Player Matchup

Nu Wa
Nu Wa
Bischi gotcha
Nu Wa
Level 155
God Stats
11W - 4L
1,500 SR
Queue Stats
550W - 575L
1,475 Elo+
Solo
Ravana
Ravana
DDRusher
Ravana
Level 125
God Stats
4W - 4L
1,713 SR
Queue Stats
138W - 141L
1,527 Elo+
Party 2
Eset
Eset
Mythageros
Eset
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,580 Elo+
Solo
Aphrodite
Aphrodite
PtheMachine
Aphrodite
Level 146
God Stats
3W - 1L
1,742 SR
Queue Stats
142W - 163L
1,493 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZelGaDisA
Morgan Le Fay
Level 121
God Stats
3W - 4L
1,553 SR
Queue Stats
247W - 241L
1,509 Elo+
Party 2
Team Averages
Level 137
1,602 SR
1,517 Elo+

VS

Team Averages
Level 111
1,523 SR
1,460 Elo+
Yemoja
Yemoja
 
Yemoja
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Godception
Tyr
Level 140
God Stats
7W - 18L
1,325 SR
Queue Stats
593W - 579L
1,571 Elo+
Solo
Cthulhu
Cthulhu
HeadHunterXY
Cthulhu
Level 155
God Stats
3W - 3L
1,790 SR
Queue Stats
306W - 295L
1,565 Elo+
Solo
Sobek
Sobek
MoreSucuk
Sobek
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
PossitiveVibesxd
Danzaburou
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 51L
1,162 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 3
7,862
786
9,020
5,948
3,360
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
DDRusher
Ravana
12
0 / 3 / 5
6,726
673
6,124
13,154
8,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
0 / 2 / 6
6,736
674
6,633
7,797
4,322
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
PtheMachine
Aphrodite
15
3 / 0 / 3
7,638
764
3,746
7,147
7,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
ZelGaDisA
Morgan Le Fay
13
0 / 1 / 4
6,923
692
13,660
7,394
4,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
3 / 0 / 3
8,824
882
7,625
7,302
8,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 1 / 4
7,492
749
5,917
7,219
8,151
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
HeadHunterXY
Cthulhu
12
0 / 2 / 4
7,082
708
7,566
10,251
6,417
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
MoreSucuk
Sobek
12
0 / 3 / 3
7,301
730
2,726
11,755
16,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
PossitiveVibesxd
Danzaburou
15
1 / 0 / 5
8,158
816
15,499
9,914
9,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
6
Kills
6
6
Deaths
6
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
3
0
3
4.5
W
3
0
3
4.5
W
Ravana
DDRusher
Ravana
0
3
5
0.83
L
2
1
4
4
L
Cthulhu
HeadHunterXY
Cthulhu
0
2
4
1
L
Sobek
MoreSucuk
Sobek
0
3
3
0.5
W
0
2
6
1.5
L
Danzaburou
PossitiveVibesxd
Danzaburou
1
0
5
3.5
W
Aphrodite
PtheMachine
Aphrodite
3
0
3
4.5
W
Morgan Le Fay
ZelGaDisA
Morgan Le Fay
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,183
Damage
39,333
41,440
Taken
46,441
27,297
Mitigated
49,066
24,012
Healing
26,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,625
570
6,951
4,702
7,302
8,147
0
5,307
1,995
17,401
0
W
9,020
1,244
1,098
1,074
5,948
3,360
0
3,121
2,827
28,198
0
W
Ravana
DDRusher
Ravana
6,124
883
173
2,360
13,154
8,164
0
5,263
7,891
0
10,167
L
5,917
217
745
1,428
7,219
8,151
0
5,402
1,817
0
8,050
L
Cthulhu
HeadHunterXY
Cthulhu
7,566
0
2,436
2,910
10,251
6,417
0
8,294
1,957
18,585
0
L
Sobek
MoreSucuk
Sobek
2,726
102
0
2,326
11,755
16,936
50
6,222
5,533
12,250
0
W
6,633
340
2,192
2,235
7,797
4,322
0
4,046
3,751
12,816
0
L
Danzaburou
PossitiveVibesxd
Danzaburou
15,499
3,313
0
4,767
9,914
9,415
108
7,834
2,080
0
41,071
W
Aphrodite
PtheMachine
Aphrodite
3,746
112
7,680
5,201
7,147
7,287
0
2,999
4,148
13,665
0
W
Morgan Le Fay
ZelGaDisA
Morgan Le Fay
13,660
169
698
1,301
7,394
4,164
0
2,488
4,906
20,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,885
Gold Earned
38,857
119
Minions Killed
131
0
Camps Cleared
0
1,054,021
Distance Traveled
1,043,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,824
882
28
3
0
198,354
0
W
Nu Wa
7,862
786
35
4
0
204,126
0
W
Ravana
6,726
673
14
1
0
195,188
0
L
Tyr
7,492
749
14
1
0
218,141
0
L
Cthulhu
7,082
708
21
2
0
206,249
0
L
Sobek
7,301
730
7
1
0
217,395
0
W
Eset
6,736
674
8
1
0
199,842
0
L
Danzaburou
8,158
816
61
6
0
203,562
0
W
Aphrodite
7,638
764
37
4
0
215,898
0
W
Morgan Le Fay
6,923
692
25
3
0
238,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role