Player Matchup

Janus
Janus
 
Janus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DfeateR
Sol
Level 140
God Stats
14W - 19L
1,530 SR
Queue Stats
218W - 240L
1,423 Elo+
Solo
Tsukuyomi
Tsukuyomi
Décalogus
Tsukuyomi
Level 21
God Stats
0W - 1L
1,453 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Kézian
Hou Yi
Level 44
God Stats
0W - 2L
1,341 SR
Queue Stats
0W - 3L
1,178 Elo+
Party 2
Bacchus
Bacchus
Wazman974
Bacchus
Level 29
God Stats
0W - 2L
1,511 SR
Queue Stats
0W - 4L
1,113 Elo+
Party 2
Team Averages
Level 52
1,467 SR
1,343 Elo+

VS

Team Averages
Level 74
1,437 SR
1,462 Elo+
Merlin
Merlin
 
Merlin
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
ShadyGirlSabrina
Baba Yaga
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 65L
1,406 Elo+
Party 1
Jing Wei
Jing Wei
ToxicWasteDump
Jing Wei
Level 27
God Stats
1W - 1L
1,205 SR
Queue Stats
13W - 15L
1,476 Elo+
Solo
Surtr
Surtr
caroline2189
Surtr
Level 29
God Stats
6W - 9L
1,404 SR
Queue Stats
116W - 113L
1,444 Elo+
Solo
Osiris
Osiris
mederlah
Osiris
Level 211
God Stats
9W - 7L
1,577 SR
Queue Stats
242W - 247L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 0 / 1
5,437
1,087
6,656
3,187
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
10
0 / 0 / 2
4,762
952
4,973
3,851
1,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Décalogus
Tsukuyomi
6
0 / 0 / 0
2,450
490
0
0
0
Hou Yi
Kézian
Hou Yi
9
2 / 3 / 1
4,644
929
3,119
6,415
2,292
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Wazman974
Bacchus
9
0 / 3 / 3
4,465
893
2,347
6,822
5,742
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 1 / 3
4,758
952
2,897
3,482
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
10
2 / 1 / 3
4,862
972
4,640
4,548
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Jing Wei
9
0 / 2 / 2
4,475
895
2,670
6,059
2,279
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 1 / 1
5,383
1,077
5,472
6,393
5,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
mederlah
Osiris
10
0 / 0 / 1
4,842
968
1,588
4,286
4,707
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
5
Kills
6
6
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
0
1
3.5
W
Merlin
 
Merlin
1
1
3
2.5
L
Sol
0
0
2
1
L
Tsukuyomi
Décalogus
Tsukuyomi
0
0
0
0
L
Hou Yi
Kézian
Hou Yi
2
3
1
0.83
W
Baba Yaga
2
1
3
3.5
W
Jing Wei
0
2
2
0.5
L
Bacchus
Wazman974
Bacchus
0
3
3
0.5
W
3
1
1
3.5
W
Osiris
mederlah
Osiris
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,095
Damage
17,267
20,275
Taken
24,768
10,497
Mitigated
15,618
2,120
Healing
4,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,656
441
0
296
3,187
1,208
0
985
2,030
26,050
0
W
Merlin
 
Merlin
2,897
157
0
0
3,482
1,392
47
2,229
1,253
12,953
0
L
Sol
4,973
2,290
0
1,433
3,851
1,255
265
708
3,062
14,793
0
L
Tsukuyomi
Décalogus
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
Hou Yi
Kézian
Hou Yi
3,119
1,621
0
0
6,415
2,292
12
2,275
3,819
0
5,042
W
Baba Yaga
4,640
345
0
1,419
4,548
1,798
41
3,243
1,305
9,382
0
W
Jing Wei
2,670
2,301
0
0
6,059
2,279
394
3,048
3,011
0
8,892
L
Bacchus
Wazman974
Bacchus
2,347
255
0
391
6,822
5,742
0
3,736
3,070
7,997
0
W
5,472
1,827
0
2,610
6,393
5,442
36
3,384
3,009
350
15,094
W
Osiris
mederlah
Osiris
1,588
216
0
370
4,286
4,707
0
2,072
2,214
0
12,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,758
Gold Earned
24,320
95
Minions Killed
111
0
Camps Cleared
0
494,550
Distance Traveled
578,014
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,437
1,087
57
11
0
143,797
0
W
Merlin
4,758
952
27
5
0
100,072
0
L
Sol
4,762
952
25
5
0
111,072
1
L
Tsukuyomi
2,450
490
0
0
0
0
0
L
Hou Yi
4,644
929
6
1
0
113,790
0
W
Baba Yaga
4,862
972
17
3
0
129,332
0
W
Jing Wei
4,475
895
10
2
0
102,219
2
L
Bacchus
4,465
893
7
1
0
125,891
0
W
Surtr
5,383
1,077
24
5
0
121,436
0
W
Osiris
4,842
968
33
7
0
124,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role