Player Matchup

Sobek
Sobek
Platinum III
ARKANAX07
Sobek
Platinum III
Level 153
God Stats
14W - 18L
1,678 SR
Queue Stats
143W - 154L
1,887 MMR
Solo
Cernunnos
Cernunnos
Platinum I
ExtraOrdinaryLow
Cernunnos
Platinum I
Level 158
God Stats
13W - 13L
1,809 SR
Queue Stats
363W - 320L
2,063 MMR
Party 2
Baba Yaga
Baba Yaga
Gold I
vII-RusH-IIv
Baba Yaga
Gold I
Level 139
God Stats
126W - 95L
1,749 SR
Queue Stats
657W - 533L
1,751 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 150
1,745 SR
1,900 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,644 SR
1,825 MMR
Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hera
Hera
Gold II
Agniell
Hera
Gold II
Level 155
God Stats
19W - 11L
1,653 SR
Queue Stats
39W - 38L
1,855 MMR
Solo
Mulan
Mulan
Diamond V
GettinPubbedMane
Mulan
Diamond V
Level 140
God Stats
17W - 10L
1,778 SR
Queue Stats
190W - 162L
2,120 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ARKANAX07
Sobek
13
1 / 5 / 2
9,097
650
5,868
19,272
24,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
15
1 / 3 / 2
8,901
636
8,585
15,330
7,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
vII-RusH-IIv
Baba Yaga
13
1 / 3 / 1
8,539
610
9,077
14,852
7,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
ThorAtlasNe ZhaAchillesAo Kuang

VS

Bans
FenrirBacchusOdinCabrakanGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
5 / 1 / 4
10,566
755
21,231
12,667
5,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
Agniell
Hera
17
4 / 0 / 6
10,482
749
13,123
5,648
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 2 / 8
9,699
693
10,651
12,726
15,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
11
11
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
4
7
L
Sobek
ARKANAX07
Sobek
1
5
2
0.4
W
Hera
Agniell
Hera
4
0
6
7
L
Cernunnos
1
3
2
0.67
W
2
2
8
3
L
Baba Yaga
vII-RusH-IIv
Baba Yaga
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,530
Damage
45,005
49,454
Taken
31,041
39,895
Mitigated
22,827
13,847
Healing
8,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
21,231
11,194
0
3,844
12,667
5,266
2,019
6,757
5,910
0
64,883
L
Sobek
ARKANAX07
Sobek
5,868
511
2,004
5,057
19,272
24,681
0
2,962
15,619
16,592
0
W
Hera
Agniell
Hera
13,123
2,576
180
1,238
5,648
2,279
966
2,328
3,320
51,393
0
L
Cernunnos
8,585
4,413
0
5,289
15,330
7,885
0
2,070
12,862
0
47,398
W
10,651
916
0
2,876
12,726
15,282
272
5,894
6,832
0
26,332
L
Baba Yaga
vII-RusH-IIv
Baba Yaga
9,077
0
0
1,497
14,852
7,329
0
7,474
6,795
36,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,537
Gold Earned
30,747
157
Minions Killed
194
0
Camps Cleared
0
757,274
Distance Traveled
825,210
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,566
755
73
5
0
264,484
0
L
Sobek
9,097
650
23
2
0
264,246
0
W
Hera
10,482
749
91
7
0
282,794
3
L
Cernunnos
8,901
636
73
5
0
227,175
4
W
Mulan
9,699
693
30
2
0
277,932
0
L
Baba Yaga
8,539
610
61
4
0
265,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role