Player Matchup

Kumbhakarna
Kumbhakarna
IVly t3am 1oses
Kumbhakarna
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 82L
1,396 Elo+
Solo
Jing Wei
Jing Wei
KawaiiiKitsune
Jing Wei
Level 105
God Stats
3W - 7L
1,712 SR
Queue Stats
262W - 278L
1,407 Elo+
Party 2
Neith
Neith
Xl-Moonlight_
Neith
Level 104
God Stats
2W - 5L
1,162 SR
Queue Stats
159W - 153L
1,420 Elo+
Solo
Hercules
Hercules
lnexpiable
Hercules
Level 132
God Stats
2W - 3L
1,285 SR
Queue Stats
295W - 306L
1,408 Elo+
Party 2
Bellona
Bellona
zGoulQc
Bellona
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 37L
1,545 Elo+
Solo
Team Averages
Level 107
1,432 SR
1,435 Elo+

VS

Team Averages
Level 110
1,461 SR
1,439 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
HeadsOrTails203
Mercury
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,316 Elo+
Party 3
Bacchus
Bacchus
Killerkit420
Bacchus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 140L
1,431 Elo+
Solo
Osiris
Osiris
McLovinn3295
Osiris
Level 117
God Stats
2W - 4L
1,305 SR
Queue Stats
332W - 328L
1,447 Elo+
Party 1
Danzaburou
Danzaburou
ShroomyShuckle36
Danzaburou
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
IVly t3am 1oses
Kumbhakarna
17
3 / 8 / 9
10,070
671
9,073
26,004
30,453
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
18
5 / 4 / 8
10,788
719
15,265
18,112
9,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 4 / 11
11,072
738
30,029
19,841
11,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
lnexpiable
Hercules
17
4 / 6 / 8
10,349
690
13,398
20,175
16,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
zGoulQc
Bellona
16
1 / 6 / 12
9,474
632
12,459
22,434
30,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
9 / 1 / 18
12,727
848
32,724
15,557
9,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 7 / 16
10,724
715
7,760
17,438
9,898
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
Killerkit420
Bacchus
17
1 / 4 / 19
11,053
737
10,307
25,357
52,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
17
6 / 5 / 15
11,859
791
17,330
25,701
50,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
ShroomyShuckle36
Danzaburou
20
9 / 1 / 15
13,020
868
27,321
14,464
9,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
111
18
Kills
28
28
Deaths
18
48
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
9
1
18
18
W
3
7
16
1.57
L
Kumbhakarna
IVly t3am 1oses
Kumbhakarna
3
8
9
0.94
L
Jing Wei
5
4
8
2.25
W
Bacchus
Killerkit420
Bacchus
1
4
19
2.63
W
Osiris
6
5
15
2.7
W
Danzaburou
ShroomyShuckle36
Danzaburou
9
1
15
16.5
L
5
4
11
2.63
L
Hercules
lnexpiable
Hercules
4
6
8
1.33
L
Bellona
zGoulQc
Bellona
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,224
Damage
95,442
106,566
Taken
98,517
97,460
Mitigated
132,330
37,501
Healing
39,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
32,724
7,830
2,855
5,953
15,557
9,101
2,302
1,759
13,664
61,505
0
W
7,760
3,587
0
3,265
17,438
9,898
1,789
1,548
15,715
0
15,606
L
Kumbhakarna
IVly t3am 1oses
Kumbhakarna
9,073
560
3,621
3,459
26,004
30,453
267
12,502
13,502
14,718
0
L
Jing Wei
15,265
11,367
1,108
7,688
18,112
9,402
1,290
8,011
10,101
0
52,429
W
Bacchus
Killerkit420
Bacchus
10,307
1,128
1,437
8,937
25,357
52,472
327
2,591
22,416
18,779
0
W
Osiris
17,330
1,604
4,470
5,368
25,701
50,919
156
1,891
23,180
9,652
16,102
W
Danzaburou
ShroomyShuckle36
Danzaburou
27,321
11,719
853
6,011
14,464
9,940
3,366
1,284
13,030
0
53,314
L
30,029
12,369
1,123
9,314
19,841
11,200
1,403
8,159
11,682
0
62,006
L
Hercules
lnexpiable
Hercules
13,398
1,432
2,000
3,630
20,175
16,028
295
10,614
9,561
0
21,803
L
Bellona
zGoulQc
Bellona
12,459
1,574
1,897
3,661
22,434
30,377
164
10,754
11,680
0
19,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,753
Gold Earned
59,383
187
Minions Killed
151
0
Camps Cleared
0
1,249,008
Distance Traveled
1,390,083
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,727
848
63
4
0
271,556
1
W
Mercury
10,724
715
16
1
0
297,709
0
L
Kumbhakarna
10,070
671
14
1
0
235,192
0
L
Jing Wei
10,788
719
74
5
0
253,382
0
W
Bacchus
11,053
737
9
1
0
270,406
0
W
Osiris
11,859
791
22
1
0
286,981
0
W
Danzaburou
13,020
868
41
3
0
263,431
0
L
Neith
11,072
738
72
5
0
247,792
0
L
Hercules
10,349
690
17
1
0
255,505
0
L
Bellona
9,474
632
10
1
0
257,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role