Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Banjos_
Loki
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
595W - 608L
1,556 Elo+
Party 1
Anubis
Anubis
TubeSocksOnly
Anubis
Level 154
God Stats
7W - 10L
1,237 SR
Queue Stats
503W - 482L
1,565 Elo+
Party 1
Hou Yi
Hou Yi
fegame
Hou Yi
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
138W - 111L
1,643 Elo+
Solo
Ra
Ra
moonlightslayer
Ra
Level 161
God Stats
6W - 1L
1,500 SR
Queue Stats
189W - 183L
1,519 Elo+
Solo
Team Averages
Level 147
1,447 SR
1,557 Elo+

VS

Team Averages
Level 58
1,494 SR
1,455 Elo+
Kukulkan
Kukulkan
Dejanater
Kukulkan
Level 128
God Stats
12W - 14L
1,491 SR
Queue Stats
1,059W - 1,092L
1,580 Elo+
Solo
Chang'e
Chang'e
Esukemi_
Chang'e
Level 21
God Stats
1W - 2L
1,477 SR
Queue Stats
83W - 95L
1,498 Elo+
Solo
Ullr
Ullr
Manekiill
Ullr
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 113L
1,409 Elo+
Solo
Raijin
Raijin
baby0078
Raijin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
coderedkodiak
Cabrakan
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 82L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
7 / 1 / 13
10,591
815
17,579
12,338
6,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
Banjos_
Loki
16
4 / 3 / 14
9,930
764
9,002
15,443
14,592
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 2 / 15
9,688
745
11,875
13,226
8,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
fegame
Hou Yi
18
6 / 0 / 12
10,761
828
12,906
10,604
5,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 1 / 14
10,254
789
12,339
14,586
11,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dejanater
Kukulkan
17
1 / 3 / 5
8,885
683
19,543
11,445
5,572
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
Esukemi_
Chang'e
19
5 / 3 / 0
9,616
740
10,026
19,344
10,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ullr
11
0 / 3 / 3
6,885
530
1,334
8,245
3,547
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
baby0078
Raijin
13
0 / 8 / 3
7,341
565
5,129
13,235
5,517
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
coderedkodiak
Cabrakan
13
1 / 6 / 4
7,704
593
4,862
17,039
24,237
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
22
23
Kills
7
7
Deaths
23
68
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
7
1
13
13.5
W
Loki
Banjos_
Loki
4
3
14
3.67
L
Kukulkan
Dejanater
Kukulkan
1
3
5
1.17
L
Chang'e
Esukemi_
Chang'e
5
3
0
1.67
L
Ullr
0
3
3
0.5
W
2
2
15
4.75
L
Raijin
baby0078
Raijin
0
8
3
0.19
L
Cabrakan
coderedkodiak
Cabrakan
1
6
4
0.5
W
Hou Yi
fegame
Hou Yi
6
0
12
12
W
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,701
Damage
40,894
66,197
Taken
69,308
46,539
Mitigated
49,427
43,904
Healing
27,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
17,579
6,722
2,028
2,676
12,338
6,813
2,503
5,700
6,378
0
37,177
W
Loki
Banjos_
Loki
9,002
1,272
3,088
3,196
15,443
14,592
0
8,988
5,987
0
12,786
L
Kukulkan
Dejanater
Kukulkan
19,543
1,018
1,837
1,390
11,445
5,572
0
3,815
7,630
44,278
0
L
Chang'e
Esukemi_
Chang'e
10,026
846
10,310
8,902
19,344
10,554
0
6,220
13,124
22,625
0
L
Ullr
1,334
79
1,070
994
8,245
3,547
0
2,958
5,287
0
5,021
W
11,875
85
1,801
3,837
13,226
8,514
1,459
10,239
2,469
30,892
0
L
Raijin
baby0078
Raijin
5,129
442
0
0
13,235
5,517
0
3,857
9,378
15,630
0
L
Cabrakan
coderedkodiak
Cabrakan
4,862
934
1,459
1,548
17,039
24,237
0
7,364
9,675
6,947
0
W
Hou Yi
fegame
Hou Yi
12,906
6,963
1,152
1,744
10,604
5,241
2,925
5,545
4,637
0
24,727
W
12,339
930
16,671
7,711
14,586
11,379
1,473
6,760
7,166
34,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,224
Gold Earned
40,431
162
Minions Killed
120
0
Camps Cleared
0
1,206,696
Distance Traveled
974,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,591
815
34
3
0
240,898
0
W
Loki
9,930
764
10
1
0
235,455
0
L
Kukulkan
8,885
683
62
5
0
232,097
0
L
Chang'e
9,616
740
30
2
0
215,837
0
L
Ullr
6,885
530
4
0
0
124,165
0
W
Anubis
9,688
745
35
3
0
235,262
0
L
Raijin
7,341
565
21
2
0
197,378
0
L
Cabrakan
7,704
593
3
0
0
204,833
0
W
Hou Yi
10,761
828
35
3
0
233,511
0
W
Ra
10,254
789
48
4
0
261,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role