Player Matchup

Discordia
Discordia
 
Discordia
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
BigB_7139
Yemoja
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 206L
1,425 Elo+
Party 1
Ao Kuang
Ao Kuang
HentaiTooStrong
Ao Kuang
Level 88
God Stats
45W - 34L
1,138 SR
Queue Stats
130W - 138L
1,265 Elo+
Solo
Danzaburou
Danzaburou
Obitos Izanagi
Danzaburou
Level 107
God Stats
1W - 5L
1,338 SR
Queue Stats
43W - 42L
1,250 Elo+
Party 2
Yu Huang
Yu Huang
ZekeODST36
Yu Huang
Level 18
God Stats
6W - 6L
1,350 SR
Queue Stats
12W - 28L
1,147 Elo+
Party 2
Team Averages
Level 93
1,365 SR
1,317 Elo+

VS

Team Averages
Level 106
1,556 SR
1,478 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Chrimnon
Zhong Kui
Level 127
God Stats
5W - 5L
1,722 SR
Queue Stats
148W - 157L
1,477 Elo+
Solo
Osiris
Osiris
SanguineXCIX
Osiris
Level 67
God Stats
3W - 4L
1,294 SR
Queue Stats
40W - 32L
1,393 Elo+
Solo
Thanatos
Thanatos
SenMalla
Thanatos
Level 85
God Stats
42W - 26L
1,583 SR
Queue Stats
65W - 38L
1,518 Elo+
Solo
Skadi
Skadi
deadxscene
Skadi
Level 148
God Stats
13W - 12L
1,680 SR
Queue Stats
840W - 808L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
4 / 0 / 8
10,805
600
13,936
11,348
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
BigB_7139
Yemoja
13
0 / 3 / 12
9,086
505
2,868
14,366
12,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
14
6 / 2 / 5
9,382
521
6,356
17,753
7,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Obitos Izanagi
Danzaburou
17
12 / 0 / 4
11,499
639
23,392
17,725
8,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
ZekeODST36
Yu Huang
13
3 / 2 / 7
8,719
484
7,680
9,627
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 8 / 1
7,613
423
7,246
20,667
19,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
Chrimnon
Zhong Kui
14
0 / 7 / 3
8,253
459
12,222
18,601
15,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
5
0 / 1 / 0
5,259
292
0
3,262
2,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thanatos
SenMalla
Thanatos
11
3 / 2 / 1
7,094
394
4,888
10,572
5,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
13
1 / 7 / 2
7,600
422
11,114
15,606
6,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
25
Kills
6
7
Deaths
25
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
0
8
8
L
Cthulhu
 
Cthulhu
2
8
1
0.31
W
Yemoja
BigB_7139
Yemoja
0
3
12
2
L
Zhong Kui
Chrimnon
Zhong Kui
0
7
3
0.21
W
Ao Kuang
6
2
5
4.25
W
Danzaburou
Obitos Izanagi
Danzaburou
12
0
4
14
L
Osiris
0
1
0
0
L
Thanatos
SenMalla
Thanatos
3
2
1
1.75
W
Yu Huang
ZekeODST36
Yu Huang
3
2
7
3.25
L
Skadi
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,232
Damage
35,470
70,819
Taken
68,708
37,265
Mitigated
48,515
36,298
Healing
17,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,936
1,415
351
4,222
11,348
5,030
1,205
2,144
9,204
97,414
0
L
Cthulhu
 
Cthulhu
7,246
530
1,737
3,879
20,667
19,246
0
7,591
13,057
24,703
0
W
Yemoja
BigB_7139
Yemoja
2,868
607
7,851
5,705
14,366
12,464
1,261
5,217
9,149
13,896
0
L
Zhong Kui
Chrimnon
Zhong Kui
12,222
396
0
5,349
18,601
15,098
300
11,906
6,670
66,014
0
W
Ao Kuang
6,356
472
0
6,056
17,753
7,043
3,721
4,084
13,669
54,620
0
W
Danzaburou
Obitos Izanagi
Danzaburou
23,392
13,681
231
11,392
17,725
8,570
3,749
4,325
13,400
0
115,505
L
Osiris
0
0
0
99
3,262
2,170
0
2,893
337
0
984
L
Thanatos
SenMalla
Thanatos
4,888
329
0
5,668
10,572
5,101
0
5,136
5,436
0
25,021
W
Yu Huang
ZekeODST36
Yu Huang
7,680
1,772
0
490
9,627
4,158
819
4,678
4,949
45,485
0
L
Skadi
11,114
4,452
0
762
15,606
6,900
0
3,238
12,368
0
65,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,491
Gold Earned
35,819
439
Minions Killed
295
0
Camps Cleared
0
1,652,302
Distance Traveled
1,348,957
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,805
600
149
8
0
322,624
0
L
Cthulhu
7,613
423
45
3
0
315,802
1
W
Yemoja
9,086
505
19
1
0
313,528
0
L
Zhong Kui
8,253
459
112
6
0
318,610
1
W
Ao Kuang
9,382
521
68
4
0
396,898
1
W
Danzaburou
11,499
639
135
8
0
297,750
0
L
Osiris
5,259
292
3
0
0
86,023
0
L
Thanatos
7,094
394
32
2
0
330,063
7
W
Yu Huang
8,719
484
68
4
0
321,502
0
L
Skadi
7,600
422
103
6
0
298,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role