Player Matchup

Horus
Horus
ArcLupino
Horus
Level 67
God Stats
2W - 1L
1,692 SR
Queue Stats
5W - 5L
1,605 Elo+
Solo
Cupid
Cupid
ClaritaSmT
Cupid
Level 67
God Stats
1W - 1L
1,750 SR
Queue Stats
81W - 82L
1,484 Elo+
Party 2
He Bo
He Bo
CucoHD
He Bo
Level 149
God Stats
4W - 5L
1,695 SR
Queue Stats
179W - 180L
1,471 Elo+
Party 2
Atlas
Atlas
Haleth7
Atlas
Level 105
God Stats
149W - 145L
1,379 SR
Queue Stats
479W - 478L
1,540 Elo+
Party 1
Merlin
Merlin
setanegra
Merlin
Level 157
God Stats
4W - 8L
1,270 SR
Queue Stats
118W - 127L
1,535 Elo+
Party 1
Team Averages
Level 109
1,557 SR
1,527 Elo+

VS

Team Averages
Level 123
1,636 SR
1,550 Elo+
Athena
Athena
 
Athena
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
GayJackP
Zeus
Level 172
God Stats
4W - 1L
1,789 SR
Queue Stats
290W - 253L
1,608 Elo+
Party 3
Artemis
Artemis
Lori29
Artemis
Level 84
God Stats
48W - 42L
1,660 SR
Queue Stats
186W - 181L
1,501 Elo+
Solo
Thanatos
Thanatos
PanicBlowfish55
Thanatos
Level 84
God Stats
38W - 29L
1,598 SR
Queue Stats
483W - 415L
1,583 Elo+
Party 3
Cu Chulainn
Cu Chulainn
vowlsey24
Cu Chulainn
Level 129
God Stats
14W - 17L
1,631 SR
Queue Stats
954W - 864L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ArcLupino
Horus
8
0 / 4 / 0
4,809
481
886
7,077
2,153
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cupid
9
1 / 2 / 1
4,868
487
2,899
6,134
1,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
CucoHD
He Bo
10
1 / 2 / 1
5,270
527
4,135
6,392
1,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
Haleth7
Atlas
8
0 / 4 / 2
4,914
491
1,993
10,203
6,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
setanegra
Merlin
9
2 / 7 / 0
5,260
526
4,029
8,115
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 1 / 7
5,993
599
1,598
5,567
3,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
11
4 / 2 / 3
6,451
645
7,693
5,162
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Lori29
Artemis
9
0 / 1 / 3
5,000
500
3,367
6,103
2,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
12
10 / 0 / 3
7,299
730
9,367
8,121
4,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
vowlsey24
Cu Chulainn
12
3 / 0 / 0
6,733
673
4,601
4,155
2,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
18
19
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
7
4.5
L
Horus
ArcLupino
Horus
0
4
0
0
L
Cupid
1
2
1
0.75
L
He Bo
CucoHD
He Bo
1
2
1
0.75
W
Zeus
4
2
3
2.75
L
Atlas
Haleth7
Atlas
0
4
2
0.25
W
Artemis
Lori29
Artemis
0
1
3
1.5
W
Thanatos
10
0
3
11.5
L
Merlin
setanegra
Merlin
2
7
0
0.29
W
Cu Chulainn
vowlsey24
Cu Chulainn
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,942
Damage
26,626
37,921
Taken
29,108
14,921
Mitigated
15,459
9,267
Healing
16,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
1,598
621
433
1,625
5,567
3,987
273
1,443
4,074
22,146
0
L
Horus
ArcLupino
Horus
886
263
0
1,427
7,077
2,153
0
0
6,407
0
27,914
L
Cupid
2,899
1,867
410
3,123
6,134
1,705
0
207
5,927
0
29,785
L
He Bo
CucoHD
He Bo
4,135
281
0
1,838
6,392
1,626
0
859
5,520
33,804
0
W
Zeus
7,693
543
0
500
5,162
1,893
0
3,391
1,722
45,898
0
L
Atlas
Haleth7
Atlas
1,993
1,007
0
2,099
10,203
6,997
0
3,987
5,881
14,557
0
W
Artemis
Lori29
Artemis
3,367
1,028
0
2,344
6,103
2,295
0
2,488
3,615
0
27,179
W
Thanatos
9,367
2,419
0
10,017
8,121
4,361
0
2,290
5,753
0
47,559
L
Merlin
setanegra
Merlin
4,029
473
0
370
8,115
2,440
0
3,757
4,225
34,796
0
W
Cu Chulainn
vowlsey24
Cu Chulainn
4,601
639
0
1,550
4,155
2,923
0
368
3,787
0
50,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,121
Gold Earned
31,476
258
Minions Killed
311
0
Camps Cleared
0
933,701
Distance Traveled
993,944
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,993
599
21
2
0
204,529
6
L
Horus
4,809
481
56
6
0
200,506
0
L
Cupid
4,868
487
61
6
0
159,685
1
L
He Bo
5,270
527
59
6
0
207,182
0
W
Zeus
6,451
645
77
8
0
193,396
0
L
Atlas
4,914
491
14
1
0
178,671
3
W
Artemis
5,000
500
50
5
0
170,749
0
W
Thanatos
7,299
730
71
7
0
241,186
0
L
Merlin
5,260
526
68
7
0
187,657
0
W
Cu Chulainn
6,733
673
92
9
0
184,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role