Player Matchup

Agni
Agni
Platinum V
 
Agni
Platinum V
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold III
IvievilYT
Vamana
Gold III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 69L
1,500 MMR
Solo
Fafnir
Fafnir
Gold III
KojiroSasussy
Fafnir
Gold III
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 168L
1,487 MMR
Party 1
Cupid
Cupid
Silver I
evilmartek01
Cupid
Silver I
Level 127
God Stats
12W - 4L
1,990 SR
Queue Stats
52W - 52L
1,508 MMR
Solo
Lancelot
Lancelot
Gold II
youngrichgirl
Lancelot
Gold II
Level 125
God Stats
2W - 1L
1,577 SR
Queue Stats
210W - 194L
1,487 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 113
1,614 SR
1,497 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,446 SR
1,499 MMR
Surtr
Surtr
Gold III
Alexremen
Surtr
Gold III
Level 148
God Stats
7W - 10L
1,501 SR
Queue Stats
138W - 142L
1,494 MMR
Solo
Fenrir
Fenrir
Gold V
Athanatos8
Fenrir
Gold V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 209L
1,466 MMR
Solo
Merlin
Merlin
Silver I
MedAllouche
Merlin
Silver I
Level 51
God Stats
1W - 3L
1,367 SR
Queue Stats
17W - 39L
1,520 MMR
Solo
Atlas
Atlas
Bronze III
largephallusdude
Atlas
Bronze III
Level 104
God Stats
1W - 1L
1,430 SR
Queue Stats
3W - 6L
1,500 MMR
Solo
Sol
Sol
Gold III
peralbo_sb
Sol
Gold III
Level 156
God Stats
7W - 11L
1,431 SR
Queue Stats
148W - 149L
1,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
1 / 2 / 3
5,987
665
5,861
5,207
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
IvievilYT
Vamana
10
1 / 0 / 0
5,397
600
2,359
5,307
4,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 0 / 1
5,278
586
836
6,429
5,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 0 / 0
5,410
601
2,160
6,581
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
youngrichgirl
Lancelot
9
3 / 1 / 2
5,797
644
4,497
6,254
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ao KuangRamaFreyaAthena

VS

Bans
He BoMercurySusanoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Alexremen
Surtr
8
0 / 1 / 0
5,031
559
2,997
6,283
3,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Athanatos8
Fenrir
9
0 / 2 / 1
5,131
570
591
8,401
3,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Merlin
9
1 / 2 / 2
5,047
561
2,696
4,818
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 1 / 0
5,127
570
1,932
7,196
4,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 1 / 0
5,207
579
5,346
4,013
1,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
6
Kills
1
3
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
2
3
1.25
L
Surtr
Alexremen
Surtr
0
1
0
0
L
Fenrir
Athanatos8
Fenrir
0
2
1
0.25
W
Vamana
IvievilYT
Vamana
1
0
0
1
W
0
0
1
0.5
L
Merlin
1
2
2
1
W
1
0
0
1
L
0
1
0
0
L
0
1
0
0
W
Lancelot
youngrichgirl
Lancelot
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,713
Damage
13,562
29,778
Taken
30,711
15,802
Mitigated
13,585
12,730
Healing
9,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,861
369
0
660
5,207
1,608
0
1,611
3,596
48,681
0
L
Surtr
Alexremen
Surtr
2,997
1,054
0
2,703
6,283
3,189
0
0
5,934
657
36,567
L
Fenrir
Athanatos8
Fenrir
591
55
0
1,217
8,401
3,004
0
1,658
6,711
0
30,062
W
Vamana
IvievilYT
Vamana
2,359
950
0
1,028
5,307
4,222
486
65
5,242
0
40,980
W
836
476
0
3,425
6,429
5,242
0
2,721
3,708
8,767
0
L
Merlin
2,696
0
0
730
4,818
1,690
0
3,282
1,468
33,108
0
W
2,160
1,377
301
4,880
6,581
2,377
0
4,064
2,517
0
42,954
L
1,932
661
0
2,650
7,196
4,532
0
1,605
5,544
17,037
0
L
5,346
2,208
0
1,956
4,013
1,170
0
5
4,008
44,731
0
W
Lancelot
youngrichgirl
Lancelot
4,497
1,859
0
2,436
6,254
2,353
0
1,578
4,676
0
31,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,869
Gold Earned
25,543
299
Minions Killed
284
0
Camps Cleared
0
964,988
Distance Traveled
923,296
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,987
665
89
10
0
167,117
0
L
Surtr
5,031
559
58
6
0
159,466
0
L
Fenrir
5,131
570
57
6
0
222,121
1
W
Vamana
5,397
600
68
8
0
189,402
1
W
Fafnir
5,278
586
9
1
0
207,722
4
L
Merlin
5,047
561
68
8
0
186,036
4
W
Cupid
5,410
601
78
9
0
170,535
2
L
Atlas
5,127
570
16
2
0
188,846
6
L
Sol
5,207
579
85
9
0
166,827
1
W
Lancelot
5,797
644
55
6
0
230,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role