Player Matchup

Anhur
Anhur
 
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
JennyMatrix
Aphrodite
Level 145
God Stats
1W - 2L
1,752 SR
Queue Stats
137W - 138L
1,563 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mako_Sebiroth
Cu Chulainn
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 123L
1,512 Elo+
Party 2
Jing Wei
Jing Wei
SonEndriu
Jing Wei
Level 127
God Stats
3W - 1L
1,830 SR
Queue Stats
133W - 122L
1,531 Elo+
Solo
Vulcan
Vulcan
xGwKFearzZ
Vulcan
Level 129
God Stats
1W - 1L
1,716 SR
Queue Stats
63W - 64L
1,519 Elo+
Solo
Team Averages
Level 143
1,660 SR
1,525 Elo+

VS

Team Averages
Level 93
1,586 SR
1,586 Elo+
Hachiman
Hachiman
CoronaVirus2k20
Hachiman
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,700 Elo+
Party 1
Hera
Hera
FireFistFoivos
Hera
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,756 Elo+
Party 1
Xbalanque
Xbalanque
LurkGenesis
Xbalanque
Level 65
God Stats
2W - 1L
1,733 SR
Queue Stats
34W - 26L
1,614 Elo+
Solo
Yemoja
Yemoja
Popcorngoddess
Yemoja
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 38L
1,377 Elo+
Solo
Danzaburou
Danzaburou
PtheMachine
Danzaburou
Level 146
God Stats
5W - 2L
1,696 SR
Queue Stats
142W - 163L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
2 / 6 / 6
9,335
667
15,805
21,668
12,084
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
JennyMatrix
Aphrodite
14
1 / 9 / 3
8,490
606
8,890
26,159
19,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cu Chulainn
Mako_Sebiroth
Cu Chulainn
15
0 / 6 / 7
9,328
666
11,179
26,889
30,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
SonEndriu
Jing Wei
17
4 / 3 / 5
10,295
735
13,996
15,098
8,490
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
xGwKFearzZ
Vulcan
18
4 / 4 / 4
10,050
718
24,711
16,361
9,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
4 / 5 / 12
9,928
709
12,794
17,654
7,974
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
8 / 1 / 16
11,673
834
23,360
15,193
7,318
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
LurkGenesis
Xbalanque
20
8 / 2 / 17
11,973
855
35,308
22,838
11,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 2 / 19
10,805
772
2,254
21,514
19,572
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
PtheMachine
Danzaburou
19
7 / 1 / 17
12,352
882
28,402
22,980
11,838
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
109
11
Kills
28
28
Deaths
11
25
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
6
6
0.83
W
Hachiman
4
5
12
2
W
8
1
16
16
L
Aphrodite
JennyMatrix
Aphrodite
1
9
3
0.28
W
Xbalanque
LurkGenesis
Xbalanque
8
2
17
8.25
L
Cu Chulainn
Mako_Sebiroth
Cu Chulainn
0
6
7
0.58
W
1
2
19
5.25
W
Danzaburou
PtheMachine
Danzaburou
7
1
17
15.5
L
Jing Wei
SonEndriu
Jing Wei
4
3
5
2.17
L
Vulcan
xGwKFearzZ
Vulcan
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,581
Damage
102,118
106,175
Taken
100,179
79,932
Mitigated
58,559
44,089
Healing
67,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
15,805
6,651
1,877
3,860
21,668
12,084
0
5,854
15,814
0
32,302
W
Hachiman
12,794
7,264
1,837
2,281
17,654
7,974
256
6,878
10,776
0
22,019
W
23,360
5,114
3,218
1,766
15,193
7,318
954
6,833
8,360
40,714
0
L
Aphrodite
JennyMatrix
Aphrodite
8,890
338
8,683
8,877
26,159
19,632
0
4,401
21,758
14,816
0
W
Xbalanque
LurkGenesis
Xbalanque
35,308
13,818
2,917
7,267
22,838
11,857
2,066
6,233
16,605
0
68,744
L
Cu Chulainn
Mako_Sebiroth
Cu Chulainn
11,179
724
3,860
5,700
26,889
30,047
0
5,682
21,207
114
14,093
W
2,254
1,027
26,854
8,172
21,514
19,572
824
5,149
16,365
4,533
0
W
Danzaburou
PtheMachine
Danzaburou
28,402
12,986
4,820
8,084
22,980
11,838
4,996
8,588
14,392
0
66,548
L
Jing Wei
SonEndriu
Jing Wei
13,996
10,056
2,326
2,351
15,098
8,490
136
4,104
10,994
0
35,097
L
Vulcan
xGwKFearzZ
Vulcan
24,711
4,578
1,898
4,657
16,361
9,679
0
5,573
10,788
54,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,498
Gold Earned
56,731
169
Minions Killed
211
0
Camps Cleared
0
1,258,989
Distance Traveled
1,366,762
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,335
667
30
2
0
240,935
0
W
Hachiman
9,928
709
23
2
0
233,245
0
W
Hera
11,673
834
45
3
0
292,895
0
L
Aphrodite
8,490
606
11
1
0
217,275
0
W
Xbalanque
11,973
855
71
5
0
285,841
0
L
Cu Chulainn
9,328
666
10
1
0
260,287
0
W
Yemoja
10,805
772
4
0
0
264,810
0
W
Danzaburou
12,352
882
68
5
0
289,971
0
L
Jing Wei
10,295
735
52
4
0
247,720
0
L
Vulcan
10,050
718
66
5
0
292,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role