Player Matchup

Nox
Nox
 
Nox
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
NicholaiHel
Fenrir
Level 144
God Stats
3W - 5L
1,325 SR
Queue Stats
223W - 201L
1,332 Elo+
Solo
Bacchus
Bacchus
gozzy687
Bacchus
Level 100
God Stats
5W - 0L
1,500 SR
Queue Stats
126W - 102L
1,579 Elo+
Solo
Team Averages
Level 102
1,465 SR
1,482 Elo+

VS

Team Averages
Level 82
1,457 SR
1,496 Elo+
Izanami
Izanami
 
Izanami
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Atakanz
Tyr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,461 Elo+
Party 1
Chernobog
Chernobog
Il-Magu10
Chernobog
Level 129
God Stats
0W - 2L
1,285 SR
Queue Stats
31W - 45L
1,380 Elo+
Solo
Vulcan
Vulcan
Insaneplayer4
Vulcan
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 32L
1,461 Elo+
Party 1
Lancelot
Lancelot
sfrugby
Lancelot
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 41L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 0 / 7
5,844
1,169
4,616
4,343
2,240
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Nu Wa
 
Nu Wa
10
2 / 0 / 7
5,640
1,128
5,169
1,987
992
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
 
Gilgamesh
9
1 / 1 / 6
5,433
1,087
2,409
6,305
5,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
10
2 / 0 / 7
5,588
1,118
3,041
4,544
2,993
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bacchus
gozzy687
Bacchus
10
3 / 0 / 6
6,183
1,237
4,413
5,745
6,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 0 / 0
4,787
957
1,040
2,039
713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
10
1 / 2 / 0
5,160
1,032
3,647
6,079
4,303
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
Il-Magu10
Chernobog
9
0 / 3 / 0
4,830
966
1,960
4,442
1,328
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 3 / 1
4,996
999
6,357
4,340
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
sfrugby
Lancelot
10
0 / 1 / 1
4,941
988
1,743
4,279
1,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
9
Kills
1
1
Deaths
9
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
0
7
4.5
W
Nu Wa
 
Nu Wa
2
0
7
5.5
W
Gilgamesh
 
Gilgamesh
1
1
6
4
L
Izanami
 
Izanami
0
0
0
0
L
Tyr
1
2
0
0.5
L
Chernobog
Il-Magu10
Chernobog
0
3
0
0
L
0
3
1
0.17
W
Fenrir
2
0
7
5.5
W
Bacchus
gozzy687
Bacchus
3
0
6
6
L
Lancelot
sfrugby
Lancelot
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,648
Damage
14,747
22,924
Taken
21,179
18,665
Mitigated
9,956
9,413
Healing
2,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
4,616
1,337
689
774
4,343
2,240
0
2,213
2,130
15,677
0
W
Nu Wa
 
Nu Wa
5,169
1,410
531
248
1,987
992
0
347
1,640
9,272
0
W
Gilgamesh
 
Gilgamesh
2,409
396
623
1,173
6,305
5,964
23
1,885
4,420
0
4,700
L
Izanami
 
Izanami
1,040
301
0
178
2,039
713
0
1,481
512
0
5,438
L
Tyr
3,647
217
299
801
6,079
4,303
0
3,692
2,280
0
5,313
L
Chernobog
Il-Magu10
Chernobog
1,960
537
33
53
4,442
1,328
0
3,223
1,183
0
6,023
L
6,357
2,707
51
378
4,340
1,670
0
2,431
1,776
12,494
0
W
Fenrir
3,041
397
1,690
1,329
4,544
2,993
0
465
4,079
0
5,128
W
Bacchus
gozzy687
Bacchus
4,413
417
421
1,935
5,745
6,476
0
1,447
4,298
8,113
0
L
Lancelot
sfrugby
Lancelot
1,743
100
224
936
4,279
1,942
0
3,240
953
0
6,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,688
Gold Earned
24,714
57
Minions Killed
48
0
Camps Cleared
0
546,592
Distance Traveled
478,286
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,844
1,169
33
7
0
105,364
0
W
Nu Wa
5,640
1,128
5
1
0
104,033
0
W
Gilgamesh
5,433
1,087
3
1
0
92,321
0
L
Izanami
4,787
957
11
2
0
62,797
0
L
Tyr
5,160
1,032
3
1
0
98,083
0
L
Chernobog
4,830
966
8
2
0
79,287
0
L
Vulcan
4,996
999
18
4
0
100,644
0
W
Fenrir
5,588
1,118
11
2
0
124,921
0
W
Bacchus
6,183
1,237
5
1
0
119,953
0
L
Lancelot
4,941
988
8
2
0
137,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role