Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AlbaRazz51
Charybdis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,300 Elo+
Party 1
Thanatos
Thanatos
HoboHughes
Thanatos
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
402W - 377L
1,592 Elo+
Solo
Chaac
Chaac
xFaryy61
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,300 Elo+
Party 1
Zhong Kui
Zhong Kui
xKitachii
Zhong Kui
Level 68
God Stats
3W - 4L
1,576 SR
Queue Stats
46W - 69L
1,321 Elo+
Party 1
Team Averages
Level 91
1,515 SR
1,403 Elo+

VS

Team Averages
Level 105
1,589 SR
1,437 Elo+
Cu Chulainn
Cu Chulainn
BlackDeath38
Cu Chulainn
Level 60
God Stats
3W - 2L
1,894 SR
Queue Stats
46W - 52L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
Cyonics007
Baron Samedi
Level 147
God Stats
8W - 10L
1,843 SR
Queue Stats
296W - 290L
1,541 Elo+
Solo
Ares
Ares
FANGZERO
Ares
Level 156
God Stats
12W - 9L
1,479 SR
Queue Stats
344W - 349L
1,448 Elo+
Solo
Hun Batz
Hun Batz
SKULLYdaBEAST1
Hun Batz
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 81L
1,347 Elo+
Solo
Anhur
Anhur
balista47
Anhur
Level 81
God Stats
1W - 2L
1,230 SR
Queue Stats
141W - 123L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 2 / 1
6,019
317
2,300
7,407
4,927
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
AlbaRazz51
Charybdis
13
0 / 5 / 2
7,924
417
9,772
15,405
5,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
HoboHughes
Thanatos
14
4 / 4 / 1
9,040
476
7,125
16,198
7,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
xFaryy61
Chaac
11
0 / 6 / 0
7,236
381
2,514
14,496
18,217
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
xKitachii
Zhong Kui
15
3 / 7 / 0
9,295
489
7,167
15,335
10,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BlackDeath38
Cu Chulainn
14
5 / 2 / 7
10,037
528
8,784
15,416
15,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Cyonics007
Baron Samedi
18
13 / 1 / 3
11,920
627
20,770
11,720
6,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
14
1 / 2 / 6
8,571
451
4,770
13,965
8,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
14
2 / 3 / 5
9,230
486
2,289
12,880
5,041
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
balista47
Anhur
15
3 / 0 / 6
9,686
510
7,641
12,434
5,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
7
Kills
24
24
Deaths
8
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
1
0.25
L
Charybdis
AlbaRazz51
Charybdis
0
5
2
0.2
W
Cu Chulainn
BlackDeath38
Cu Chulainn
5
2
7
4.25
W
Baron Samedi
Cyonics007
Baron Samedi
13
1
3
14.5
W
Ares
1
2
6
2
L
Thanatos
HoboHughes
Thanatos
4
4
1
1.13
W
Hun Batz
2
3
5
1.5
W
Anhur
balista47
Anhur
3
0
6
6
L
Chaac
xFaryy61
Chaac
0
6
0
0
L
Zhong Kui
xKitachii
Zhong Kui
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,878
Damage
44,254
68,841
Taken
66,415
46,046
Mitigated
41,278
23,422
Healing
22,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,300
502
0
1,949
7,407
4,927
0
2,094
5,313
12,543
0
L
Charybdis
AlbaRazz51
Charybdis
9,772
6,751
0
5,482
15,405
5,315
182
5,449
9,845
0
55,987
W
Cu Chulainn
BlackDeath38
Cu Chulainn
8,784
2,115
0
3,477
15,416
15,998
678
2,483
12,925
272
58,323
W
Baron Samedi
Cyonics007
Baron Samedi
20,770
2,503
1,919
5,185
11,720
6,261
1,406
3,346
8,176
107,866
0
W
Ares
4,770
377
298
2,428
13,965
8,851
228
1,376
12,573
41,877
0
L
Thanatos
HoboHughes
Thanatos
7,125
1,529
0
11,400
16,198
7,179
0
7,043
9,072
0
62,409
W
Hun Batz
2,289
1,453
0
2,813
12,880
5,041
98
3,471
9,177
104
47,535
W
Anhur
balista47
Anhur
7,641
3,298
0
6,125
12,434
5,127
1,024
1,496
10,932
0
69,489
L
Chaac
xFaryy61
Chaac
2,514
476
0
1,654
14,496
18,217
59
1,642
12,127
0
33,801
L
Zhong Kui
xKitachii
Zhong Kui
7,167
166
0
2,937
15,335
10,408
1,577
9,568
5,720
55,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,514
Gold Earned
49,444
336
Minions Killed
471
0
Camps Cleared
0
1,462,920
Distance Traveled
1,750,505
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,019
317
16
1
0
187,353
3
L
Charybdis
7,924
417
85
4
0
299,140
2
W
Cu Chulainn
10,037
528
88
5
0
288,514
0
W
Baron Samedi
11,920
627
156
8
0
366,363
6
W
Ares
8,571
451
47
2
0
376,254
11
L
Thanatos
9,040
476
88
5
0
406,948
2
W
Hun Batz
9,230
486
84
4
0
375,771
0
W
Anhur
9,686
510
96
5
0
343,603
0
L
Chaac
7,236
381
39
2
0
274,941
0
L
Zhong Kui
9,295
489
108
6
0
294,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role