Player Matchup

Danzaburou
Danzaburou
Lunel3829
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,203 Elo+
Party 1
Chang'e
Chang'e
Majcia06
Chang'e
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,203 Elo+
Party 1
Geb
Geb
Myunnah
Geb
Level 17
God Stats
1W - 3L
1,942 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 27
1,647 SR
1,302 Elo+

VS

Team Averages
Level 86
1,485 SR
1,369 Elo+
Ao Kuang
Ao Kuang
Diavule
Ao Kuang
Level 127
God Stats
66W - 36L
1,566 SR
Queue Stats
121W - 115L
1,476 Elo+
Party 2
Chaac
Chaac
Yann66570
Chaac
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,309 Elo+
Party 2
Cernunnos
Cernunnos
achillelalance
Cernunnos
Level 43
God Stats
15W - 20L
1,389 SR
Queue Stats
158W - 213L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lunel3829
Danzaburou
9
0 / 9 / 0
7,227
516
5,068
15,059
6,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Majcia06
Chang'e
14
1 / 5 / 0
8,191
585
11,361
18,423
8,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
13
0 / 8 / 0
8,541
610
7,645
25,507
25,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Diavule
Ao Kuang
17
15 / 0 / 7
11,873
848
20,292
22,432
28,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
Yann66570
Chaac
16
3 / 0 / 15
11,430
816
12,447
15,656
15,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
achillelalance
Cernunnos
15
4 / 1 / 10
10,277
734
17,684
12,923
6,013
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
54
1
Kills
22
22
Deaths
1
0
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Diavule
Ao Kuang
15
0
7
18.5
L
Danzaburou
Lunel3829
Danzaburou
0
9
0
0
L
Chang'e
Majcia06
Chang'e
1
5
0
0.2
L
Geb
0
8
0
0
W
Chaac
Yann66570
Chaac
3
0
15
10.5
W
Cernunnos
achillelalance
Cernunnos
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,074
Damage
50,423
58,989
Taken
51,011
39,674
Mitigated
50,271
11,475
Healing
14,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Diavule
Ao Kuang
20,292
6,130
0
7,289
22,432
28,707
184
7,337
14,791
50,880
0
L
Danzaburou
Lunel3829
Danzaburou
5,068
2,860
0
1,873
15,059
6,443
0
6,214
8,540
0
22,272
L
Chang'e
Majcia06
Chang'e
11,361
1,945
2,601
3,336
18,423
8,103
0
5,539
12,440
34,311
0
L
Geb
7,645
1,148
1,770
1,895
25,507
25,128
0
7,303
17,665
24,207
0
W
Chaac
Yann66570
Chaac
12,447
917
236
5,564
15,656
15,551
260
4,569
9,668
0
47,040
W
Cernunnos
achillelalance
Cernunnos
17,684
9,305
0
1,148
12,923
6,013
2,055
7,026
5,893
0
45,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,959
Gold Earned
33,580
86
Minions Killed
178
0
Camps Cleared
0
566,058
Distance Traveled
770,984
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,873
848
60
4
0
265,214
0
L
Danzaburou
7,227
516
17
1
0
121,883
0
L
Chang'e
8,191
585
54
4
0
216,674
0
L
Geb
8,541
610
15
1
0
227,501
0
W
Chaac
11,430
816
52
4
0
276,433
1
W
Cernunnos
10,277
734
66
5
0
229,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role