Player Matchup

Agni
Agni
 
Agni
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FlushedLeaf1441
Danzaburou
Level 67
God Stats
7W - 7L
1,543 SR
Queue Stats
21W - 24L
1,520 Elo+
Party 1
Hercules
Hercules
OPahima
Hercules
Level 116
God Stats
8W - 12L
1,425 SR
Queue Stats
102W - 114L
1,530 Elo+
Party 1
Fenrir
Fenrir
almoggold123
Fenrir
Level 123
God Stats
2W - 2L
1,416 SR
Queue Stats
134W - 139L
1,559 Elo+
Party 1
King Arthur
King Arthur
faketesler
King Arthur
Level 57
God Stats
3W - 4L
1,563 SR
Queue Stats
99W - 93L
1,536 Elo+
Party 1
Team Averages
Level 102
1,489 SR
1,529 Elo+

VS

Team Averages
Level 141
1,423 SR
1,568 Elo+
Vamana
Vamana
Doodler7
Vamana
Level 106
God Stats
3W - 6L
1,121 SR
Queue Stats
262W - 279L
1,519 Elo+
Solo
Arachne
Arachne
Hyper Mage6862
Arachne
Level 159
God Stats
44W - 29L
1,648 SR
Queue Stats
523W - 526L
1,546 Elo+
Solo
Agni
Agni
IScoopMustard
Agni
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 58L
1,692 Elo+
Solo
Chronos
Chronos
Klode-Meno
Chronos
Level 159
God Stats
1W - 3L
1,324 SR
Queue Stats
647W - 673L
1,560 Elo+
Solo
Fafnir
Fafnir
The D4RK boy
Fafnir
Level 159
God Stats
2W - 3L
1,521 SR
Queue Stats
80W - 67L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
3 / 2 / 3
9,151
610
9,241
7,563
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
FlushedLeaf1441
Danzaburou
14
1 / 2 / 5
7,970
531
3,335
10,147
4,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
OPahima
Hercules
13
2 / 1 / 5
8,224
548
7,526
14,585
14,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
15
8 / 3 / 5
9,718
648
11,114
14,284
6,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
faketesler
King Arthur
15
3 / 3 / 5
8,882
592
9,370
11,393
11,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Doodler7
Vamana
14
1 / 3 / 3
8,007
534
7,599
14,975
12,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
7 / 2 / 0
9,140
609
11,400
17,750
8,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 6 / 1
6,753
450
3,947
9,377
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
Klode-Meno
Chronos
15
3 / 5 / 0
9,061
604
10,748
12,976
5,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fafnir
12
0 / 1 / 6
8,340
556
4,844
10,635
13,987
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
17
Kills
11
11
Deaths
17
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
2
3
2.25
L
Vamana
Doodler7
Vamana
1
3
3
0.83
W
Danzaburou
FlushedLeaf1441
Danzaburou
1
2
5
1.75
L
7
2
0
3.5
L
0
6
1
0.08
L
Chronos
Klode-Meno
Chronos
3
5
0
0.6
W
Hercules
OPahima
Hercules
2
1
5
4.5
L
Fafnir
0
1
6
3
W
Fenrir
8
3
5
3.5
W
King Arthur
faketesler
King Arthur
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,586
Damage
38,538
57,972
Taken
65,713
39,700
Mitigated
43,532
15,637
Healing
21,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,241
1,082
0
1,210
7,563
3,142
0
3,981
3,477
83,978
0
L
Vamana
Doodler7
Vamana
7,599
3,646
0
5,564
14,975
12,713
611
294
14,681
0
60,700
W
Danzaburou
FlushedLeaf1441
Danzaburou
3,335
1,347
0
3,523
10,147
4,164
0
6,532
3,164
0
45,238
L
11,400
6,983
0
7,351
17,750
8,008
0
2,478
14,962
0
67,506
L
3,947
229
0
559
9,377
3,544
0
5,164
3,743
43,157
0
L
Chronos
Klode-Meno
Chronos
10,748
2,035
0
2,168
12,976
5,280
441
0
12,976
77,256
0
W
Hercules
OPahima
Hercules
7,526
1,756
0
6,676
14,585
14,427
0
4,534
9,859
0
37,701
L
Fafnir
4,844
1,367
2,653
3,380
10,635
13,987
0
1,017
9,528
19,565
0
W
Fenrir
11,114
3,361
0
3,242
14,284
6,164
0
3,630
10,456
0
68,292
W
King Arthur
faketesler
King Arthur
9,370
1,161
0
986
11,393
11,803
39
287
10,326
1,172
59,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,945
Gold Earned
41,301
479
Minions Killed
432
0
Camps Cleared
0
1,614,863
Distance Traveled
1,507,853
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,151
610
140
9
0
291,528
2
L
Vamana
8,007
534
95
6
0
276,598
3
W
Danzaburou
7,970
531
88
6
0
287,475
5
L
Arachne
9,140
609
84
6
0
379,567
1
L
Agni
6,753
450
75
5
0
245,397
2
L
Chronos
9,061
604
151
10
0
295,842
5
W
Hercules
8,224
548
51
3
0
357,754
0
L
Fafnir
8,340
556
27
2
0
310,449
5
W
Fenrir
9,718
648
106
7
0
360,332
0
W
King Arthur
8,882
592
94
6
0
317,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role