Player Matchup

Hachiman
Hachiman
Darkseio is
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,422 Elo+
Solo
Bellona
Bellona
LegacyCT
Bellona
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,507 Elo+
Party 1
Arachne
Arachne
iheartPotatoHead
Arachne
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,515 Elo+
Party 1
Gilgamesh
Gilgamesh
iheartWheezy
Gilgamesh
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,507 Elo+
Party 1
Guan Yu
Guan Yu
rod1970
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,515 Elo+
Party 1
Team Averages
Level 80
1,500 SR
1,493 Elo+

VS

Team Averages
Level 96
1,520 SR
1,513 Elo+
Cerberus
Cerberus
Hlance425
Cerberus
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,592 Elo+
Party 2
Cthulhu
Cthulhu
UchihaVengence4
Cthulhu
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,592 Elo+
Party 2
Guan Yu
Guan Yu
fatalhit831
Guan Yu
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 212L
1,452 Elo+
Solo
Thor
Thor
wheresthepeel
Thor
Level 82
God Stats
23W - 20L
1,601 SR
Queue Stats
692W - 652L
1,532 Elo+
Solo
Kali
Kali
xDungeonELiTE
Kali
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Darkseio is
Hachiman
1
0 / 0 / 0
1,416
283
0
0
0
Bellona
LegacyCT
Bellona
9
1 / 2 / 1
5,071
1,014
3,493
5,112
4,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 3 / 1
5,493
1,099
2,720
6,216
3,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
iheartWheezy
Gilgamesh
9
0 / 2 / 1
4,995
999
5,436
5,822
4,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
rod1970
Guan Yu
11
2 / 4 / 2
6,242
1,248
1,906
9,010
6,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hlance425
Cerberus
11
4 / 2 / 5
6,572
1,314
4,144
7,471
7,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
2 / 0 / 6
7,072
1,414
4,859
4,826
6,195
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Guan Yu
fatalhit831
Guan Yu
11
1 / 1 / 8
6,862
1,372
2,726
5,445
4,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 1 / 4
6,819
1,364
8,055
4,409
2,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 7
6,181
1,236
2,797
7,024
3,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
4
Kills
11
11
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Darkseio is
Hachiman
0
0
0
0
W
Cerberus
Hlance425
Cerberus
4
2
5
3.25
L
Bellona
LegacyCT
Bellona
1
2
1
0.75
W
2
0
6
5
W
Guan Yu
fatalhit831
Guan Yu
1
1
8
5
L
1
3
1
0.5
L
Gilgamesh
iheartWheezy
Gilgamesh
0
2
1
0.25
L
Guan Yu
rod1970
Guan Yu
2
4
2
0.75
W
4
1
4
6
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,555
Damage
22,581
26,160
Taken
29,175
19,377
Mitigated
24,515
6,563
Healing
17,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Darkseio is
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
Hlance425
Cerberus
4,144
190
527
2,606
7,471
7,797
286
0
7,276
9,747
0
L
Bellona
LegacyCT
Bellona
3,493
82
490
988
5,112
4,395
0
1,857
3,062
0
7,174
W
4,859
221
2,054
1,901
4,826
6,195
586
0
4,659
15,201
0
W
Guan Yu
fatalhit831
Guan Yu
2,726
481
3,417
2,190
5,445
4,576
491
0
5,362
0
5,156
L
2,720
1,321
359
1,089
6,216
3,409
0
2,462
3,580
0
7,760
L
Gilgamesh
iheartWheezy
Gilgamesh
5,436
941
0
1,106
5,822
4,885
0
1,720
3,911
0
9,042
L
Guan Yu
rod1970
Guan Yu
1,906
114
1,255
1,276
9,010
6,688
0
2,555
6,227
0
4,574
W
8,055
1,672
46
111
4,409
2,151
909
0
4,169
0
16,309
W
2,797
592
551
4,157
7,024
3,796
586
0
6,821
0
5,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,217
Gold Earned
33,506
30
Minions Killed
91
0
Camps Cleared
0
449,131
Distance Traveled
600,553
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
1,416
283
0
0
0
0
0
W
Cerberus
6,572
1,314
31
6
0
124,042
0
L
Bellona
5,071
1,014
10
2
0
110,110
0
W
Cthulhu
7,072
1,414
16
3
0
130,765
0
W
Guan Yu
6,862
1,372
6
1
0
128,536
0
L
Arachne
5,493
1,099
10
2
0
111,437
0
L
Gilgamesh
4,995
999
9
2
0
114,262
0
L
Guan Yu
6,242
1,248
1
0
0
113,322
0
W
Thor
6,819
1,364
27
5
0
105,545
0
W
Kali
6,181
1,236
11
2
0
111,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role