Player Matchup

Geb
Geb
DeMeNTeDBoB
Geb
Level 28
God Stats
3W - 1L
1,575 SR
Queue Stats
6W - 3L
1,428 Elo+
Party 1
Sol
Sol
Sergeant102
Sol
Level 144
God Stats
5W - 3L
1,502 SR
Queue Stats
235W - 251L
1,476 Elo+
Solo
Neith
Neith
estax1
Neith
Level 106
God Stats
1W - 1L
1,344 SR
Queue Stats
6W - 3L
1,428 Elo+
Party 1
Team Averages
Level 93
1,473 SR
1,444 Elo+

VS

Team Averages
Level 112
1,503 SR
1,530 Elo+
Freya
Freya
KING THIZZARD
Freya
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 61L
1,536 Elo+
Party 2
Cerberus
Cerberus
MXCREED
Cerberus
Level 85
God Stats
3W - 3L
1,806 SR
Queue Stats
35W - 21L
1,658 Elo+
Party 2
Apollo
Apollo
RhyNocHtoS
Apollo
Level 143
God Stats
2W - 7L
1,203 SR
Queue Stats
571W - 599L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 4
8,958
814
7,110
10,232
10,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 1 / 5
8,816
801
12,339
9,182
3,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
estax1
Neith
13
3 / 0 / 6
8,530
775
10,600
10,340
3,941
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
7,817
711
5,459
13,699
5,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
MXCREED
Cerberus
11
0 / 4 / 0
6,892
627
6,686
19,067
15,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
RhyNocHtoS
Apollo
6
0 / 1 / 0
5,865
533
265
2,641
966

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
10
Kills
1
1
Deaths
10
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
L
1
5
0
0.2
L
Cerberus
MXCREED
Cerberus
0
4
0
0
L
Apollo
RhyNocHtoS
Apollo
0
1
0
0
W
3
1
5
5.5
W
Neith
estax1
Neith
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,049
Damage
12,410
29,754
Taken
35,407
18,004
Mitigated
21,845
9,697
Healing
8,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,110
1,062
2,034
2,106
10,232
10,429
222
3,470
6,762
18,035
0
L
5,459
1,615
0
2,334
13,699
5,794
0
7,270
6,429
31,738
0
L
Cerberus
MXCREED
Cerberus
6,686
374
1,399
4,350
19,067
15,085
0
10,833
8,234
17,894
0
L
Apollo
RhyNocHtoS
Apollo
265
265
118
103
2,641
966
0
1,414
1,227
0
6,708
W
12,339
5,639
0
3,802
9,182
3,634
138
3,444
5,738
51,465
0
W
Neith
estax1
Neith
10,600
5,444
0
1,755
10,340
3,941
1,632
5,574
4,766
0
37,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,304
Gold Earned
20,574
148
Minions Killed
114
0
Camps Cleared
0
604,640
Distance Traveled
431,002
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,958
814
16
1
0
227,167
0
L
Freya
7,817
711
60
5
0
187,513
0
L
Cerberus
6,892
627
43
4
0
187,849
4
L
Apollo
5,865
533
11
1
0
55,640
0
W
Sol
8,816
801
82
7
0
189,592
0
W
Neith
8,530
775
50
5
0
187,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role