Player Matchup

Ne Zha
Ne Zha
Ale2468
Ne Zha
Level 27
God Stats
2W - 4L
1,467 SR
Queue Stats
33W - 46L
1,420 Elo+
Party 2
Mulan
Mulan
Deadpool262
Mulan
Level 108
God Stats
4W - 3L
1,461 SR
Queue Stats
80W - 117L
1,461 Elo+
Party 3
Baron Samedi
Baron Samedi
LardArse34
Baron Samedi
Level 117
God Stats
17W - 19L
1,578 SR
Queue Stats
94W - 127L
1,458 Elo+
Party 3
Skadi
Skadi
Loyal_Paperclip
Skadi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 110L
1,455 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MdZMan
Kumbhakarna
Level 63
God Stats
1W - 2L
1,524 SR
Queue Stats
190W - 196L
1,528 Elo+
Party 2
Team Averages
Level 84
1,506 SR
1,464 Elo+

VS

Team Averages
Level 119
1,732 SR
1,783 Elo+
Khepri
Khepri
AstrayGhost
Khepri
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 82L
1,753 Elo+
Party 1
Merlin
Merlin
DeltaBacon
Merlin
Level 142
God Stats
20W - 3L
1,795 SR
Queue Stats
158W - 73L
1,766 Elo+
Party 1
Surtr
Surtr
HeroBrineGT
Surtr
Level 143
God Stats
16W - 4L
1,779 SR
Queue Stats
167W - 79L
1,752 Elo+
Party 1
Izanami
Izanami
TrustfulPlayer
Izanami
Level 61
God Stats
6W - 1L
1,560 SR
Queue Stats
170W - 81L
1,753 Elo+
Party 1
Thanatos
Thanatos
XWildLifeX
Thanatos
Level 106
God Stats
49W - 6L
2,025 SR
Queue Stats
67W - 11L
1,891 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ale2468
Ne Zha
7
1 / 6 / 1
4,641
464
2,940
8,800
2,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
0 / 4 / 0
4,621
462
1,698
7,797
6,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
LardArse34
Baron Samedi
8
0 / 4 / 2
4,817
482
3,289
6,786
2,785
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 7 / 3
4,501
450
4,350
9,593
2,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
MdZMan
Kumbhakarna
8
2 / 2 / 1
5,529
553
2,522
13,668
5,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 2 / 12
6,322
632
4,214
8,770
5,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Merlin
DeltaBacon
Merlin
11
6 / 1 / 5
6,839
684
8,182
3,832
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
2 / 0 / 2
7,014
701
4,797
7,197
5,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
4 / 0 / 1
6,948
695
8,638
7,291
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
XWildLifeX
Thanatos
12
10 / 0 / 6
7,667
767
10,488
9,225
4,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
3
Kills
22
23
Deaths
3
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Ale2468
Ne Zha
1
6
1
0.25
W
Khepri
0
2
12
3
L
0
4
0
0
W
Merlin
DeltaBacon
Merlin
6
1
5
8.5
W
2
0
2
3
L
Baron Samedi
LardArse34
Baron Samedi
0
4
2
0.25
L
0
7
3
0.21
L
Kumbhakarna
MdZMan
Kumbhakarna
2
2
1
1.25
W
4
0
1
4.5
W
Thanatos
XWildLifeX
Thanatos
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,799
Damage
36,319
46,644
Taken
36,315
19,706
Mitigated
19,627
8,066
Healing
24,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Ale2468
Ne Zha
2,940
1,124
0
372
8,800
2,394
0
2,421
6,379
0
21,064
W
Khepri
4,214
851
2,014
2,193
8,770
5,892
0
2,424
6,346
11,392
0
L
1,698
356
0
1,703
7,797
6,275
0
342
7,455
398
22,954
W
Merlin
DeltaBacon
Merlin
8,182
500
0
1,207
3,832
1,399
280
1,188
2,644
42,513
0
W
4,797
2,166
0
4,108
7,197
5,423
314
110
7,087
1,200
50,729
L
Baron Samedi
LardArse34
Baron Samedi
3,289
753
0
1,498
6,786
2,785
0
4,061
2,725
30,754
0
L
4,350
1,701
0
227
9,593
2,479
0
2,363
7,230
0
24,853
L
Kumbhakarna
MdZMan
Kumbhakarna
2,522
652
1,590
2,676
13,668
5,773
0
3,551
10,117
6,861
0
W
8,638
6,934
0
4,512
7,291
2,486
3,891
1,007
6,284
0
60,595
W
Thanatos
XWildLifeX
Thanatos
10,488
3,337
0
9,997
9,225
4,427
153
1,192
8,033
0
44,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,109
Gold Earned
34,790
177
Minions Killed
320
0
Camps Cleared
0
875,979
Distance Traveled
980,862
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,641
464
33
3
0
196,045
0
W
Khepri
6,322
632
16
2
0
200,746
6
L
Mulan
4,621
462
54
5
0
158,483
0
W
Merlin
6,839
684
65
7
0
167,584
0
W
Surtr
7,014
701
79
8
0
196,310
0
L
Baron Samedi
4,817
482
51
5
0
161,597
0
L
Skadi
4,501
450
34
3
0
181,868
0
L
Kumbhakarna
5,529
553
5
1
0
177,986
4
W
Izanami
6,948
695
103
10
0
174,251
0
W
Thanatos
7,667
767
57
6
0
241,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role