Player Matchup

Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Dodo1507
Hercules
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Bakasura
Bakasura
Jawakay
Bakasura
Level 86
God Stats
4W - 3L
1,500 SR
Queue Stats
59W - 32L
1,500 Elo+
Party 2
Freya
Freya
QM1nation
Freya
Level 128
God Stats
1W - 2L
1,513 SR
Queue Stats
54W - 50L
1,562 Elo+
Solo
Maui
Maui
lollo3899
Maui
Level 82
God Stats
9W - 12L
1,301 SR
Queue Stats
129W - 125L
1,455 Elo+
Solo
Team Averages
Level 92
1,463 SR
1,503 Elo+

VS

Team Averages
Level 85
1,564 SR
1,435 Elo+
Hun Batz
Hun Batz
CorrioJr
Hun Batz
Level 40
God Stats
25W - 19L
1,515 SR
Queue Stats
118W - 130L
1,397 Elo+
Solo
Chiron
Chiron
HE1SENBERG00
Chiron
Level 118
God Stats
1W - 1L
1,737 SR
Queue Stats
20W - 29L
1,493 Elo+
Solo
Agni
Agni
Jabbidoo
Agni
Level 42
God Stats
3W - 7L
1,255 SR
Queue Stats
69W - 106L
1,289 Elo+
Solo
Sol
Sol
MCGPedro
Sol
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,489 Elo+
Party 1
Ares
Ares
ManuOrtega11
Ares
Level 120
God Stats
2W - 2L
1,812 SR
Queue Stats
59W - 59L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
2 / 1 / 0
5,059
723
1,933
3,944
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Dodo1507
Hercules
7
0 / 3 / 1
3,743
535
1,372
6,041
2,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
Jawakay
Bakasura
9
2 / 1 / 1
4,925
704
1,157
5,518
1,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
QM1nation
Freya
8
4 / 0 / 0
4,770
681
5,538
4,075
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Maui
6
0 / 2 / 4
3,821
546
1,657
4,449
2,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CorrioJr
Hun Batz
8
1 / 1 / 0
4,569
653
1,996
5,585
1,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
5
1 / 3 / 0
3,562
509
1,114
3,710
1,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
7
1 / 3 / 1
4,405
629
2,648
4,230
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 1 / 0
5,319
760
5,071
3,953
1,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
1 / 1 / 1
4,048
578
1,651
4,901
2,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
8
Kills
7
7
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
0
2
L
Hun Batz
CorrioJr
Hun Batz
1
1
0
1
W
Hercules
Dodo1507
Hercules
0
3
1
0.17
L
Chiron
1
3
0
0.33
L
Agni
1
3
1
0.5
W
Bakasura
Jawakay
Bakasura
2
1
1
2.5
L
3
1
0
3
L
1
1
1
1.5
W
Freya
QM1nation
Freya
4
0
0
4
W
Maui
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,657
Damage
12,480
24,027
Taken
22,379
10,008
Mitigated
8,382
7,628
Healing
6,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,933
609
0
1,186
3,944
1,366
0
2,476
1,468
33,449
0
L
Hun Batz
CorrioJr
Hun Batz
1,996
462
0
649
5,585
1,974
0
2,276
3,223
0
27,206
W
Hercules
Dodo1507
Hercules
1,372
0
0
1,381
6,041
2,514
0
4,465
1,576
0
13,621
L
Chiron
1,114
497
318
578
3,710
1,177
0
2,100
1,464
0
14,160
L
Agni
2,648
622
0
552
4,230
1,170
0
1,301
2,804
22,652
0
W
Bakasura
Jawakay
Bakasura
1,157
1,032
0
939
5,518
1,986
0
778
4,740
0
20,639
L
5,071
3,272
0
1,968
3,953
1,069
70
0
3,953
38,467
0
L
1,651
0
0
2,219
4,901
2,992
0
2,981
1,682
8,367
0
W
Freya
QM1nation
Freya
5,538
1,906
0
2,881
4,075
1,387
0
852
3,223
29,490
0
W
Maui
1,657
647
156
1,085
4,449
2,755
0
799
3,650
7,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,318
Gold Earned
21,903
207
Minions Killed
181
0
Camps Cleared
0
743,263
Distance Traveled
675,354
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,059
723
66
9
0
134,341
2
L
Hun Batz
4,569
653
52
7
0
176,271
0
W
Hercules
3,743
535
20
3
0
159,316
0
L
Chiron
3,562
509
27
4
0
101,030
0
L
Agni
4,405
629
45
6
0
144,490
0
W
Bakasura
4,925
704
56
8
0
155,181
0
L
Sol
5,319
760
53
8
0
127,473
0
L
Ares
4,048
578
4
1
0
126,090
1
W
Freya
4,770
681
60
9
0
144,560
1
W
Maui
3,821
546
5
1
0
149,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role