Player Matchup

Ra
Ra
 
Ra
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Arhaeron
Hou Yi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Athena
Athena
KapralPelikan
Athena
Level 109
God Stats
3W - 2L
1,809 SR
Queue Stats
11W - 16L
1,688 Elo+
Party 1
Team Averages
Level 102
1,603 SR
1,563 Elo+

VS

Team Averages
Level 152
1,345 SR
1,516 Elo+
Thanatos
Thanatos
HackZlawl
Thanatos
Level 128
God Stats
1W - 4L
1,049 SR
Queue Stats
50W - 49L
1,507 Elo+
Party 2
Anubis
Anubis
Sufferth0rn
Anubis
Level 126
God Stats
9W - 2L
1,696 SR
Queue Stats
82W - 77L
1,507 Elo+
Party 2
Artio
Artio
metalvador
Artio
Level 203
God Stats
5W - 4L
1,290 SR
Queue Stats
74W - 65L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 7 / 1
6,211
621
4,169
10,176
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Arhaeron
Hou Yi
10
0 / 5 / 1
6,120
612
4,780
8,937
2,338
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
1 / 4 / 0
6,073
607
3,814
13,791
8,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HackZlawl
Thanatos
14
7 / 1 / 9
8,572
857
15,647
7,279
4,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
15
7 / 0 / 8
9,107
911
10,670
7,145
4,150
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Artio
12
2 / 0 / 9
8,367
837
2,500
11,865
13,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
16
16
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
7
1
0.07
L
Hou Yi
Arhaeron
Hou Yi
0
5
1
0.1
W
Thanatos
HackZlawl
Thanatos
7
1
9
11.5
L
1
4
0
0.25
W
Anubis
7
0
8
11
W
Artio
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,763
Damage
28,817
32,904
Taken
26,289
13,272
Mitigated
22,057
3,446
Healing
18,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,169
303
618
1,028
10,176
2,227
0
5,073
4,839
27,142
0
L
Hou Yi
Arhaeron
Hou Yi
4,780
1,639
0
375
8,937
2,338
0
3,810
4,860
0
9,596
W
Thanatos
HackZlawl
Thanatos
15,647
2,206
0
9,246
7,279
4,010
1,502
2,327
4,820
0
30,638
L
3,814
1,282
76
1,349
13,791
8,707
0
4,299
9,008
8,959
0
W
Anubis
10,670
1,707
0
5,364
7,145
4,150
833
3,018
3,961
56,740
0
W
Artio
2,500
459
462
3,727
11,865
13,897
318
2,223
9,474
9,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,404
Gold Earned
26,046
88
Minions Killed
141
0
Camps Cleared
0
468,863
Distance Traveled
601,225
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,211
621
58
6
0
151,048
0
L
Hou Yi
6,120
612
19
2
0
153,620
0
W
Thanatos
8,572
857
32
3
0
209,944
0
L
Athena
6,073
607
11
1
0
164,195
0
W
Anubis
9,107
911
99
10
0
176,852
0
W
Artio
8,367
837
10
1
0
214,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role