Player Matchup

Cerberus
Cerberus
LORDPARABELLUM
Cerberus
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,556 Elo+
Party 1
Chronos
Chronos
MaxTopcheg
Chronos
Level 106
God Stats
5W - 5L
1,092 SR
Queue Stats
246W - 232L
1,450 Elo+
Solo
Horus
Horus
N4LOKI
Horus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,556 Elo+
Party 1
Yu Huang
Yu Huang
Nevermore0712
Yu Huang
Level 43
God Stats
1W - 3L
1,376 SR
Queue Stats
82W - 93L
1,416 Elo+
Solo
Ne Zha
Ne Zha
pichbihan
Ne Zha
Level 45
God Stats
13W - 8L
1,703 SR
Queue Stats
173W - 174L
1,432 Elo+
Solo
Team Averages
Level 69
1,434 SR
1,482 Elo+

VS

Team Averages
Level 97
1,616 SR
1,493 Elo+
Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
SirLax
Maui
Level 157
God Stats
116W - 116L
1,506 SR
Queue Stats
399W - 393L
1,451 Elo+
Party 2
He Bo
He Bo
SuqMaCook69
He Bo
Level 42
God Stats
16W - 8L
1,688 SR
Queue Stats
134W - 123L
1,493 Elo+
Party 3
Bellona
Bellona
gabrielle10
Bellona
Level 38
God Stats
15W - 22L
1,500 SR
Queue Stats
140W - 137L
1,487 Elo+
Solo
Loki
Loki
xX_afr0m4nn
Loki
Level 89
God Stats
8W - 4L
1,887 SR
Queue Stats
118W - 96L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
7
2 / 2 / 0
5,886
392
3,312
7,508
2,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
MaxTopcheg
Chronos
14
3 / 1 / 3
8,321
555
5,648
8,041
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
N4LOKI
Horus
10
2 / 0 / 1
7,039
469
3,401
4,728
2,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yu Huang
Nevermore0712
Yu Huang
12
1 / 2 / 0
7,075
472
5,679
8,114
3,021
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
pichbihan
Ne Zha
13
4 / 5 / 3
8,068
538
7,883
14,111
5,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
4 / 2 / 2
8,115
541
9,330
10,687
4,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maui
SirLax
Maui
11
3 / 1 / 3
7,750
517
2,548
10,854
9,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 5 / 2
7,548
503
5,153
8,208
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
gabrielle10
Bellona
11
0 / 3 / 1
6,410
427
2,247
8,901
7,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
3 / 1 / 3
8,280
552
6,107
10,250
3,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
12
Kills
10
10
Deaths
12
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
2
2
2.5
L
Cerberus
2
2
0
1
L
Chronos
MaxTopcheg
Chronos
3
1
3
4.5
L
Horus
N4LOKI
Horus
2
0
1
2.5
L
Yu Huang
Nevermore0712
Yu Huang
1
2
0
0.5
W
Maui
SirLax
Maui
3
1
3
4.5
W
0
5
2
0.2
W
Bellona
gabrielle10
Bellona
0
3
1
0.17
L
Ne Zha
pichbihan
Ne Zha
4
5
3
1.1
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,923
Damage
25,385
42,502
Taken
48,900
16,294
Mitigated
27,120
11,708
Healing
13,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,330
5,379
0
4,217
10,687
4,361
3,877
4,757
5,930
0
66,463
L
Cerberus
3,312
433
995
2,144
7,508
2,664
0
927
6,581
8,576
0
L
Chronos
MaxTopcheg
Chronos
5,648
814
0
2,112
8,041
2,688
0
3,401
4,348
60,872
0
L
Horus
N4LOKI
Horus
3,401
1,154
0
2,416
4,728
2,692
369
0
4,728
119
41,229
L
Yu Huang
Nevermore0712
Yu Huang
5,679
870
100
1,297
8,114
3,021
0
903
7,197
47,563
0
W
Maui
SirLax
Maui
2,548
489
0
2,550
10,854
9,402
1,034
4,782
6,072
15,016
0
W
5,153
0
0
337
8,208
2,378
0
3,231
4,933
46,623
0
W
Bellona
gabrielle10
Bellona
2,247
392
0
1,587
8,901
7,307
840
820
7,741
0
27,972
L
Ne Zha
pichbihan
Ne Zha
7,883
2,617
0
2,644
14,111
5,229
0
2,092
11,947
0
54,390
W
6,107
2,048
0
4,471
10,250
3,672
0
1,128
9,122
0
58,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,389
Gold Earned
38,103
357
Minions Killed
348
0
Camps Cleared
0
1,235,816
Distance Traveled
1,389,099
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,115
541
103
7
0
254,505
4
L
Cerberus
5,886
392
17
1
0
160,676
1
L
Chronos
8,321
555
115
8
0
315,618
3
L
Horus
7,039
469
72
5
0
170,285
0
L
Yu Huang
7,075
472
88
6
0
276,204
0
W
Maui
7,750
517
21
1
0
271,767
7
W
He Bo
7,548
503
81
5
0
241,973
0
W
Bellona
6,410
427
49
3
0
276,831
0
L
Ne Zha
8,068
538
65
4
0
313,033
5
W
Loki
8,280
552
94
6
0
344,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role