Player Matchup

Ymir
Ymir
DoomFanf
Ymir
Level 101
God Stats
2W - 3L
1,700 SR
Queue Stats
113W - 99L
1,554 Elo+
Party 1
Terra
Terra
Fool7866
Terra
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 119L
1,510 Elo+
Party 1
Chernobog
Chernobog
WhyCosmo
Chernobog
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 13L
1,473 Elo+
Party 1
Mercury
Mercury
legendaryfishh
Mercury
Level 159
God Stats
2W - 5L
1,490 SR
Queue Stats
106W - 123L
1,443 Elo+
Party 1
Awilix
Awilix
ninjalol5
Awilix
Level 139
God Stats
3W - 19L
1,324 SR
Queue Stats
354W - 383L
1,502 Elo+
Party 1
Team Averages
Level 118
1,503 SR
1,497 Elo+

VS

Team Averages
Level 92
1,416 SR
1,520 Elo+
Poseidon
Poseidon
ACEspace2233307
Poseidon
Level 28
God Stats
3W - 3L
1,174 SR
Queue Stats
273W - 266L
1,515 Elo+
Party 2
Raijin
Raijin
JhonMedina
Raijin
Level 140
God Stats
4W - 1L
1,500 SR
Queue Stats
426W - 411L
1,553 Elo+
Solo
Bacchus
Bacchus
LudovicSpade
Bacchus
Level 21
God Stats
1W - 1L
1,270 SR
Queue Stats
59W - 42L
1,482 Elo+
Solo
Hun Batz
Hun Batz
NX7Incarnate
Hun Batz
Level 116
God Stats
2W - 0L
1,715 SR
Queue Stats
288W - 277L
1,480 Elo+
Party 2
Ra
Ra
yummynuggets
Ra
Level 154
God Stats
2W - 0L
1,421 SR
Queue Stats
70W - 68L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 5 / 7
7,055
641
8,600
15,044
16,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Terra
Fool7866
Terra
14
2 / 5 / 7
8,023
729
4,992
16,468
22,778
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chernobog
WhyCosmo
Chernobog
14
4 / 6 / 4
7,949
723
12,115
16,076
9,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 7 / 5
8,369
761
7,558
13,321
7,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
ninjalol5
Awilix
14
1 / 6 / 6
7,555
687
6,794
13,638
7,532
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
7 / 3 / 10
9,704
882
10,990
7,879
4,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
JhonMedina
Raijin
16
9 / 3 / 18
10,219
929
19,561
13,545
7,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
LudovicSpade
Bacchus
18
8 / 1 / 19
11,053
1,005
13,490
13,095
21,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
NX7Incarnate
Hun Batz
14
3 / 4 / 15
8,806
801
7,773
9,923
5,369
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 1 / 20
9,382
853
13,938
8,073
5,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
111
12
Kills
29
29
Deaths
12
29
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Poseidon
7
3
10
4
L
Ymir
0
5
7
0.7
L
Terra
Fool7866
Terra
2
5
7
1.1
W
Raijin
JhonMedina
Raijin
9
3
18
6
W
Bacchus
LudovicSpade
Bacchus
8
1
19
17.5
W
Hun Batz
NX7Incarnate
Hun Batz
3
4
15
2.63
L
Chernobog
WhyCosmo
Chernobog
4
6
4
1
L
5
7
5
1.07
L
Awilix
ninjalol5
Awilix
1
6
6
0.67
W
2
1
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,059
Damage
65,752
74,547
Taken
52,515
64,412
Mitigated
43,409
18,961
Healing
28,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
10,990
2,274
325
131
7,879
4,096
1,355
2,579
5,046
30,804
0
L
Ymir
8,600
365
363
1,036
15,044
16,906
0
11,463
3,333
9,114
1,364
L
Terra
Fool7866
Terra
4,992
723
3,806
4,094
16,468
22,778
492
11,311
4,821
12,910
0
W
Raijin
JhonMedina
Raijin
19,561
2,274
1,254
2,200
13,545
7,641
1,506
2,540
10,834
31,503
0
W
Bacchus
LudovicSpade
Bacchus
13,490
1,594
5,004
4,188
13,095
21,293
747
1,705
11,204
17,846
0
W
Hun Batz
NX7Incarnate
Hun Batz
7,773
3,057
1,231
937
9,923
5,369
2,156
2,558
7,318
0
13,250
L
Chernobog
WhyCosmo
Chernobog
12,115
5,148
303
3,780
16,076
9,680
0
13,788
2,150
0
29,007
L
7,558
3,520
970
2,144
13,321
7,516
0
9,650
3,492
0
12,898
L
Awilix
ninjalol5
Awilix
6,794
2,192
1,220
1,245
13,638
7,532
871
10,694
2,772
0
14,535
W
13,938
657
8,804
4,023
8,073
5,010
909
2,017
5,885
28,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,951
Gold Earned
49,164
86
Minions Killed
112
0
Camps Cleared
0
837,524
Distance Traveled
954,333
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,704
882
35
3
0
180,396
0
L
Ymir
7,055
641
5
0
0
163,993
0
L
Terra
8,023
729
18
2
0
175,770
0
W
Raijin
10,219
929
23
2
0
181,836
0
W
Bacchus
11,053
1,005
9
1
0
202,045
0
W
Hun Batz
8,806
801
3
0
0
180,616
0
L
Chernobog
7,949
723
36
3
0
169,775
0
L
Mercury
8,369
761
13
1
0
168,372
0
L
Awilix
7,555
687
14
1
0
159,614
0
W
Ra
9,382
853
42
4
0
209,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role