Player Matchup

Fafnir
Fafnir
Argantriork
Fafnir
Level 72
God Stats
1W - 2L
1,288 SR
Queue Stats
102W - 127L
1,447 Elo+
Solo
Xbalanque
Xbalanque
Arquebus
Xbalanque
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,520 Elo+
Solo
Loki
Loki
M4rcel0deR3bell0
Loki
Level 148
God Stats
1W - 0L
1,812 SR
Queue Stats
9W - 8L
1,632 Elo+
Solo
Khepri
Khepri
max0622
Khepri
Level 87
God Stats
2W - 4L
1,265 SR
Queue Stats
296W - 276L
1,470 Elo+
Solo
Ra
Ra
richercar
Ra
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,416 Elo+
Solo
Team Averages
Level 100
1,473 SR
1,497 Elo+

VS

Team Averages
Level 106
1,500 SR
1,515 Elo+
Tyr
Tyr
Ikkasii
Tyr
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 24L
1,567 Elo+
Party 1
He Bo
He Bo
LUTHERHUSS
He Bo
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
202W - 192L
1,467 Elo+
Solo
Chang'e
Chang'e
Poggsta
Chang'e
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 49L
1,402 Elo+
Solo
Da Ji
Da Ji
ValiTempest
Da Ji
Level 174
God Stats
3W - 4L
1,500 SR
Queue Stats
267W - 286L
1,513 Elo+
Solo
Ullr
Ullr
eleezah
Ullr
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 21L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
5 / 5 / 17
9,412
941
7,955
17,784
30,409
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
Arquebus
Xbalanque
17
7 / 4 / 15
9,879
988
20,036
10,994
6,759
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 3 / 16
9,013
901
11,019
9,133
5,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
max0622
Khepri
16
4 / 1 / 20
10,080
1,008
6,718
11,859
11,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
9 / 4 / 9
10,502
1,050
9,425
8,855
4,912
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
3 / 4 / 8
8,285
829
7,366
15,440
22,141
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

He Bo
15
2 / 4 / 9
8,184
818
8,068
8,967
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Poggsta
Chang'e
17
7 / 5 / 7
9,368
937
11,389
13,904
7,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 8 / 4
8,004
800
7,308
13,447
6,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ullr
eleezah
Ullr
14
1 / 7 / 7
8,171
817
4,713
13,467
7,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
51
28
Kills
16
17
Deaths
28
77
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fafnir
5
5
17
2.7
W
Xbalanque
Arquebus
Xbalanque
7
4
15
3.63
L
Tyr
3
4
8
1.75
L
He Bo
2
4
9
1.63
W
3
3
16
3.67
L
Chang'e
Poggsta
Chang'e
7
5
7
2.1
L
3
8
4
0.63
L
Ullr
eleezah
Ullr
1
7
7
0.64
W
Khepri
max0622
Khepri
4
1
20
14
W
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,153
Damage
38,844
58,625
Taken
65,225
58,762
Mitigated
48,301
20,348
Healing
14,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
7,955
2,146
1,176
2,852
17,784
30,409
268
5,888
11,896
15,199
0
W
Xbalanque
Arquebus
Xbalanque
20,036
8,534
1,387
781
10,994
6,759
4,270
4,006
6,988
0
37,606
L
Tyr
7,366
1,139
159
3,902
15,440
22,141
360
6,006
9,434
0
14,001
L
He Bo
8,068
283
912
1,066
8,967
4,254
0
4,365
4,602
15,521
0
W
11,019
2,787
2,698
1,308
9,133
5,217
971
2,796
6,337
0
20,041
L
Chang'e
Poggsta
Chang'e
11,389
1,425
4,214
2,823
13,904
7,669
504
4,471
9,433
23,036
0
L
7,308
995
538
814
13,447
6,858
392
4,050
9,397
0
12,996
L
Ullr
eleezah
Ullr
4,713
2,473
84
150
13,467
7,379
726
5,206
8,261
0
10,064
W
Khepri
max0622
Khepri
6,718
1,173
1,178
2,124
11,859
11,465
388
3,029
8,830
12,780
0
W
9,425
585
5,116
1,728
8,855
4,912
1,120
3,738
5,117
30,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,886
Gold Earned
42,012
125
Minions Killed
77
0
Camps Cleared
0
983,595
Distance Traveled
771,999
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,412
941
7
1
0
193,866
0
W
Xbalanque
9,879
988
44
4
0
184,111
0
L
Tyr
8,285
829
12
1
0
195,999
0
L
He Bo
8,184
818
12
1
0
166,236
0
W
Loki
9,013
901
13
1
0
216,687
0
L
Chang'e
9,368
937
31
3
0
160,990
0
L
Da Ji
8,004
800
10
1
0
126,777
0
L
Ullr
8,171
817
12
1
0
121,997
0
W
Khepri
10,080
1,008
13
1
0
208,904
0
W
Ra
10,502
1,050
48
5
0
180,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role