Player Matchup

Anhur
Anhur
Wizerr
Anhur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,453 Elo+
Party 1
Sol
Sol
drufots
Sol
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 24L
1,453 Elo+
Party 1
Ares
Ares
nadador_cat
Ares
Level 15
God Stats
1W - 2L
1,667 SR
Queue Stats
11W - 24L
1,415 Elo+
Party 1
Team Averages
Level 40
1,556 SR
1,440 Elo+

VS

Team Averages
Level 71
1,779 SR
1,538 Elo+
Ymir
Ymir
KCcudi
Ymir
Level 18
God Stats
7W - 1L
1,781 SR
Queue Stats
26W - 17L
1,568 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
draxis42
Ah Muzen Cab
Level 67
God Stats
34W - 29L
1,909 SR
Queue Stats
103W - 168L
1,464 Elo+
Solo
Kukulkan
Kukulkan
j4sn918
Kukulkan
Level 128
God Stats
4W - 4L
1,648 SR
Queue Stats
70W - 61L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Wizerr
Anhur
13
3 / 6 / 4
9,337
667
9,252
16,767
7,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
15
5 / 2 / 3
9,825
702
14,831
13,438
6,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 8
10,312
737
4,769
14,539
16,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
KCcudi
Ymir
16
5 / 2 / 6
11,632
831
9,246
17,761
16,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
draxis42
Ah Muzen Cab
16
5 / 5 / 6
11,223
802
14,244
13,600
6,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
j4sn918
Kukulkan
15
1 / 3 / 5
10,256
733
12,144
7,790
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
10
Kills
11
11
Deaths
10
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
KCcudi
Ymir
5
2
6
4
L
Anhur
Wizerr
Anhur
3
6
4
0.83
W
Ah Muzen Cab
draxis42
Ah Muzen Cab
5
5
6
1.6
L
Sol
5
2
3
3.25
W
Kukulkan
j4sn918
Kukulkan
1
3
5
1.17
L
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,852
Damage
35,634
44,744
Taken
39,151
30,003
Mitigated
25,717
11,015
Healing
10,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
KCcudi
Ymir
9,246
2,422
3,061
3,449
17,761
16,166
194
9,325
8,436
19,029
0
L
Anhur
Wizerr
Anhur
9,252
2,545
0
2,749
16,767
7,191
0
7,863
8,904
0
38,884
W
Ah Muzen Cab
draxis42
Ah Muzen Cab
14,244
7,091
0
2,728
13,600
6,181
2,426
7,178
6,422
0
44,359
L
Sol
14,831
5,335
0
5,122
13,438
6,567
0
6,654
6,784
38,636
0
W
Kukulkan
j4sn918
Kukulkan
12,144
1,773
0
1,045
7,790
3,370
87
3,145
4,645
57,968
0
L
4,769
570
0
3,144
14,539
16,245
0
6,966
7,573
18,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,474
Gold Earned
33,111
142
Minions Killed
152
0
Camps Cleared
0
651,929
Distance Traveled
730,682
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,632
831
14
1
0
247,869
1
L
Anhur
9,337
667
65
5
0
199,930
0
W
Ah Muzen Cab
11,223
802
48
3
0
246,705
0
L
Sol
9,825
702
51
4
0
224,906
0
W
Kukulkan
10,256
733
90
6
0
236,108
0
L
Ares
10,312
737
26
2
0
227,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role