Player Matchup

Chang'e
Chang'e
Aarox13
Chang'e
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,715 Elo+
Solo
Awilix
Awilix
AwiIixSmurf
Awilix
Level 36
God Stats
10W - 6L
1,761 SR
Queue Stats
34W - 38L
1,327 Elo+
Solo
Shiva
Shiva
RedPluck
Shiva
Level 149
God Stats
2W - 4L
1,345 SR
Queue Stats
119W - 117L
1,498 Elo+
Solo
Ymir
Ymir
edgarramalho_82
Ymir
Level 129
God Stats
52W - 61L
1,508 SR
Queue Stats
828W - 877L
1,407 Elo+
Party 2
Izanami
Izanami
manecas_TX_jr
Izanami
Level 69
God Stats
4W - 2L
1,708 SR
Queue Stats
329W - 338L
1,383 Elo+
Party 2
Team Averages
Level 106
1,564 SR
1,466 Elo+

VS

Team Averages
Level 102
1,471 SR
1,467 Elo+
He Bo
He Bo
 
He Bo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BullettSkipper
Cthulhu
Level 118
God Stats
50W - 39L
1,593 SR
Queue Stats
216W - 203L
1,468 Elo+
Party 1
Ishtar
Ishtar
Mr_Keks_05
Ishtar
Level 93
God Stats
17W - 25L
1,446 SR
Queue Stats
325W - 302L
1,422 Elo+
Party 1
Awilix
Awilix
Perennial99
Awilix
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 273L
1,492 Elo+
Solo
Cerberus
Cerberus
Raeven0765527
Cerberus
Level 86
God Stats
1W - 3L
1,315 SR
Queue Stats
141W - 132L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aarox13
Chang'e
13
2 / 0 / 4
7,772
555
5,798
7,462
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
14
8 / 0 / 7
8,601
614
12,777
8,090
3,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shiva
RedPluck
Shiva
12
2 / 1 / 3
7,319
523
8,111
13,094
9,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 0 / 5
7,445
532
3,188
7,863
6,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
13
3 / 2 / 2
8,003
572
4,975
7,420
2,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
0 / 4 / 0
6,071
434
2,979
9,143
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 3 / 0
6,838
488
7,120
11,638
11,103
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
Mr_Keks_05
Ishtar
11
2 / 5 / 0
6,634
474
5,719
11,006
3,716
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
11
1 / 4 / 0
6,515
465
2,421
12,372
4,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Raeven0765527
Cerberus
11
0 / 1 / 2
6,766
483
3,718
9,801
6,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
17
Kills
3
3
Deaths
17
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
4
0
0
W
Chang'e
Aarox13
Chang'e
2
0
4
4
W
Awilix
8
0
7
11.5
L
0
3
0
0
L
Ishtar
Mr_Keks_05
Ishtar
2
5
0
0.4
L
Awilix
1
4
0
0.25
L
Cerberus
Raeven0765527
Cerberus
0
1
2
1
W
Shiva
RedPluck
Shiva
2
1
3
3.5
W
2
0
5
4.5
W
Izanami
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,849
Damage
21,957
43,929
Taken
53,960
24,219
Mitigated
28,610
13,795
Healing
11,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,979
0
0
450
9,143
2,977
0
2,371
6,771
40,922
0
W
Chang'e
Aarox13
Chang'e
5,798
177
955
4,653
7,462
2,877
0
3,326
4,136
67,177
0
W
Awilix
12,777
5,411
0
500
8,090
3,162
0
1,754
6,336
0
66,046
L
7,120
1,077
0
2,301
11,638
11,103
70
507
11,131
52,509
0
L
Ishtar
Mr_Keks_05
Ishtar
5,719
3,620
0
3,123
11,006
3,716
0
1,211
9,795
0
43,921
L
Awilix
2,421
662
0
770
12,372
4,098
0
1,824
10,538
0
39,893
L
Cerberus
Raeven0765527
Cerberus
3,718
623
1,682
2,830
9,801
6,716
0
3,051
6,739
37,385
0
W
Shiva
RedPluck
Shiva
8,111
2,294
0
2,105
13,094
9,245
0
5,890
7,204
0
46,263
W
3,188
672
0
2,852
7,863
6,063
0
1,933
5,930
25,112
0
W
Izanami
4,975
3,574
0
2,730
7,420
2,872
593
914
6,506
0
62,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,140
Gold Earned
32,824
438
Minions Killed
370
0
Camps Cleared
0
1,453,974
Distance Traveled
1,408,926
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,071
434
68
5
0
258,727
6
W
Chang'e
7,772
555
130
9
0
281,455
5
W
Awilix
8,601
614
72
5
0
355,764
0
L
Cthulhu
6,838
488
88
6
0
278,286
1
L
Ishtar
6,634
474
77
6
0
260,230
4
L
Awilix
6,515
465
66
5
0
324,843
0
L
Cerberus
6,766
483
71
5
0
286,840
0
W
Shiva
7,319
523
71
5
0
277,292
0
W
Ymir
7,445
532
31
2
0
271,749
5
W
Izanami
8,003
572
134
10
0
267,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role