Player Matchup

Pele
Pele
BastaFil
Pele
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,573 Elo+
Party 1
Neith
Neith
Jpez_E
Neith
Level 149
God Stats
11W - 9L
1,576 SR
Queue Stats
629W - 583L
1,580 Elo+
Solo
Achilles
Achilles
NotMyFaultUsuk
Achilles
Level 134
God Stats
1W - 2L
1,540 SR
Queue Stats
25W - 31L
1,534 Elo+
Party 1
Sobek
Sobek
qrowsbeacon
Sobek
Level 211
God Stats
1W - 2L
1,709 SR
Queue Stats
239W - 221L
1,527 Elo+
Party 1
Merlin
Merlin
themanbearjewsss
Merlin
Level 123
God Stats
1W - 2L
1,558 SR
Queue Stats
102W - 97L
1,514 Elo+
Party 1
Team Averages
Level 159
1,577 SR
1,546 Elo+

VS

Team Averages
Level 104
1,519 SR
1,564 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
KulogNKidlat
Sol
Level 86
God Stats
5W - 5L
1,206 SR
Queue Stats
171W - 152L
1,611 Elo+
Party 2
Nu Wa
Nu Wa
SavraMan
Nu Wa
Level 98
God Stats
15W - 4L
1,749 SR
Queue Stats
108W - 88L
1,630 Elo+
Party 2
Martichoras
Martichoras
iGankidiots
Martichoras
Level 100
God Stats
22W - 22L
1,612 SR
Queue Stats
248W - 236L
1,543 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jemete
Morgan Le Fay
Level 128
God Stats
7W - 7L
1,525 SR
Queue Stats
66W - 68L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
2 / 2 / 1
6,120
556
4,374
8,969
3,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Jpez_E
Neith
9
0 / 1 / 1
5,440
495
3,540
5,195
2,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Achilles
8
0 / 2 / 2
5,332
485
4,034
10,399
8,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 0
5,635
512
2,881
9,680
5,935
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 4 / 1
5,737
522
5,339
7,060
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
3 / 0 / 2
7,260
660
5,955
8,416
5,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
2 / 1 / 1
6,367
579
3,978
4,593
1,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
SavraMan
Nu Wa
10
0 / 1 / 6
6,138
558
3,741
6,271
3,605
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
iGankidiots
Martichoras
12
4 / 1 / 4
7,051
641
6,988
8,425
3,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
jemete
Morgan Le Fay
11
2 / 1 / 2
6,308
573
5,071
6,376
2,315
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
11
11
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
0
2
4
L
Pele
2
2
1
1.25
L
Neith
Jpez_E
Neith
0
1
1
0.5
W
2
1
1
2.5
L
Achilles
0
2
2
0.5
W
Nu Wa
SavraMan
Nu Wa
0
1
6
3
W
Martichoras
iGankidiots
Martichoras
4
1
4
6
W
Morgan Le Fay
jemete
Morgan Le Fay
2
1
2
3
L
0
2
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,168
Damage
25,733
41,303
Taken
34,081
21,856
Mitigated
16,676
9,411
Healing
10,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,955
3,046
0
2,773
8,416
5,270
80
3,240
5,045
49,848
0
L
Pele
4,374
965
0
905
8,969
3,197
0
3,170
5,795
0
54,452
L
Neith
Jpez_E
Neith
3,540
506
0
1,334
5,195
2,049
0
3,298
1,897
0
43,438
W
3,978
1,848
0
1,838
4,593
1,748
1,509
0
4,593
41,154
4,910
L
Achilles
4,034
1,331
0
2,758
10,399
8,036
0
4,919
5,479
0
16,030
W
Nu Wa
SavraMan
Nu Wa
3,741
1,958
51
1,866
6,271
3,605
189
1,374
4,748
16,673
0
W
Martichoras
iGankidiots
Martichoras
6,988
2,132
0
1,844
8,425
3,738
355
320
8,045
0
55,830
W
Morgan Le Fay
jemete
Morgan Le Fay
5,071
97
0
2,441
6,376
2,315
203
2,539
3,430
42,594
0
L
2,881
446
0
3,938
9,680
5,935
0
4,423
5,257
34,736
0
L
5,339
88
0
476
7,060
2,639
0
2,694
4,366
41,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,264
Gold Earned
33,124
318
Minions Killed
350
0
Camps Cleared
0
1,085,292
Distance Traveled
1,075,505
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,260
660
85
8
0
207,876
1
L
Pele
6,120
556
76
7
0
263,979
2
L
Neith
5,440
495
71
6
0
197,608
2
W
Sol
6,367
579
85
8
0
202,461
5
L
Achilles
5,332
485
18
2
0
192,174
2
W
Nu Wa
6,138
558
13
1
0
213,240
4
W
Martichoras
7,051
641
94
9
0
223,735
0
W
Morgan Le Fay
6,308
573
73
7
0
228,193
0
L
Sobek
5,635
512
60
5
0
226,210
1
L
Merlin
5,737
522
93
8
0
205,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role