Player Matchup

Khepri
Khepri
 
Khepri
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Powermanofgod
Awilix
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,191 Elo+
Solo
Atlas
Atlas
Toxic DreDon
Atlas
Level 124
God Stats
0W - 2L
1,259 SR
Queue Stats
111W - 124L
1,486 Elo+
Solo
Raijin
Raijin
vanhilaire
Raijin
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 92L
1,446 Elo+
Solo
Thoth
Thoth
zach_mp
Thoth
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
160W - 164L
1,416 Elo+
Solo
Team Averages
Level 110
1,452 SR
1,408 Elo+

VS

Team Averages
Level 109
1,382 SR
1,463 Elo+
Chaac
Chaac
Chilbo_Baggins
Chaac
Level 115
God Stats
5W - 6L
1,033 SR
Queue Stats
144W - 162L
1,433 Elo+
Solo
Medusa
Medusa
MrSteal-_-UrKill
Medusa
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
324W - 361L
1,366 Elo+
Solo
Chernobog
Chernobog
applehead0223
Chernobog
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
250W - 245L
1,536 Elo+
Solo
He Bo
He Bo
farrell14
He Bo
Level 103
God Stats
3W - 4L
1,181 SR
Queue Stats
44W - 65L
1,520 Elo+
Solo
Maui
Maui
meBEANIE
Maui
Level 57
God Stats
6W - 4L
1,695 SR
Queue Stats
208W - 214L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
2 / 4 / 3
6,824
1,137
2,471
9,682
9,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 4 / 1
6,461
1,077
5,244
7,087
3,568
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 3 / 3
5,533
922
4,201
6,903
6,145
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Raijin
vanhilaire
Raijin
5
0 / 0 / 0
4,492
749
0
0
0
Thoth
zach_mp
Thoth
11
1 / 3 / 2
5,553
926
3,396
4,500
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 10
6,615
1,103
4,342
7,132
7,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 2 / 6
6,968
1,161
8,673
6,347
3,190
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
applehead0223
Chernobog
12
4 / 1 / 8
7,005
1,168
5,473
4,784
2,209
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
farrell14
He Bo
9
1 / 2 / 5
5,688
948
3,764
3,986
1,610
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Maui
12
2 / 2 / 10
6,745
1,124
2,374
6,528
5,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
7
Kills
14
14
Deaths
9
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
4
3
0.88
W
2
2
10
3.5
W
5
2
6
4
L
4
4
1
1.13
L
0
3
3
0.5
W
Chernobog
applehead0223
Chernobog
4
1
8
8
W
He Bo
farrell14
He Bo
1
2
5
1.75
W
Maui
2
2
10
3.5
L
Raijin
vanhilaire
Raijin
0
0
0
0
L
Thoth
zach_mp
Thoth
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,312
Damage
24,626
28,172
Taken
28,777
21,272
Mitigated
20,641
3,570
Healing
8,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,471
351
43
812
9,682
9,831
117
1,815
7,867
8,591
0
W
4,342
630
73
873
7,132
7,714
111
1,605
5,527
0
14,554
W
8,673
3,911
766
1,470
6,347
3,190
1,140
3,168
3,179
0
14,314
L
5,244
2,469
192
902
7,087
3,568
56
1,364
5,723
0
10,422
L
4,201
1,273
253
682
6,903
6,145
0
1,535
5,368
9,942
0
W
Chernobog
applehead0223
Chernobog
5,473
4,333
1,497
852
4,784
2,209
1,480
2,064
2,720
0
9,238
W
He Bo
farrell14
He Bo
3,764
783
696
439
3,986
1,610
533
1,663
2,323
6,763
0
W
Maui
2,374
1,027
850
1,260
6,528
5,918
288
1,568
4,960
5,179
0
L
Raijin
vanhilaire
Raijin
0
0
0
0
0
0
0
0
0
0
0
L
Thoth
zach_mp
Thoth
3,396
610
428
258
4,500
1,728
0
1,424
3,076
8,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,863
Gold Earned
33,021
48
Minions Killed
59
0
Camps Cleared
0
423,194
Distance Traveled
581,974
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,824
1,137
10
2
0
106,611
0
W
Chaac
6,615
1,103
17
3
0
122,896
0
W
Medusa
6,968
1,161
17
3
0
118,012
0
L
Awilix
6,461
1,077
11
2
0
118,480
0
L
Atlas
5,533
922
14
2
0
103,174
0
W
Chernobog
7,005
1,168
12
2
0
104,823
0
W
He Bo
5,688
948
6
1
0
110,227
0
W
Maui
6,745
1,124
7
1
0
126,016
0
L
Raijin
4,492
749
0
0
0
0
0
L
Thoth
5,553
926
13
2
0
94,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role