Player Matchup

Terra
Terra
 
Terra
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Gahel
Agni
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
279W - 291L
1,586 Elo+
Party 3
Pele
Pele
GhostyToasty691
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Apollo
Apollo
Glorendel
Apollo
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
530W - 500L
1,516 Elo+
Party 3
Persephone
Persephone
SilverFox691
Persephone
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
118W - 110L
1,816 Elo+
Party 1
Team Averages
Level 125
1,500 SR
1,584 Elo+

VS

Team Averages
Level 129
1,553 SR
1,537 Elo+
Atlas
Atlas
Alex1412
Atlas
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
244W - 228L
1,551 Elo+
Party 2
Discordia
Discordia
Artaniya
Discordia
Level 159
God Stats
8W - 2L
1,791 SR
Queue Stats
186W - 188L
1,490 Elo+
Solo
Nemesis
Nemesis
Berndt
Nemesis
Level 153
God Stats
4W - 5L
1,719 SR
Queue Stats
481W - 479L
1,592 Elo+
Solo
Cernunnos
Cernunnos
antonicaira
Cernunnos
Level 116
God Stats
5W - 1L
1,255 SR
Queue Stats
168W - 165L
1,524 Elo+
Party 2
Ra
Ra
roona
Ra
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 18L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
1 / 2 / 5
8,032
730
5,464
15,696
16,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Agni
Gahel
Agni
12
0 / 5 / 4
6,990
635
11,243
10,597
4,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 4 / 4
7,399
673
9,441
13,752
9,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Glorendel
Apollo
16
5 / 2 / 1
8,569
779
14,224
12,067
6,552
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Persephone
SilverFox691
Persephone
13
0 / 3 / 6
7,537
685
8,406
10,635
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Alex1412
Atlas
13
1 / 3 / 9
8,787
799
6,669
19,902
23,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Artaniya
Discordia
16
8 / 1 / 6
9,815
892
24,942
9,836
5,011
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Berndt
Nemesis
15
0 / 2 / 11
9,017
820
6,865
17,761
15,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
antonicaira
Cernunnos
16
4 / 1 / 7
9,221
838
11,662
14,047
7,576
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
16
3 / 0 / 8
9,660
878
6,436
6,269
5,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
7
Kills
16
16
Deaths
7
20
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
2
5
1.75
W
Atlas
Alex1412
Atlas
1
3
9
1.83
W
Discordia
Artaniya
Discordia
8
1
6
11
W
Nemesis
Berndt
Nemesis
0
2
11
2.75
L
Agni
Gahel
Agni
0
5
4
0.4
L
1
4
4
0.75
L
Apollo
Glorendel
Apollo
5
2
1
2.75
L
Persephone
SilverFox691
Persephone
0
3
6
1
W
Cernunnos
antonicaira
Cernunnos
4
1
7
7.5
W
Ra
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,778
Damage
56,574
62,747
Taken
67,815
41,349
Mitigated
57,313
32,149
Healing
41,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,464
537
11,230
7,018
15,696
16,295
0
9,125
6,571
9,352
0
W
Atlas
Alex1412
Atlas
6,669
2,712
2,613
3,560
19,902
23,295
34
5,720
13,934
11,735
0
W
Discordia
Artaniya
Discordia
24,942
869
2,473
1,002
9,836
5,011
1,073
3,552
6,160
38,524
0
W
Nemesis
Berndt
Nemesis
6,865
1,042
4,483
5,611
17,761
15,705
529
5,774
11,697
552
10,654
L
Agni
Gahel
Agni
11,243
238
897
752
10,597
4,876
0
7,380
3,217
18,941
0
L
9,441
1,163
1,665
2,593
13,752
9,242
0
9,886
3,866
0
22,429
L
Apollo
Glorendel
Apollo
14,224
5,165
1,727
2,364
12,067
6,552
344
6,909
5,158
0
27,734
L
Persephone
SilverFox691
Persephone
8,406
422
1,671
2,232
10,635
4,384
90
5,057
5,575
16,381
0
W
Cernunnos
antonicaira
Cernunnos
11,662
4,941
1,664
3,558
14,047
7,576
2,029
5,527
8,181
0
32,195
W
Ra
6,436
307
13,562
3,315
6,269
5,726
651
3,479
2,730
16,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,527
Gold Earned
46,500
104
Minions Killed
124
0
Camps Cleared
0
1,027,069
Distance Traveled
1,007,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,032
730
4
0
0
214,794
0
W
Atlas
8,787
799
16
1
0
202,935
0
W
Discordia
9,815
892
24
2
0
192,239
0
W
Nemesis
9,017
820
4
0
0
193,579
0
L
Agni
6,990
635
20
2
0
195,064
0
L
Pele
7,399
673
23
2
0
201,568
0
L
Apollo
8,569
779
34
3
0
198,276
0
L
Persephone
7,537
685
23
2
0
217,367
0
W
Cernunnos
9,221
838
40
4
0
187,183
0
W
Ra
9,660
878
40
4
0
231,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role