Player Matchup

Yu Huang
Yu Huang
CheesyQueso
Yu Huang
Level 172
God Stats
2W - 2L
1,345 SR
Queue Stats
184W - 155L
1,464 Elo+
Solo
Artio
Artio
OMUTZ
Artio
Level 152
God Stats
3W - 5L
1,295 SR
Queue Stats
231W - 208L
1,570 Elo+
Party 2
Chiron
Chiron
RN-Jeebus
Chiron
Level 157
God Stats
1W - 2L
1,670 SR
Queue Stats
170W - 151L
1,572 Elo+
Party 3
Jormungandr
Jormungandr
RollThatCritical
Jormungandr
Level 155
God Stats
11W - 9L
1,563 SR
Queue Stats
222W - 208L
1,524 Elo+
Party 3
Erlang Shen
Erlang Shen
kiruasa
Erlang Shen
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 95L
1,546 Elo+
Party 2
Team Averages
Level 136
1,475 SR
1,535 Elo+

VS

Team Averages
Level 51
1,482 SR
1,533 Elo+
Neith
Neith
Danloresh
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,526 Elo+
Party 1
Rama
Rama
GuktarTheGallant
Rama
Level 28
God Stats
0W - 2L
1,411 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 1
Mulan
Mulan
Rogue_Exile177
Mulan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,439 Elo+
Solo
Freya
Freya
SirSnufaluf
Freya
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,567 Elo+
Party 1
Chernobog
Chernobog
Wyd StepBro1147
Chernobog
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
120W - 108L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CheesyQueso
Yu Huang
20
17 / 1 / 9
13,266
948
25,394
12,001
8,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artio
OMUTZ
Artio
17
4 / 3 / 19
10,524
752
12,036
24,048
36,693
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
RN-Jeebus
Chiron
19
5 / 2 / 15
11,367
812
19,297
12,958
8,191
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
RollThatCritical
Jormungandr
17
3 / 4 / 24
10,669
762
14,633
22,577
34,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
kiruasa
Erlang Shen
14
2 / 5 / 15
10,018
716
6,103
24,709
36,809
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Danloresh
Neith
17
2 / 6 / 5
9,780
699
10,771
16,035
7,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 7 / 6
8,371
598
9,397
15,516
6,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 7 / 6
8,676
620
8,506
17,626
15,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 8 / 4
10,315
737
16,991
19,972
8,682
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Wyd StepBro1147
Chernobog
18
4 / 3 / 7
10,392
742
14,943
14,556
6,386
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
43
31
Kills
15
15
Deaths
31
82
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
CheesyQueso
Yu Huang
17
1
9
21.5
L
Neith
Danloresh
Neith
2
6
5
0.75
L
1
7
6
0.57
W
Artio
OMUTZ
Artio
4
3
19
4.5
W
Chiron
RN-Jeebus
Chiron
5
2
15
6.25
L
2
7
6
0.71
W
Jormungandr
RollThatCritical
Jormungandr
3
4
24
3.75
L
6
8
4
1
L
Chernobog
Wyd StepBro1147
Chernobog
4
3
7
2.5
W
Erlang Shen
kiruasa
Erlang Shen
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,463
Damage
60,608
96,293
Taken
83,705
124,592
Mitigated
44,376
38,246
Healing
26,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
CheesyQueso
Yu Huang
25,394
2,021
1,735
3,156
12,001
8,195
1,837
1,202
10,799
52,008
0
L
Neith
Danloresh
Neith
10,771
3,850
945
3,818
16,035
7,185
586
10,344
5,691
0
25,820
L
9,397
7,511
0
3,710
15,516
6,589
518
9,507
6,009
0
13,819
W
Artio
OMUTZ
Artio
12,036
589
7,392
7,653
24,048
36,693
113
2,699
21,349
19,835
867
W
Chiron
RN-Jeebus
Chiron
19,297
8,093
3,415
3,972
12,958
8,191
5,267
2,332
10,615
0
41,463
L
8,506
1,166
0
3,071
17,626
15,534
0
8,856
8,770
0
15,528
W
Jormungandr
RollThatCritical
Jormungandr
14,633
4,174
2,935
1,926
22,577
34,704
917
4,910
17,667
33,366
0
L
16,991
4,326
443
6,734
19,972
8,682
0
12,259
7,713
23,825
0
L
Chernobog
Wyd StepBro1147
Chernobog
14,943
8,768
878
6,762
14,556
6,386
405
10,230
4,326
0
37,636
W
Erlang Shen
kiruasa
Erlang Shen
6,103
1,329
1,097
4,965
24,709
36,809
0
5,837
18,872
0
8,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,844
Gold Earned
47,534
159
Minions Killed
133
0
Camps Cleared
0
1,325,021
Distance Traveled
1,098,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
13,266
948
52
4
0
269,137
0
L
Neith
9,780
699
30
2
0
230,201
0
L
Rama
8,371
598
19
1
0
190,552
0
W
Artio
10,524
752
14
1
0
297,989
0
W
Chiron
11,367
812
56
4
0
249,290
0
L
Mulan
8,676
620
16
1
0
218,129
0
W
Jormungandr
10,669
762
30
2
0
262,004
0
L
Freya
10,315
737
23
2
0
214,646
0
L
Chernobog
10,392
742
45
3
0
245,370
0
W
Erlang Shen
10,018
716
7
1
0
246,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role