Player Matchup

Serqet
Serqet
 
Serqet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FunnySTRIKER117
Morgan Le Fay
Level 158
God Stats
11W - 6L
1,909 SR
Queue Stats
160W - 153L
1,535 Elo+
Party 1
Ishtar
Ishtar
Gbark
Ishtar
Level 159
God Stats
6W - 2L
1,863 SR
Queue Stats
83W - 75L
1,535 Elo+
Party 1
Neith
Neith
NewDirtyRice
Neith
Level 6
God Stats
2W - 7L
1,509 SR
Queue Stats
2W - 9L
1,305 Elo+
Party 2
Cthulhu
Cthulhu
attobiggs
Cthulhu
Level 21
God Stats
7W - 9L
1,463 SR
Queue Stats
16W - 28L
1,382 Elo+
Party 2
Team Averages
Level 94
1,649 SR
1,451 Elo+

VS

Team Averages
Level 131
1,497 SR
1,458 Elo+
King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Big_Diddles
Merlin
Level 27
God Stats
1W - 0L
1,299 SR
Queue Stats
13W - 18L
1,400 Elo+
Solo
Mercury
Mercury
ThatBoyDanger
Mercury
Level 118
God Stats
5W - 0L
1,749 SR
Queue Stats
60W - 54L
1,464 Elo+
Solo
Jing Wei
Jing Wei
XuX24
Jing Wei
Level 184
God Stats
3W - 2L
1,220 SR
Queue Stats
112W - 117L
1,477 Elo+
Party 3
Sobek
Sobek
xZoni l13l
Sobek
Level 198
God Stats
2W - 0L
1,715 SR
Queue Stats
70W - 77L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
1 / 1 / 2
7,242
724
4,941
5,379
3,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
FunnySTRIKER117
Morgan Le Fay
13
0 / 1 / 2
7,000
700
10,060
7,633
3,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
Gbark
Ishtar
13
1 / 3 / 1
7,086
709
6,942
10,027
4,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 2 / 0
6,747
675
6,225
5,326
2,352
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
attobiggs
Cthulhu
14
1 / 0 / 0
7,479
748
3,463
8,009
5,505
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 1 / 1
7,170
717
2,702
8,689
6,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
14
0 / 2 / 2
7,520
752
9,246
4,953
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
13
0 / 0 / 6
7,114
711
3,420
6,688
2,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
XuX24
Jing Wei
15
4 / 0 / 2
8,026
803
7,370
9,497
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
14
1 / 0 / 5
7,819
782
5,312
12,985
11,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
7
7
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
1
2
2
W
King Arthur
 
King Arthur
2
1
1
2.5
W
Merlin
0
2
2
0.5
L
Morgan Le Fay
FunnySTRIKER117
Morgan Le Fay
0
1
2
1
L
Ishtar
Gbark
Ishtar
1
3
1
0.5
L
0
2
0
0
W
Mercury
0
0
6
3
W
Jing Wei
XuX24
Jing Wei
4
0
2
5
L
Cthulhu
attobiggs
Cthulhu
1
0
0
1
W
Sobek
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,631
Damage
28,050
36,374
Taken
42,812
19,319
Mitigated
28,086
6,425
Healing
14,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,941
375
0
987
5,379
3,366
55
1,517
3,820
0
17,571
W
King Arthur
 
King Arthur
2,702
168
0
1,515
8,689
6,711
0
2,867
5,355
0
14,698
W
Merlin
9,246
287
0
12
4,953
2,213
253
1,179
3,665
30,782
0
L
Morgan Le Fay
FunnySTRIKER117
Morgan Le Fay
10,060
618
0
2,094
7,633
3,773
294
2,432
5,041
29,572
0
L
Ishtar
Gbark
Ishtar
6,942
3,265
0
2,099
10,027
4,323
560
3,807
5,825
0
24,243
L
6,225
2,879
0
196
5,326
2,352
54
1,328
3,909
0
18,084
W
Mercury
3,420
1,196
0
870
6,688
2,846
624
1,522
4,856
0
18,924
W
Jing Wei
XuX24
Jing Wei
7,370
6,301
0
3,894
9,497
4,465
1,072
3,619
5,320
0
34,879
L
Cthulhu
attobiggs
Cthulhu
3,463
99
231
818
8,009
5,505
238
4,391
3,221
26,218
0
W
Sobek
5,312
438
1,887
6,530
12,985
11,851
0
3,320
9,167
12,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,554
Gold Earned
37,649
216
Minions Killed
212
0
Camps Cleared
0
965,079
Distance Traveled
1,140,658
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,242
724
29
3
0
206,809
1
W
King Arthur
7,170
717
27
3
0
203,399
0
W
Merlin
7,520
752
70
7
0
210,756
4
L
Morgan Le Fay
7,000
700
51
5
0
203,462
0
L
Ishtar
7,086
709
52
5
0
190,630
0
L
Neith
6,747
675
30
3
0
175,812
0
W
Mercury
7,114
711
32
3
0
258,173
0
W
Jing Wei
8,026
803
75
8
0
223,623
1
L
Cthulhu
7,479
748
54
5
0
188,366
0
W
Sobek
7,819
782
8
1
0
244,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role