Player Matchup

Ares
Ares
PUDxSLAYER
Ares
Level 149
God Stats
19W - 12L
1,715 SR
Queue Stats
421W - 413L
1,437 Elo+
Party 1
Xbalanque
Xbalanque
RavensFanRyan
Xbalanque
Level 114
God Stats
5W - 8L
1,527 SR
Queue Stats
367W - 352L
1,424 Elo+
Party 1
Horus
Horus
SoaRPontt
Horus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,609 Elo+
Solo
Artio
Artio
TimeForPayne
Artio
Level 116
God Stats
8W - 4L
1,681 SR
Queue Stats
260W - 258L
1,527 Elo+
Party 1
Kuzenbo
Kuzenbo
appaff
Kuzenbo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,288 Elo+
Solo
Team Averages
Level 83
1,585 SR
1,457 Elo+

VS

Team Averages
Level 73
1,544 SR
1,465 Elo+
Nike
Nike
BlvckSeoul
Nike
Level 157
God Stats
5W - 3L
1,500 SR
Queue Stats
599W - 615L
1,420 Elo+
Solo
Horus
Horus
Goofu
Horus
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
358W - 349L
1,461 Elo+
Solo
Odin
Odin
IAmTheJungleBuff
Odin
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 95L
1,478 Elo+
Solo
Fenrir
Fenrir
Imsohmnia
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 33L
1,535 Elo+
Party 2
Bellona
Bellona
OperativeWord10
Bellona
Level 21
God Stats
1W - 1L
1,718 SR
Queue Stats
13W - 33L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 15
11,795
786
12,346
18,918
31,361
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
RavensFanRyan
Xbalanque
18
4 / 3 / 15
11,624
775
18,372
9,756
6,386
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
SoaRPontt
Horus
17
7 / 2 / 15
11,522
768
16,296
18,651
15,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 3 / 17
10,808
721
8,414
16,141
22,213
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kuzenbo
appaff
Kuzenbo
15
5 / 1 / 13
11,111
741
9,000
11,333
19,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 10 / 7
11,760
784
18,051
23,684
34,900
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
Goofu
Horus
6
0 / 1 / 1
7,051
470
863
1,991
1,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
4 / 4 / 1
11,713
781
6,813
33,546
29,053
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
Imsohmnia
Fenrir
13
2 / 7 / 2
9,446
630
5,279
13,382
11,185
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 4 / 2
8,569
571
5,464
9,540
10,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
22
26
Kills
9
11
Deaths
26
75
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
10
7
0.55
L
Horus
Goofu
Horus
0
1
1
0.5
L
4
4
1
1.13
L
Fenrir
Imsohmnia
Fenrir
2
7
2
0.43
L
1
4
2
0.5
W
7
2
15
7.25
W
Xbalanque
RavensFanRyan
Xbalanque
4
3
15
3.83
W
Horus
SoaRPontt
Horus
7
2
15
7.25
W
3
3
17
3.83
W
Kuzenbo
appaff
Kuzenbo
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,428
Damage
36,470
74,799
Taken
82,143
95,070
Mitigated
87,390
29,897
Healing
20,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,051
2,018
331
1,467
23,684
34,900
0
7,400
15,287
0
42,044
L
Horus
Goofu
Horus
863
308
543
375
1,991
1,253
0
895
1,096
0
1,209
L
6,813
543
1,459
14,769
33,546
29,053
0
9,771
23,130
4,253
33,202
L
Fenrir
Imsohmnia
Fenrir
5,279
1,702
0
1,087
13,382
11,185
0
7,146
5,960
0
10,111
L
5,464
922
0
898
9,540
10,999
0
4,093
5,174
1,644
8,014
W
12,346
1,232
912
1,444
18,918
31,361
1,483
465
18,411
19,077
0
W
Xbalanque
RavensFanRyan
Xbalanque
18,372
9,861
592
288
9,756
6,386
4,802
192
9,481
0
52,584
W
Horus
SoaRPontt
Horus
16,296
7,195
7,247
8,724
18,651
15,975
1,274
839
17,508
0
28,410
W
8,414
1,513
6,229
3,936
16,141
22,213
1,411
437
15,627
17,530
0
W
Kuzenbo
appaff
Kuzenbo
9,000
3,498
14
511
11,333
19,135
1,360
763
8,595
15,807
455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,860
Gold Earned
48,539
104
Minions Killed
99
0
Camps Cleared
0
1,257,505
Distance Traveled
718,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,760
784
33
2
0
188,328
0
L
Horus
7,051
470
0
0
0
23,469
0
L
Odin
11,713
781
53
4
0
258,267
0
L
Fenrir
9,446
630
6
0
0
138,078
0
L
Bellona
8,569
571
7
0
0
110,647
0
W
Ares
11,795
786
9
1
0
254,483
0
W
Xbalanque
11,624
775
45
3
0
252,896
0
W
Horus
11,522
768
22
1
0
278,685
0
W
Artio
10,808
721
11
1
0
298,847
0
W
Kuzenbo
11,111
741
17
1
0
172,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role