Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Asturane
Sun Wukong
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,497 Elo+
Solo
Ne Zha
Ne Zha
Kirito500445
Ne Zha
Level 127
God Stats
3W - 4L
1,730 SR
Queue Stats
372W - 377L
1,512 Elo+
Solo
Persephone
Persephone
degenkaboom
Persephone
Level 195
God Stats
1W - 4L
1,733 SR
Queue Stats
625W - 644L
1,551 Elo+
Solo
Thoth
Thoth
iHydraBoyZz
Thoth
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,544 Elo+
Solo
Team Averages
Level 148
1,593 SR
1,521 Elo+

VS

Team Averages
Level 127
1,549 SR
1,496 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
HyproX
Apollo
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 155L
1,479 Elo+
Solo
Xing Tian
Xing Tian
MihailVeliki
Xing Tian
Level 105
God Stats
1W - 0L
1,746 SR
Queue Stats
96W - 67L
1,550 Elo+
Party 1
Fenrir
Fenrir
Mindes8
Fenrir
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 109L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 1 / 3
7,215
722
7,202
4,570
2,145
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Asturane
Sun Wukong
12
0 / 2 / 4
6,781
678
7,893
12,722
9,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
13
2 / 4 / 2
7,957
796
5,939
13,051
11,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
degenkaboom
Persephone
13
1 / 2 / 2
7,524
752
10,061
6,096
2,513
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 3 / 4
7,896
790
9,965
8,358
3,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
3 / 2 / 7
8,374
837
10,350
10,658
10,450
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
 
Osiris
14
0 / 1 / 8
7,792
779
7,547
8,967
8,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
HyproX
Apollo
14
1 / 1 / 6
8,355
836
7,389
8,966
3,959
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
MihailVeliki
Xing Tian
13
0 / 1 / 9
8,104
810
4,848
11,930
11,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Mindes8
Fenrir
17
8 / 1 / 4
9,013
901
13,395
10,562
9,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
5
Kills
12
12
Deaths
6
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
1
3
3.5
W
Zhong Kui
 
Zhong Kui
3
2
7
3.25
W
Osiris
 
Osiris
0
1
8
4
L
Sun Wukong
Asturane
Sun Wukong
0
2
4
1
W
Apollo
HyproX
Apollo
1
1
6
4
L
Ne Zha
2
4
2
0.75
W
Xing Tian
MihailVeliki
Xing Tian
0
1
9
4.5
W
Fenrir
Mindes8
Fenrir
8
1
4
10
L
Persephone
degenkaboom
Persephone
1
2
2
1
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,060
Damage
43,529
44,797
Taken
51,083
29,588
Mitigated
44,014
14,021
Healing
25,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,202
1,065
0
555
4,570
2,145
132
810
3,760
13,931
0
W
Zhong Kui
 
Zhong Kui
10,350
717
1,382
4,121
10,658
10,450
374
5,050
5,608
16,178
0
W
Osiris
 
Osiris
7,547
881
1,629
1,325
8,967
8,937
286
4,173
4,794
0
13,722
L
Sun Wukong
Asturane
Sun Wukong
7,893
934
239
3,561
12,722
9,482
51
5,180
7,542
0
14,038
W
Apollo
HyproX
Apollo
7,389
4,707
1,299
3,236
8,966
3,959
2,921
6,182
2,784
0
25,613
L
Ne Zha
5,939
798
3,615
3,200
13,051
11,973
0
6,534
6,517
1,035
11,208
W
Xing Tian
MihailVeliki
Xing Tian
4,848
259
5,098
3,269
11,930
11,613
143
6,502
5,428
11,477
0
W
Fenrir
Mindes8
Fenrir
13,395
2,055
1,622
2,381
10,562
9,055
792
5,750
4,812
0
22,204
L
Persephone
degenkaboom
Persephone
10,061
864
448
1,342
6,096
2,513
0
1,442
4,652
19,382
0
L
9,965
614
0
1,061
8,358
3,475
0
1,232
7,126
27,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,373
Gold Earned
41,638
110
Minions Killed
100
0
Camps Cleared
0
908,511
Distance Traveled
1,047,483
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,215
722
16
2
0
166,081
0
W
Zhong Kui
8,374
837
19
2
0
186,158
0
W
Osiris
7,792
779
10
1
0
249,867
0
L
Sun Wukong
6,781
678
14
1
0
219,357
0
W
Apollo
8,355
836
48
5
0
173,732
0
L
Ne Zha
7,957
796
4
0
0
186,861
0
W
Xing Tian
8,104
810
8
1
0
221,181
0
W
Fenrir
9,013
901
15
2
0
216,545
0
L
Persephone
7,524
752
25
3
0
148,469
2
L
Thoth
7,896
790
51
5
0
187,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role