot
Lancelot
Here2Tr0ll2
Lancelot
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
283W - 282L
1,534 Elo+
Solo
Hercules
Hercules
MyGodisEvil69
Hercules
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 376L
1,401 Elo+
Solo
Bacchus
Bacchus
Nahimkpo
Bacchus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,464 Elo+
Solo
Team Averages
Level 96
1,500 SR
1,479 Elo+

VS

Team Averages
Level 99
1,540 SR
1,477 Elo+
Freya
Freya
Adeeb2827killer
Freya
Level 83
God Stats
2W - 4L
1,756 SR
Queue Stats
180W - 232L
1,467 Elo+
Party 1
Cabrakan
Cabrakan
Call Him SteveO
Cabrakan
Level 215
God Stats
8W - 12L
1,808 SR
Queue Stats
1,061W - 973L
1,577 Elo+
Solo
Heimdallr
Heimdallr
Faze_Manuel3M
Heimdallr
Level 29
God Stats
0W - 3L
1,255 SR
Queue Stats
101W - 150L
1,408 Elo+
Party 1
Hou Yi
Hou Yi
ShaggyandScoob
Hou Yi
Level 104
God Stats
5W - 2L
1,382 SR
Queue Stats
207W - 210L
1,455 Elo+
Solo
He Bo
He Bo
pashoking
He Bo
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 78L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
3 / 0 / 7
9,793
700
13,360
4,907
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 4 / 9
8,386
599
6,812
8,893
4,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
Here2Tr0ll2
Lancelot
18
10 / 4 / 3
11,217
801
21,191
15,773
9,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
MyGodisEvil69
Hercules
16
1 / 1 / 8
9,056
647
8,352
10,414
14,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Nahimkpo
Bacchus
16
0 / 2 / 8
9,736
695
10,563
12,292
18,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 4
10,370
741
6,998
15,428
8,226
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
17
1 / 1 / 7
10,129
724
11,048
18,001
23,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Faze_Manuel3M
Heimdallr
15
0 / 2 / 10
9,023
645
7,029
11,059
6,404
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 2 / 6
9,507
679
12,921
11,823
6,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
pashoking
He Bo
14
2 / 6 / 6
9,038
646
5,203
14,373
5,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
44
14
Kills
11
11
Deaths
14
35
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
0
7
6.5
L
5
3
4
2.33
W
0
4
9
1.13
L
Cabrakan
1
1
7
4.5
L
Heimdallr
Faze_Manuel3M
Heimdallr
0
2
10
2.5
W
Lancelot
Here2Tr0ll2
Lancelot
10
4
3
2.88
W
Hercules
MyGodisEvil69
Hercules
1
1
8
5
W
Bacchus
Nahimkpo
Bacchus
0
2
8
2
L
3
2
6
3
L
He Bo
pashoking
He Bo
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,278
Damage
43,199
52,279
Taken
70,684
49,546
Mitigated
50,665
19,832
Healing
35,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
13,360
718
1,076
2,664
4,907
2,319
0
1,027
3,880
42,736
0
L
6,998
2,009
2,418
5,696
15,428
8,226
422
6,185
9,243
28,288
0
W
6,812
469
19
303
8,893
4,615
0
3,319
5,574
0
13,699
L
Cabrakan
11,048
2,122
5,018
5,282
18,001
23,494
136
6,379
11,622
14,810
0
L
Heimdallr
Faze_Manuel3M
Heimdallr
7,029
2,439
3,163
1,909
11,059
6,404
520
2,978
8,081
0
18,378
W
Lancelot
Here2Tr0ll2
Lancelot
21,191
2,364
342
4,453
15,773
9,473
0
8,501
7,272
0
35,059
W
Hercules
MyGodisEvil69
Hercules
8,352
962
1,813
4,839
10,414
14,260
0
4,858
5,556
0
17,595
W
Bacchus
Nahimkpo
Bacchus
10,563
160
226
4,097
12,292
18,879
175
5,544
6,748
17,272
0
L
12,921
3,838
2,840
2,296
11,823
6,733
603
4,999
6,824
0
26,973
L
He Bo
pashoking
He Bo
5,203
373
3,575
3,710
14,373
5,808
0
3,382
10,991
20,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,188
Gold Earned
48,067
155
Minions Killed
160
0
Camps Cleared
0
1,335,904
Distance Traveled
1,299,741
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,793
700
59
4
0
269,565
0
L
Freya
10,370
741
59
4
0
251,244
0
W
Thor
8,386
599
15
1
0
218,680
0
L
Cabrakan
10,129
724
7
1
0
255,482
0
L
Heimdallr
9,023
645
32
2
0
285,738
0
W
Lancelot
11,217
801
42
3
0
311,648
0
W
Hercules
9,056
647
30
2
0
226,051
0
W
Bacchus
9,736
695
9
1
0
309,960
0
L
Hou Yi
9,507
679
36
3
0
253,923
0
L
He Bo
9,038
646
26
2
0
253,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role