Player Matchup

Ishtar
Ishtar
Escuincle
Ishtar
Level 110
God Stats
3W - 3L
1,627 SR
Queue Stats
34W - 30L
1,529 Elo+
Party 1
Neith
Neith
OG Jaywalk
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
996 Elo+
Party 2
Sol
Sol
Volcánica
Sol
Level 14
God Stats
24W - 23L
1,588 SR
Queue Stats
44W - 40L
1,525 Elo+
Party 1
Hachiman
Hachiman
b0rnean
Hachiman
Level 5
God Stats
0W - 5L
1,195 SR
Queue Stats
0W - 6L
996 Elo+
Party 2
Bacchus
Bacchus
ss1prince
Bacchus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
996 Elo+
Party 2
Team Averages
Level 31
1,482 SR
1,208 Elo+

VS

Team Averages
Level 93
1,615 SR
1,597 Elo+
Hera
Hera
 
Hera
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Aphrodite
Aphrodite
 
Aphrodite
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Scylla
Scylla
SevakH
Scylla
Level 147
God Stats
3W - 0L
1,808 SR
Queue Stats
111W - 72L
1,664 Elo+
Party 3
Thanatos
Thanatos
Sevakismad
Thanatos
Level 26
God Stats
2W - 0L
1,724 SR
Queue Stats
50W - 18L
1,728 Elo+
Party 3
Ullr
Ullr
bigdar
Ullr
Level 107
God Stats
7W - 7L
1,545 SR
Queue Stats
65W - 50L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Escuincle
Ishtar
13
0 / 2 / 2
6,629
737
4,164
7,856
2,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
11
0 / 6 / 2
6,091
677
2,100
7,947
2,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 2 / 0
6,587
732
2,999
7,163
2,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
b0rnean
Hachiman
12
0 / 4 / 0
6,061
673
1,658
6,919
2,572
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
ss1prince
Bacchus
12
1 / 2 / 1
6,302
700
2,690
9,243
9,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
1 / 0 / 4
7,811
868
6,066
4,033
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
 
Aphrodite
13
0 / 1 / 3
6,890
766
2,105
6,656
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
SevakH
Scylla
14
2 / 0 / 6
7,623
847
6,631
3,060
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Sevakismad
Thanatos
16
11 / 1 / 4
8,848
983
13,894
7,677
3,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
bigdar
Ullr
14
2 / 0 / 12
7,481
831
5,395
4,466
2,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
2
Kills
16
16
Deaths
2
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
0
4
3
W
Aphrodite
 
Aphrodite
0
1
3
1.5
L
Ishtar
Escuincle
Ishtar
0
2
2
0.5
L
Neith
0
6
2
0.17
W
Scylla
SevakH
Scylla
2
0
6
5
W
Thanatos
Sevakismad
Thanatos
11
1
4
13
L
1
2
0
0.5
L
Hachiman
b0rnean
Hachiman
0
4
0
0
W
Ullr
bigdar
Ullr
2
0
12
8
L
Bacchus
ss1prince
Bacchus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,611
Damage
34,091
39,128
Taken
25,892
19,861
Mitigated
11,445
5,679
Healing
16,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,066
604
0
0
4,033
1,657
655
1,069
2,964
38,625
0
W
Aphrodite
 
Aphrodite
2,105
94
3,207
4,143
6,656
2,948
408
717
5,798
20,102
0
L
Ishtar
Escuincle
Ishtar
4,164
2,454
0
1,237
7,856
2,518
0
2,200
5,656
0
21,028
L
Neith
2,100
527
0
204
7,947
2,884
0
2,577
5,370
0
9,582
W
Scylla
SevakH
Scylla
6,631
1,031
0
250
3,060
1,212
712
1,294
1,766
26,269
0
W
Thanatos
Sevakismad
Thanatos
13,894
2,398
0
9,098
7,677
3,610
577
1,070
6,491
0
26,132
L
2,999
1,121
0
1,850
7,163
2,280
0
3,790
3,373
19,364
0
L
Hachiman
b0rnean
Hachiman
1,658
1,087
0
575
6,919
2,572
0
2,708
4,211
0
10,806
W
Ullr
bigdar
Ullr
5,395
1,394
0
30
4,466
2,018
516
1,292
3,084
0
16,719
L
Bacchus
ss1prince
Bacchus
2,690
166
0
1,813
9,243
9,607
0
3,527
5,716
8,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,670
Gold Earned
38,653
141
Minions Killed
236
0
Camps Cleared
0
832,756
Distance Traveled
1,062,838
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,811
868
68
8
0
206,976
2
W
Aphrodite
6,890
766
54
6
0
191,516
8
L
Ishtar
6,629
737
40
4
0
154,693
0
L
Neith
6,091
677
29
3
0
160,795
0
W
Scylla
7,623
847
50
6
0
205,993
0
W
Thanatos
8,848
983
36
4
0
250,478
0
L
Sol
6,587
732
36
4
0
172,285
0
L
Hachiman
6,061
673
21
2
0
153,803
0
W
Ullr
7,481
831
28
3
0
207,875
0
L
Bacchus
6,302
700
15
2
0
191,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role