Player Matchup

Surtr
Surtr
DAxWVxWOLF
Surtr
Level 87
God Stats
5W - 8L
1,527 SR
Queue Stats
78W - 100L
1,407 Elo+
Party 1
Ullr
Ullr
HundredFungus63
Ullr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,316 Elo+
Party 1
Sylvanus
Sylvanus
IDragonbloodI
Sylvanus
Level 141
God Stats
60W - 69L
1,473 SR
Queue Stats
422W - 439L
1,411 Elo+
Solo
Team Averages
Level 83
1,500 SR
1,378 Elo+

VS

Team Averages
Level 106
1,456 SR
1,259 Elo+
Skadi
Skadi
PapaPudds
Skadi
Level 128
God Stats
12W - 5L
1,624 SR
Queue Stats
131W - 147L
1,486 Elo+
Solo
Aphrodite
Aphrodite
ScarletNymph420
Aphrodite
Level 123
God Stats
1W - 3L
1,201 SR
Queue Stats
2W - 14L
1,173 Elo+
Party 2
Jormungandr
Jormungandr
jinyoshida
Jormungandr
Level 67
God Stats
1W - 2L
1,543 SR
Queue Stats
1W - 10L
1,117 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
0 / 3 / 3
7,386
616
8,606
18,707
14,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 2 / 2
7,828
652
7,198
13,566
7,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
IDragonbloodI
Sylvanus
13
2 / 2 / 1
7,833
653
7,724
16,061
10,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
PapaPudds
Skadi
12
2 / 3 / 4
8,410
701
9,963
10,786
3,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
ScarletNymph420
Aphrodite
15
3 / 0 / 4
8,767
731
17,463
12,410
6,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
jinyoshida
Jormungandr
15
2 / 0 / 5
8,461
705
15,078
13,544
14,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
3
Kills
7
7
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Surtr
0
3
3
0.5
L
1
2
2
1
L
Sylvanus
IDragonbloodI
Sylvanus
2
2
1
1.25
W
Skadi
PapaPudds
Skadi
2
3
4
1.33
W
Aphrodite
ScarletNymph420
Aphrodite
3
0
4
5
W
Jormungandr
jinyoshida
Jormungandr
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,528
Damage
42,504
48,334
Taken
36,740
32,115
Mitigated
25,248
23,112
Healing
18,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
8,606
1,882
486
2,949
18,707
14,978
0
13,179
5,528
1,719
19,505
L
7,198
4,395
0
2,160
13,566
7,100
116
9,491
4,075
0
39,684
L
Sylvanus
IDragonbloodI
Sylvanus
7,724
1,138
9,039
8,478
16,061
10,037
0
9,953
6,108
18,065
0
W
Skadi
PapaPudds
Skadi
9,963
3,946
0
1,521
10,786
3,960
980
3,921
6,865
0
34,135
W
Aphrodite
ScarletNymph420
Aphrodite
17,463
1,212
7,624
8,662
12,410
6,317
78
2,671
9,739
45,634
0
W
Jormungandr
jinyoshida
Jormungandr
15,078
2,756
0
761
13,544
14,971
41
2,412
11,132
36,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,047
Gold Earned
25,638
122
Minions Killed
188
0
Camps Cleared
0
603,095
Distance Traveled
638,068
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,386
616
24
2
0
218,374
0
L
Ullr
7,828
652
66
6
0
181,221
0
L
Sylvanus
7,833
653
32
3
0
203,500
3
W
Skadi
8,410
701
55
5
0
188,255
2
W
Aphrodite
8,767
731
82
7
0
219,609
0
W
Jormungandr
8,461
705
51
4
0
230,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role