Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Bärengard
Poseidon
Level 238
God Stats
59W - 50L
1,526 SR
Queue Stats
932W - 948L
1,414 Elo+
Solo
Fenrir
Fenrir
Champcut
Fenrir
Level 128
God Stats
9W - 8L
1,593 SR
Queue Stats
36W - 29L
1,532 Elo+
Solo
Kukulkan
Kukulkan
gluecksmaedchen
Kukulkan
Level 107
God Stats
6W - 14L
1,626 SR
Queue Stats
344W - 334L
1,511 Elo+
Solo
Cerberus
Cerberus
iNSIGTHIRD
Cerberus
Level 112
God Stats
2W - 1L
1,639 SR
Queue Stats
71W - 84L
1,384 Elo+
Solo
Team Averages
Level 133
1,577 SR
1,468 Elo+

VS

Team Averages
Level 108
1,661 SR
1,407 Elo+
Hercules
Hercules
AweSsa1om
Hercules
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,282 Elo+
Solo
Ah Puch
Ah Puch
CnBaJie
Ah Puch
Level 113
God Stats
1W - 1L
1,708 SR
Queue Stats
86W - 73L
1,480 Elo+
Solo
Neith
Neith
IDamiI
Neith
Level 81
God Stats
4W - 1L
1,831 SR
Queue Stats
27W - 30L
1,402 Elo+
Solo
Olorun
Olorun
Ooiit
Olorun
Level 131
God Stats
9W - 9L
1,511 SR
Queue Stats
96W - 88L
1,398 Elo+
Solo
Arachne
Arachne
zKryptiC
Arachne
Level 128
God Stats
8W - 5L
1,755 SR
Queue Stats
450W - 435L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
0 / 3 / 0
6,658
392
3,114
11,568
4,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Bärengard
Poseidon
16
2 / 1 / 3
9,712
571
7,859
8,266
4,516
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Champcut
Fenrir
17
9 / 2 / 2
10,565
621
16,520
14,134
8,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
14
1 / 3 / 1
8,661
509
11,613
10,292
5,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
iNSIGTHIRD
Cerberus
12
0 / 2 / 4
8,195
482
5,292
18,548
17,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AweSsa1om
Hercules
13
0 / 4 / 0
7,594
447
2,875
14,865
10,401
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
CnBaJie
Ah Puch
14
3 / 3 / 5
9,439
555
17,361
17,885
11,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
IDamiI
Neith
15
1 / 3 / 1
8,608
506
4,312
8,582
2,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Ooiit
Olorun
16
2 / 3 / 6
9,688
570
11,195
15,117
6,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
zKryptiC
Arachne
15
3 / 1 / 0
8,778
516
5,593
15,055
5,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
12
Kills
9
11
Deaths
14
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
0
3
0
0
L
Hercules
AweSsa1om
Hercules
0
4
0
0
W
Poseidon
Bärengard
Poseidon
2
1
3
3.5
W
Fenrir
Champcut
Fenrir
9
2
2
5
L
Ah Puch
CnBaJie
Ah Puch
3
3
5
1.83
L
Neith
IDamiI
Neith
1
3
1
0.5
L
Olorun
Ooiit
Olorun
2
3
6
1.67
W
Kukulkan
1
3
1
0.5
W
Cerberus
iNSIGTHIRD
Cerberus
0
2
4
1
L
Arachne
zKryptiC
Arachne
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,398
Damage
41,336
62,808
Taken
71,504
40,196
Mitigated
37,010
20,369
Healing
28,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
3,114
2,029
0
3,733
11,568
4,439
0
3,267
8,301
0
41,326
L
Hercules
AweSsa1om
Hercules
2,875
674
0
4,375
14,865
10,401
518
5,402
9,463
0
39,991
W
Poseidon
Bärengard
Poseidon
7,859
1,177
46
3,519
8,266
4,516
1,613
1,816
6,450
86,364
0
W
Fenrir
Champcut
Fenrir
16,520
4,756
0
3,211
14,134
8,128
0
5,242
8,892
0
92,713
L
Ah Puch
CnBaJie
Ah Puch
17,361
2,720
200
7,547
17,885
11,898
54
6,372
11,513
56,732
0
L
Neith
IDamiI
Neith
4,312
1,903
0
2,746
8,582
2,786
359
1,266
7,316
0
68,095
L
Olorun
Ooiit
Olorun
11,195
6,902
1,149
6,498
15,117
6,005
374
8,511
6,606
88,640
0
W
Kukulkan
11,613
874
0
982
10,292
5,299
0
7,077
3,215
79,243
0
W
Cerberus
iNSIGTHIRD
Cerberus
5,292
364
2,116
6,762
18,548
17,814
0
11,154
7,394
32,130
0
L
Arachne
zKryptiC
Arachne
5,593
2,882
0
6,311
15,055
5,920
0
3,213
11,842
0
60,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,791
Gold Earned
44,107
514
Minions Killed
476
0
Camps Cleared
0
1,670,665
Distance Traveled
1,636,620
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,658
392
57
3
0
301,913
2
L
Hercules
7,594
447
72
4
0
292,932
0
W
Poseidon
9,712
571
139
8
0
333,046
0
W
Fenrir
10,565
621
122
7
0
379,686
2
L
Ah Puch
9,439
555
62
4
0
339,452
0
L
Neith
8,608
506
112
7
0
304,946
2
L
Olorun
9,688
570
150
9
0
302,280
5
W
Kukulkan
8,661
509
150
9
0
297,033
6
W
Cerberus
8,195
482
46
3
0
358,987
0
L
Arachne
8,778
516
80
5
0
397,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role