Player Matchup

Thoth
Thoth
Gold IV
 
Thoth
Gold IV
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Silver I
BuckWiild43
Cerberus
Silver I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,442 MMR
Solo
Tyr
Tyr
Gold III
JotaTFE
Tyr
Gold III
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
225W - 227L
1,432 MMR
Party 1
Apollo
Apollo
Gold II
T-one_xiao_qi_e
Apollo
Gold II
Level 136
God Stats
99W - 105L
1,614 SR
Queue Stats
358W - 382L
1,431 MMR
Solo
Mulan
Mulan
Gold III
mystermouss
Mulan
Gold III
Level 159
God Stats
50W - 44L
1,541 SR
Queue Stats
127W - 128L
1,460 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,531 SR
1,453 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 109
1,500 SR
1,452 MMR
Hercules
Hercules
Gold V
 
Hercules
Gold V
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver II
 
Nu Wa
Silver II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
He Bo
He Bo
Bronze III
ItsStijn27
He Bo
Bronze III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,400 MMR
Party 2
Aphrodite
Aphrodite
Bronze III
Tutenistaken
Aphrodite
Bronze III
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,454 MMR
Solo
Cernunnos
Cernunnos
Bronze III
Urraca03
Cernunnos
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
8 / 2 / 6
8,955
640
13,133
6,641
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
BuckWiild43
Cerberus
11
2 / 1 / 9
7,619
544
6,814
17,740
14,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tyr
12
2 / 0 / 7
7,558
540
5,900
10,952
4,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 1 / 2
7,648
546
3,590
8,817
3,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 0 / 4
9,422
673
9,350
10,669
7,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
Guan YuYu HuangOlorun

VS

Bans
MercuryTsukuyomiThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 2 / 2
6,638
474
5,767
14,240
9,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
 
Nu Wa
10
0 / 7 / 0
6,161
440
9,138
11,531
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
12
2 / 5 / 1
7,422
530
7,003
9,989
3,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Tutenistaken
Aphrodite
11
0 / 4 / 0
6,045
432
3,027
8,802
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Urraca03
Cernunnos
12
1 / 2 / 1
7,272
519
6,066
8,121
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
20
Kills
4
4
Deaths
20
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
8
2
6
5.5
L
Hercules
 
Hercules
1
2
2
1
L
Nu Wa
 
Nu Wa
0
7
0
0
W
Cerberus
BuckWiild43
Cerberus
2
1
9
6.5
L
He Bo
2
5
1
0.5
W
Tyr
2
0
7
5.5
W
2
1
2
3
L
Aphrodite
Tutenistaken
Aphrodite
0
4
0
0
L
Cernunnos
Urraca03
Cernunnos
1
2
1
0.75
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,787
Damage
31,001
54,819
Taken
52,683
33,759
Mitigated
22,683
29,031
Healing
14,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
13,133
678
0
307
6,641
3,335
0
3,843
2,510
79,969
0
L
Hercules
 
Hercules
5,767
1,395
1,735
3,654
14,240
9,275
0
5,780
8,144
0
19,131
L
Nu Wa
 
Nu Wa
9,138
1,693
0
701
11,531
3,709
0
8,269
3,057
49,731
0
W
Cerberus
BuckWiild43
Cerberus
6,814
756
2,351
7,885
17,740
14,445
0
5,707
11,605
28,524
0
L
He Bo
7,003
150
0
920
9,989
3,319
0
2,783
7,057
46,330
0
W
Tyr
5,900
480
0
6,624
10,952
4,958
0
4,469
6,135
0
45,268
W
3,590
2,378
0
4,969
8,817
3,901
98
1,306
7,389
0
55,790
L
Aphrodite
Tutenistaken
Aphrodite
3,027
682
122
4,120
8,802
3,010
78
1,105
7,594
43,471
0
L
Cernunnos
Urraca03
Cernunnos
6,066
2,397
0
3,276
8,121
3,370
204
1,297
6,824
0
56,927
W
9,350
802
0
6,895
10,669
7,120
0
3,007
7,562
60
86,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,202
Gold Earned
33,538
473
Minions Killed
365
0
Camps Cleared
0
1,495,897
Distance Traveled
1,335,329
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,955
640
112
8
0
283,965
2
L
Hercules
6,638
474
20
1
0
276,285
3
L
Nu Wa
6,161
440
88
6
0
254,624
0
W
Cerberus
7,619
544
52
4
0
310,128
3
L
He Bo
7,422
530
81
6
0
279,539
0
W
Tyr
7,558
540
75
5
0
349,360
0
W
Apollo
7,648
546
105
8
0
269,142
7
L
Aphrodite
6,045
432
74
5
0
264,503
0
L
Cernunnos
7,272
519
102
7
0
260,378
3
W
Mulan
9,422
673
129
9
0
283,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role