Player Matchup

Hades
Hades
AGLkostya51
Hades
Level 46
God Stats
6W - 5L
1,147 SR
Queue Stats
129W - 140L
1,365 Elo+
Solo
Sol
Sol
CxrsedAnimal
Sol
Level 66
God Stats
3W - 1L
1,708 SR
Queue Stats
608W - 593L
1,398 Elo+
Solo
Susano
Susano
MrSovietPriest
Susano
Level 123
God Stats
2W - 1L
1,681 SR
Queue Stats
378W - 361L
1,549 Elo+
Solo
Da Ji
Da Ji
YouMakeMeProud
Da Ji
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,624 Elo+
Solo
Martichoras
Martichoras
hydrane5
Martichoras
Level 81
God Stats
5W - 3L
1,319 SR
Queue Stats
146W - 163L
1,302 Elo+
Solo
Team Averages
Level 70
1,471 SR
1,448 Elo+

VS

Team Averages
Level 71
1,588 SR
1,416 Elo+
Lancelot
Lancelot
Cäspa
Lancelot
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 233L
1,465 Elo+
Party 1
Nike
Nike
Gehverreck
Nike
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 205L
1,406 Elo+
Party 1
Merlin
Merlin
Trollerr20
Merlin
Level 58
God Stats
4W - 4L
1,573 SR
Queue Stats
143W - 200L
1,441 Elo+
Solo
Ares
Ares
dragonfigth
Ares
Level 67
God Stats
10W - 8L
1,865 SR
Queue Stats
223W - 221L
1,343 Elo+
Solo
Medusa
Medusa
soulize1
Medusa
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 146L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 4
8,485
530
7,263
9,273
4,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 0 / 3
9,602
600
4,983
6,721
2,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 2 / 4
8,025
502
7,581
12,306
4,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
6 / 2 / 5
9,064
567
11,713
16,135
7,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Martichoras
hydrane5
Martichoras
13
3 / 2 / 4
8,563
535
7,625
13,395
5,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Cäspa
Lancelot
10
2 / 8 / 3
7,221
451
6,303
16,165
6,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 3 / 1
7,351
459
8,512
12,663
13,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Trollerr20
Merlin
15
0 / 1 / 0
8,327
520
2,787
5,854
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 2
6,748
422
5,638
11,216
10,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
soulize1
Medusa
10
2 / 2 / 0
6,846
428
5,449
9,438
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
17
Kills
7
7
Deaths
17
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
3
0
3
4.5
L
Lancelot
Cäspa
Lancelot
2
8
3
0.44
L
2
3
1
0.83
W
3
2
4
2.5
L
Merlin
Trollerr20
Merlin
0
1
0
0
W
6
2
5
4.25
L
1
3
2
0.67
W
Martichoras
hydrane5
Martichoras
3
2
4
2.5
L
Medusa
soulize1
Medusa
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,165
Damage
28,689
57,830
Taken
55,336
25,230
Mitigated
35,436
17,213
Healing
5,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,263
604
557
4,079
9,273
4,751
473
1,723
7,550
53,004
0
W
4,983
1,499
0
4,499
6,721
2,499
1,374
2,308
4,413
86,936
0
L
Lancelot
Cäspa
Lancelot
6,303
1,168
0
1,760
16,165
6,233
256
3,167
12,998
0
40,350
L
8,512
822
0
475
12,663
13,403
0
897
11,766
1,767
40,490
W
7,581
1,046
0
864
12,306
4,784
113
1,523
10,783
0
58,506
L
Merlin
Trollerr20
Merlin
2,787
0
0
1,632
5,854
2,172
0
1,031
4,823
73,030
0
W
11,713
3,209
0
2,680
16,135
7,468
0
1,998
14,137
0
73,882
L
5,638
363
0
0
11,216
10,293
121
2,956
8,260
23,695
0
W
Martichoras
hydrane5
Martichoras
7,625
4,222
106
4,428
13,395
5,728
2,046
2,086
11,309
0
55,088
L
Medusa
soulize1
Medusa
5,449
3,185
0
1,203
9,438
3,335
120
4,195
5,243
0
33,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,739
Gold Earned
36,493
489
Minions Killed
326
0
Camps Cleared
0
1,613,833
Distance Traveled
1,431,932
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,485
530
99
6
0
324,369
0
W
Sol
9,602
600
139
9
0
305,596
0
L
Lancelot
7,221
451
58
4
0
348,949
0
L
Nike
7,351
459
56
4
0
253,167
0
W
Susano
8,025
502
67
4
0
373,085
0
L
Merlin
8,327
520
130
8
0
269,130
6
W
Da Ji
9,064
567
92
6
0
333,423
0
L
Ares
6,748
422
29
2
0
326,927
3
W
Martichoras
8,563
535
92
6
0
277,360
0
L
Medusa
6,846
428
53
3
0
233,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role