Player Matchup

Kumbhakarna
Kumbhakarna
Dalbojobas33
Kumbhakarna
Level 117
God Stats
5W - 8L
1,357 SR
Queue Stats
94W - 92L
1,504 Elo+
Solo
King Arthur
King Arthur
HeatingWheel8
King Arthur
Level 107
God Stats
4W - 8L
1,325 SR
Queue Stats
365W - 343L
1,492 Elo+
Party 1
Cliodhna
Cliodhna
JouKou
Cliodhna
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 88L
1,361 Elo+
Party 2
Kukulkan
Kukulkan
isoldmyson
Kukulkan
Level 13
God Stats
1W - 3L
1,343 SR
Queue Stats
8W - 14L
1,363 Elo+
Party 2
Medusa
Medusa
relaxzeni
Medusa
Level 103
God Stats
5W - 7L
1,646 SR
Queue Stats
348W - 325L
1,477 Elo+
Party 1
Team Averages
Level 78
1,434 SR
1,440 Elo+

VS

Team Averages
Level 46
1,491 SR
1,318 Elo+
Chaac
Chaac
 
Chaac
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
Koubiac03
Tiamat
Level 67
God Stats
12W - 7L
1,536 SR
Queue Stats
22W - 17L
1,459 Elo+
Solo
Anubis
Anubis
Waheed123
Anubis
Level 26
God Stats
4W - 3L
1,400 SR
Queue Stats
31W - 30L
1,158 Elo+
Party 3
Sol
Sol
nazerty
Sol
Level 69
God Stats
6W - 4L
1,521 SR
Queue Stats
43W - 43L
1,406 Elo+
Solo
Ymir
Ymir
osos12
Ymir
Level 21
God Stats
3W - 5L
1,500 SR
Queue Stats
112W - 114L
1,065 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dalbojobas33
Kumbhakarna
13
0 / 0 / 6
8,776
516
6,620
16,106
23,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

King Arthur
HeatingWheel8
King Arthur
13
0 / 6 / 1
8,386
493
11,465
17,926
18,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
JouKou
Cliodhna
14
5 / 4 / 1
9,004
530
6,040
15,803
7,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
isoldmyson
Kukulkan
16
4 / 2 / 2
9,563
563
6,648
10,655
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
relaxzeni
Medusa
13
4 / 7 / 2
8,732
514
15,961
16,179
7,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 1 / 3
8,841
520
9,679
16,440
13,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tiamat
Koubiac03
Tiamat
16
3 / 4 / 3
9,822
578
9,916
12,765
8,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Waheed123
Anubis
16
4 / 2 / 6
9,764
574
9,882
11,640
6,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
16
8 / 1 / 2
10,164
598
21,308
16,530
7,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
osos12
Ymir
11
0 / 5 / 3
7,388
435
2,694
17,037
16,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
13
Kills
19
19
Deaths
13
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
3
5.5
L
Kumbhakarna
Dalbojobas33
Kumbhakarna
0
0
6
3
L
King Arthur
HeatingWheel8
King Arthur
0
6
1
0.08
L
Cliodhna
JouKou
Cliodhna
5
4
1
1.38
W
Tiamat
Koubiac03
Tiamat
3
4
3
1.13
W
Anubis
Waheed123
Anubis
4
2
6
3.5
L
Kukulkan
isoldmyson
Kukulkan
4
2
2
2.5
W
Sol
8
1
2
9
W
Ymir
osos12
Ymir
0
5
3
0.3
L
Medusa
relaxzeni
Medusa
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,734
Damage
53,479
76,669
Taken
74,412
60,369
Mitigated
51,906
12,237
Healing
26,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,679
2,834
0
6,392
16,440
13,698
769
499
15,941
0
54,729
L
Kumbhakarna
Dalbojobas33
Kumbhakarna
6,620
717
0
4,715
16,106
23,044
0
11,325
4,355
40,023
0
L
King Arthur
HeatingWheel8
King Arthur
11,465
1,196
0
1,234
17,926
18,527
212
4,335
13,535
1,476
64,761
L
Cliodhna
JouKou
Cliodhna
6,040
1,167
0
2,179
15,803
7,006
0
4,931
10,607
0
60,878
W
Tiamat
Koubiac03
Tiamat
9,916
1,088
99
3,725
12,765
8,742
0
5,999
6,766
58,511
0
W
Anubis
Waheed123
Anubis
9,882
492
0
4,100
11,640
6,059
0
2,294
9,346
86,409
0
L
Kukulkan
isoldmyson
Kukulkan
6,648
1,284
0
1,939
10,655
4,298
700
8,277
1,966
82,377
0
W
Sol
21,308
12,212
0
11,346
16,530
7,333
3,145
3,860
12,670
90,723
0
W
Ymir
osos12
Ymir
2,694
627
0
1,194
17,037
16,074
112
1,376
15,661
25,346
0
L
Medusa
relaxzeni
Medusa
15,961
8,521
0
2,170
16,179
7,494
0
13,625
2,406
0
59,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,461
Gold Earned
45,979
453
Minions Killed
451
0
Camps Cleared
0
1,642,755
Distance Traveled
1,679,351
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,841
520
63
4
0
372,690
0
L
Kumbhakarna
8,776
516
35
2
0
373,570
0
L
King Arthur
8,386
493
98
6
0
305,845
0
L
Cliodhna
9,004
530
78
5
0
348,179
0
W
Tiamat
9,822
578
114
7
0
321,271
6
W
Anubis
9,764
574
112
7
0
341,949
0
L
Kukulkan
9,563
563
148
9
0
288,418
0
W
Sol
10,164
598
139
8
0
327,368
2
W
Ymir
7,388
435
23
1
0
316,073
0
L
Medusa
8,732
514
94
6
0
326,743
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role