Player Matchup

Danzaburou
Danzaburou
Erick_RealG
Danzaburou
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 1
Ares
Ares
MaxElMenteFria
Ares
Level 168
God Stats
2W - 0L
1,280 SR
Queue Stats
14W - 16L
1,308 Elo+
Party 1
Cu Chulainn
Cu Chulainn
angeldg2O0o
Cu Chulainn
Level 162
God Stats
3W - 0L
1,551 SR
Queue Stats
12W - 3L
1,500 Elo+
Party 1
Merlin
Merlin
elbananero_123
Merlin
Level 159
God Stats
1W - 0L
1,743 SR
Queue Stats
16W - 13L
1,271 Elo+
Party 1
Mercury
Mercury
luismakinote
Mercury
Level 159
God Stats
1W - 1L
1,706 SR
Queue Stats
16W - 14L
1,271 Elo+
Party 1
Team Averages
Level 159
1,556 SR
1,370 Elo+

VS

Team Averages
Level 91
1,450 SR
1,363 Elo+
Anubis
Anubis
Hook-Mee
Anubis
Level 63
God Stats
14W - 13L
1,296 SR
Queue Stats
113W - 106L
1,445 Elo+
Party 2
Nike
Nike
MDKxDodo
Nike
Level 130
God Stats
0W - 1L
1,700 SR
Queue Stats
22W - 27L
1,337 Elo+
Party 2
Athena
Athena
MDKxSammy
Athena
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,384 Elo+
Party 2
Ao Kuang
Ao Kuang
Machtschema
Ao Kuang
Level 49
God Stats
206W - 188L
1,522 SR
Queue Stats
284W - 309L
1,459 Elo+
Solo
Skadi
Skadi
xHagalaz
Skadi
Level 89
God Stats
0W - 4L
1,234 SR
Queue Stats
2W - 5L
1,188 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Erick_RealG
Danzaburou
17
2 / 0 / 5
11,609
553
8,544
13,686
6,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 1 / 20
11,645
555
12,912
23,681
31,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
angeldg2O0o
Cu Chulainn
18
13 / 2 / 3
13,047
621
19,616
21,858
23,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
10 / 0 / 4
13,930
663
28,523
13,923
7,039
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
luismakinote
Mercury
20
5 / 3 / 7
12,852
612
10,034
18,487
7,786
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hook-Mee
Anubis
14
1 / 10 / 0
8,990
428
8,112
20,155
11,113
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nike
15
1 / 4 / 2
9,250
440
5,990
19,359
15,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Athena
MDKxSammy
Athena
13
1 / 4 / 1
8,761
417
7,913
26,693
30,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
Machtschema
Ao Kuang
12
0 / 6 / 3
7,911
377
5,832
17,618
6,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
xHagalaz
Skadi
14
0 / 8 / 3
8,492
404
12,211
16,187
7,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
12
32
Kills
3
6
Deaths
32
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Erick_RealG
Danzaburou
2
0
5
4.5
L
Anubis
Hook-Mee
Anubis
1
10
0
0.1
L
Nike
1
4
2
0.5
L
Athena
MDKxSammy
Athena
1
4
1
0.38
L
Ao Kuang
Machtschema
Ao Kuang
0
6
3
0.25
W
2
1
20
12
W
Cu Chulainn
angeldg2O0o
Cu Chulainn
13
2
3
7.25
W
10
0
4
12
W
Mercury
luismakinote
Mercury
5
3
7
2.83
L
Skadi
xHagalaz
Skadi
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,629
Damage
40,058
91,635
Taken
100,012
76,348
Mitigated
71,497
31,394
Healing
18,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Erick_RealG
Danzaburou
8,544
2,711
0
10,128
13,686
6,641
5,074
4,641
9,045
0
95,747
L
Anubis
Hook-Mee
Anubis
8,112
398
0
5,660
20,155
11,113
0
12,353
7,686
70,529
0
L
Nike
5,990
571
0
2,780
19,359
15,150
0
5,460
13,579
0
50,570
L
Athena
MDKxSammy
Athena
7,913
1,745
342
2,634
26,693
30,942
0
12,632
13,366
35,923
0
L
Ao Kuang
Machtschema
Ao Kuang
5,832
3,031
0
5,088
17,618
6,577
0
6,393
11,057
35,771
0
W
12,912
397
0
7,539
23,681
31,380
85
7,559
14,790
34,833
0
W
Cu Chulainn
angeldg2O0o
Cu Chulainn
19,616
1,991
0
3,203
21,858
23,502
576
4,741
14,213
2,404
90,359
W
28,523
1,826
249
5,597
13,923
7,039
5,190
5,025
8,898
141,202
0
W
Mercury
luismakinote
Mercury
10,034
5,541
0
4,678
18,487
7,786
6,520
3,265
13,017
0
139,278
L
Skadi
xHagalaz
Skadi
12,211
4,032
542
1,866
16,187
7,715
0
4,862
11,271
0
67,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,083
Gold Earned
43,404
667
Minions Killed
414
0
Camps Cleared
0
2,134,164
Distance Traveled
1,809,152
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,609
553
137
7
0
412,065
4
L
Anubis
8,990
428
110
5
0
325,882
2
L
Nike
9,250
440
70
3
0
385,175
6
L
Athena
8,761
417
63
3
0
427,112
2
L
Ao Kuang
7,911
377
61
3
0
308,090
0
W
Ares
11,645
555
30
1
0
415,189
6
W
Cu Chulainn
13,047
621
113
5
0
395,016
0
W
Merlin
13,930
663
202
10
0
398,968
1
W
Mercury
12,852
612
185
9
0
512,926
0
L
Skadi
8,492
404
110
5
0
362,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role