Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Aaokii
Ymir
Level 157
God Stats
7W - 7L
1,762 SR
Queue Stats
1,158W - 1,144L
1,447 Elo+
Solo
Hades
Hades
VincLord
Hades
Level 112
God Stats
2W - 1L
1,268 SR
Queue Stats
166W - 165L
1,597 Elo+
Solo
Scylla
Scylla
achiles13619
Scylla
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 31L
1,508 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
addibobo
Ah Muzen Cab
Level 134
God Stats
3W - 1L
1,500 SR
Queue Stats
92W - 117L
1,513 Elo+
Solo
Team Averages
Level 135
1,506 SR
1,513 Elo+

VS

Team Averages
Level 107
1,520 SR
1,548 Elo+
Hachiman
Hachiman
Dark_Fish21
Hachiman
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 269L
1,491 Elo+
Solo
Hun Batz
Hun Batz
GOTCHA61
Hun Batz
Level 138
God Stats
3W - 3L
1,599 SR
Queue Stats
137W - 116L
1,588 Elo+
Party 1
Freya
Freya
GOTCHAA61
Freya
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 101L
1,507 Elo+
Party 1
Bastet
Bastet
lasygf
Bastet
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,653 Elo+
Solo
Mercury
Mercury
Øybjørn
Mercury
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 2 / 13
8,243
749
8,818
16,318
22,501
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
Aaokii
Ymir
16
4 / 2 / 10
9,501
864
3,596
17,655
28,016
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hades
VincLord
Hades
14
0 / 2 / 17
8,100
736
4,746
13,184
13,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
17
9 / 1 / 7
9,805
891
17,633
9,710
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
addibobo
Ah Muzen Cab
16
4 / 1 / 15
8,944
813
9,554
11,370
5,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dark_Fish21
Hachiman
16
1 / 2 / 1
7,462
678
11,516
7,497
3,180
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
GOTCHA61
Hun Batz
15
0 / 3 / 3
7,694
699
10,695
10,316
4,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Freya
GOTCHAA61
Freya
13
2 / 6 / 2
7,803
709
11,846
10,913
4,295
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
lasygf
Bastet
15
1 / 3 / 5
7,878
716
10,858
12,367
4,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Øybjørn
Mercury
12
2 / 5 / 1
7,336
667
5,374
8,368
3,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
18
19
Kills
6
8
Deaths
19
62
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
2
13
4.25
W
Ymir
Aaokii
Ymir
4
2
10
4.5
L
Hachiman
Dark_Fish21
Hachiman
1
2
1
0.75
L
Hun Batz
GOTCHA61
Hun Batz
0
3
3
0.5
L
Freya
GOTCHAA61
Freya
2
6
2
0.5
W
Hades
VincLord
Hades
0
2
17
4.25
W
Scylla
9
1
7
12.5
W
Ah Muzen Cab
addibobo
Ah Muzen Cab
4
1
15
11.5
L
Bastet
lasygf
Bastet
1
3
5
1.17
L
Mercury
Øybjørn
Mercury
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,347
Damage
50,289
68,237
Taken
49,461
75,052
Mitigated
20,218
28,512
Healing
10,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,818
205
1,997
3,240
16,318
22,501
175
3,021
13,297
1,625
19,341
W
Ymir
Aaokii
Ymir
3,596
339
1,722
3,685
17,655
28,016
145
2,639
15,016
5,605
0
L
Hachiman
Dark_Fish21
Hachiman
11,516
4,505
1,225
2,154
7,497
3,180
0
4,929
2,568
0
25,483
L
Hun Batz
GOTCHA61
Hun Batz
10,695
417
674
1,300
10,316
4,246
0
5,260
5,056
0
27,021
L
Freya
GOTCHAA61
Freya
11,846
2,617
410
1,085
10,913
4,295
0
6,124
4,789
16,750
0
W
Hades
VincLord
Hades
4,746
548
2,205
2,010
13,184
13,557
462
2,345
10,839
11,519
0
W
Scylla
17,633
1,216
5,782
3,400
9,710
5,070
400
2,159
7,551
38,021
0
W
Ah Muzen Cab
addibobo
Ah Muzen Cab
9,554
925
1,579
2,892
11,370
5,908
1,083
1,682
9,688
0
22,444
L
Bastet
lasygf
Bastet
10,858
2,590
438
2,595
12,367
4,921
0
7,125
5,242
0
18,698
L
Mercury
Øybjørn
Mercury
5,374
1,200
408
386
8,368
3,576
0
3,781
4,587
0
7,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,593
Gold Earned
38,173
141
Minions Killed
116
0
Camps Cleared
0
1,112,155
Distance Traveled
1,046,193
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,243
749
13
1
0
227,876
0
W
Ymir
9,501
864
7
1
0
222,025
0
L
Hachiman
7,462
678
34
3
0
201,705
0
L
Hun Batz
7,694
699
43
4
0
228,323
0
L
Freya
7,803
709
11
1
0
149,680
0
W
Hades
8,100
736
27
2
0
204,501
0
W
Scylla
9,805
891
68
6
0
223,937
0
W
Ah Muzen Cab
8,944
813
26
2
0
233,816
0
L
Bastet
7,878
716
19
2
0
242,861
0
L
Mercury
7,336
667
9
1
0
223,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role