Player Matchup

Agni
Agni
 
Agni
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BigBadBoulton
Thor
Level 105
God Stats
3W - 5L
1,520 SR
Queue Stats
196W - 187L
1,504 Elo+
Party 2
Cerberus
Cerberus
Exmste184
Cerberus
Level 56
God Stats
2W - 3L
1,375 SR
Queue Stats
115W - 110L
1,454 Elo+
Party 2
Hun Batz
Hun Batz
Lerped
Hun Batz
Level 35
God Stats
9W - 6L
1,634 SR
Queue Stats
266W - 251L
1,449 Elo+
Solo
Surtr
Surtr
jarekey
Surtr
Level 66
God Stats
58W - 47L
1,550 SR
Queue Stats
275W - 280L
1,507 Elo+
Solo
Team Averages
Level 74
1,516 SR
1,483 Elo+

VS

Team Averages
Level 69
1,455 SR
1,406 Elo+
Yemoja
Yemoja
La Wiccan
Yemoja
Level 84
God Stats
47W - 50L
1,448 SR
Queue Stats
762W - 755L
1,400 Elo+
Solo
Neith
Neith
MARTHINO3883
Neith
Level 46
God Stats
2W - 3L
1,341 SR
Queue Stats
24W - 32L
1,355 Elo+
Party 1
Sun Wukong
Sun Wukong
SivertsenJoachim
Sun Wukong
Level 29
God Stats
1W - 1L
1,701 SR
Queue Stats
82W - 86L
1,411 Elo+
Party 1
Hera
Hera
Skillilord69
Hera
Level 100
God Stats
3W - 1L
1,285 SR
Queue Stats
96W - 91L
1,449 Elo+
Party 1
Mercury
Mercury
giorgosiasonas00
Mercury
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 2 / 0
5,649
565
4,896
7,513
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
4 / 2 / 0
6,129
613
6,494
12,552
5,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Exmste184
Cerberus
8
0 / 1 / 0
4,918
492
2,495
10,093
5,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Lerped
Hun Batz
9
0 / 3 / 0
4,980
498
2,429
7,563
2,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
jarekey
Surtr
9
1 / 5 / 0
5,585
559
4,969
9,620
4,319
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
La Wiccan
Yemoja
8
0 / 1 / 3
5,234
523
1,571
6,983
4,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
2 / 1 / 2
5,737
574
6,403
3,496
1,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
SivertsenJoachim
Sun Wukong
10
1 / 3 / 1
5,798
580
3,848
8,388
3,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
5 / 0 / 1
7,400
740
10,426
5,453
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
5 / 0 / 1
6,194
619
5,544
8,068
2,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
5
Kills
13
13
Deaths
5
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
2
0
0
L
4
2
0
2
L
Cerberus
Exmste184
Cerberus
0
1
0
0
W
Yemoja
La Wiccan
Yemoja
0
1
3
1.5
L
Hun Batz
Lerped
Hun Batz
0
3
0
0
W
2
1
2
3
W
Sun Wukong
SivertsenJoachim
Sun Wukong
1
3
1
0.5
W
5
0
1
5.5
W
5
0
1
5.5
L
Surtr
jarekey
Surtr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,283
Damage
27,792
47,341
Taken
32,388
21,344
Mitigated
13,648
10,449
Healing
8,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,896
101
0
1,931
7,513
2,978
0
5,068
2,444
40,938
0
L
6,494
1,319
0
2,515
12,552
5,608
0
1,078
11,474
0
40,568
L
Cerberus
Exmste184
Cerberus
2,495
313
1,563
2,353
10,093
5,780
0
4,207
5,879
15,605
0
W
Yemoja
La Wiccan
Yemoja
1,571
343
1,278
3,088
6,983
4,472
0
2,298
4,478
8,292
0
L
Hun Batz
Lerped
Hun Batz
2,429
642
0
906
7,563
2,659
0
552
7,011
0
27,748
W
6,403
2,397
0
752
3,496
1,126
751
553
2,943
0
38,329
W
Sun Wukong
SivertsenJoachim
Sun Wukong
3,848
1,294
0
1,152
8,388
3,616
0
26
8,362
0
34,971
W
10,426
3,407
0
1,560
5,453
1,825
0
2,563
2,608
63,127
0
W
5,544
2,378
0
988
8,068
2,609
0
1,426
6,476
0
38,691
L
Surtr
jarekey
Surtr
4,969
2,961
0
1,181
9,620
4,319
23
1,084
8,536
674
42,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,261
Gold Earned
30,363
265
Minions Killed
313
0
Camps Cleared
0
1,023,229
Distance Traveled
1,026,502
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,649
565
77
8
0
214,702
0
L
Thor
6,129
613
70
7
0
196,115
0
L
Cerberus
4,918
492
15
2
0
182,407
0
W
Yemoja
5,234
523
15
2
0
183,663
4
L
Hun Batz
4,980
498
40
4
0
205,257
0
W
Neith
5,737
574
67
7
0
159,932
0
W
Sun Wukong
5,798
580
54
5
0
233,304
0
W
Hera
7,400
740
113
11
0
204,364
2
W
Mercury
6,194
619
64
6
0
245,239
0
L
Surtr
5,585
559
63
6
0
224,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role