Player Matchup

King Arthur
King Arthur
CorkBubbles6108
King Arthur
Level 81
God Stats
7W - 5L
1,501 SR
Queue Stats
286W - 356L
1,402 Elo+
Solo
Ra
Ra
Fugitivetunic
Ra
Level 84
God Stats
46W - 44L
1,235 SR
Queue Stats
148W - 176L
1,365 Elo+
Party 2
Martichoras
Martichoras
capuozzogianluc
Martichoras
Level 48
God Stats
6W - 1L
1,587 SR
Queue Stats
67W - 78L
1,418 Elo+
Party 2
Sol
Sol
theghost133
Sol
Level 84
God Stats
30W - 22L
1,473 SR
Queue Stats
160W - 149L
1,502 Elo+
Solo
Cerberus
Cerberus
xXCRYSISXx0_4
Cerberus
Level 64
God Stats
93W - 108L
1,407 SR
Queue Stats
105W - 132L
1,348 Elo+
Party 2
Team Averages
Level 72
1,441 SR
1,407 Elo+

VS

Team Averages
Level 69
1,548 SR
1,369 Elo+
Cupid
Cupid
GhostBoi19
Cupid
Level 4
God Stats
5W - 4L
1,255 SR
Queue Stats
35W - 48L
1,175 Elo+
Party 1
Mercury
Mercury
NITRO NUGGET197
Mercury
Level 107
God Stats
4W - 2L
1,725 SR
Queue Stats
264W - 251L
1,455 Elo+
Party 1
Chaac
Chaac
OTGxBLAZZIN
Chaac
Level 81
God Stats
6W - 3L
1,500 SR
Queue Stats
55W - 61L
1,323 Elo+
Party 1
Raijin
Raijin
RiotStarter3581
Raijin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 159L
1,480 Elo+
Solo
Ares
Ares
salchicha_top76
Ares
Level 69
God Stats
1W - 3L
1,757 SR
Queue Stats
146W - 139L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CorkBubbles6108
King Arthur
15
3 / 2 / 2
8,945
596
12,185
16,078
14,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
6 / 0 / 5
8,360
557
10,781
8,883
3,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Martichoras
capuozzogianluc
Martichoras
12
3 / 3 / 3
7,527
502
5,000
11,139
4,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
8 / 3 / 6
9,331
622
14,102
13,752
6,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
xXCRYSISXx0_4
Cerberus
12
4 / 0 / 11
8,807
587
4,226
14,158
13,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
9
2 / 11 / 0
5,594
373
4,197
13,963
5,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 3 / 2
7,886
526
10,546
12,380
4,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 4 / 2
7,485
499
9,333
17,421
13,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

7
0 / 1 / 0
5,138
343
2,896
5,078
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 5 / 3
6,021
401
5,911
17,586
16,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
24
Kills
8
8
Deaths
24
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CorkBubbles6108
King Arthur
3
2
2
2
W
6
0
5
8.5
L
Cupid
2
11
0
0.18
L
5
3
2
2
L
1
4
2
0.5
L
0
1
0
0
W
Martichoras
capuozzogianluc
Martichoras
3
3
3
1.5
L
0
5
3
0.3
W
8
3
6
3.67
W
Cerberus
xXCRYSISXx0_4
Cerberus
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,294
Damage
32,883
64,010
Taken
66,428
43,183
Mitigated
42,262
29,178
Healing
13,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CorkBubbles6108
King Arthur
12,185
2,153
0
6,874
16,078
14,773
0
0
16,078
636
66,950
W
10,781
1,121
4,688
4,570
8,883
3,812
1,593
2,711
6,172
63,809
0
L
Cupid
4,197
1,503
66
502
13,963
5,447
0
11,531
2,312
0
22,415
L
10,546
5,195
0
1,573
12,380
4,972
0
5,757
6,443
0
54,196
L
9,333
2,053
0
6,639
17,421
13,596
0
218
17,203
0
62,602
L
2,896
464
0
1,515
5,078
1,440
0
1,719
3,203
19,582
0
W
Martichoras
capuozzogianluc
Martichoras
5,000
1,858
0
899
11,139
4,577
0
2,466
8,673
0
40,335
L
5,911
450
0
2,882
17,586
16,807
0
8,745
8,571
30,101
0
W
14,102
6,055
822
5,593
13,752
6,854
4,440
1,685
12,067
68,981
7,331
W
Cerberus
xXCRYSISXx0_4
Cerberus
4,226
137
791
4,941
14,158
13,167
277
1,945
12,213
23,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,970
Gold Earned
32,124
426
Minions Killed
252
0
Camps Cleared
0
1,314,515
Distance Traveled
1,339,323
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,945
596
108
7
0
256,489
0
W
Ra
8,360
557
90
6
0
276,232
0
L
Cupid
5,594
373
20
1
0
258,766
0
L
Mercury
7,886
526
73
5
0
368,622
0
L
Chaac
7,485
499
97
6
0
298,754
0
L
Raijin
5,138
343
32
2
0
129,475
1
W
Martichoras
7,527
502
59
4
0
255,355
0
L
Ares
6,021
401
30
2
0
283,706
3
W
Sol
9,331
622
128
9
0
234,689
0
W
Cerberus
8,807
587
41
3
0
291,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role