Player Matchup

Fenrir
Fenrir
Diamond I
mrbananaman7123
Fenrir
Diamond I
Level 154
God Stats
6W - 10L
1,419 SR
Queue Stats
89W - 55L
2,448 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,419 SR
2,448 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 48
1,500 SR
1,446 MMR
Merlin
Merlin
Silver IV
Alexgood54
Merlin
Silver IV
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 0
12,744
1,062
12,060
15,373
10,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ah Muzen CabHou YiSkadiBakasuraUllr

VS

Bans
KaliOlorunHe BoChronosHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alexgood54
Merlin
15
1 / 8 / 0
9,997
833
5,224
13,052
11,163
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
8
Kills
1
1
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
Alexgood54
Merlin
1
8
0
0.13
W
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,060
Damage
5,224
15,373
Taken
13,052
10,599
Mitigated
11,163
7,985
Healing
593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Alexgood54
Merlin
5,224
396
0
593
13,052
11,163
326
342
12,710
48,756
0
W
12,060
4,308
0
7,985
15,373
10,599
2,856
5,562
9,811
0
80,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,744
Gold Earned
9,997
144
Minions Killed
116
8
Camps Cleared
3
235,850
Distance Traveled
196,189
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,997
833
116
10
3
196,189
1
W
Fenrir
12,744
1,062
144
12
8
235,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role