Player Matchup

Zeus
Zeus
GuiltyPickle
Zeus
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 12L
1,259 Elo+
Party 1
Ymir
Ymir
TheRuinSage
Ymir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 9L
1,294 Elo+
Party 1
Medusa
Medusa
Timinion2
Medusa
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,259 Elo+
Party 1
Team Averages
Level 60
1,500 SR
1,271 Elo+

VS

Team Averages
Level 120
1,498 SR
1,409 Elo+
Sobek
Sobek
JaviSoSuavey
Sobek
Level 173
God Stats
20W - 6L
1,505 SR
Queue Stats
582W - 605L
1,486 Elo+
Solo
Neith
Neith
Onewickedemon
Neith
Level 116
God Stats
13W - 17L
1,496 SR
Queue Stats
349W - 440L
1,343 Elo+
Solo
Sol
Sol
RogueVoyage4600
Sol
Level 71
God Stats
71W - 61L
1,493 SR
Queue Stats
119W - 125L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,189
619
5,853
5,969
2,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 0
6,550
655
3,687
11,030
6,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Timinion2
Medusa
10
0 / 1 / 0
6,054
605
1,849
6,832
2,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
8,143
814
6,654
8,971
9,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 0 / 3
7,036
704
3,227
3,828
1,579
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 0 / 2
7,644
764
10,713
6,673
2,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
4
4
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
1
0
3
2.5
W
1
0
3
2.5
W
2
0
2
3
L
0
1
0
0
L
Medusa
Timinion2
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,389
Damage
20,594
23,831
Taken
19,472
12,452
Mitigated
13,392
6,260
Healing
10,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,853
744
0
630
5,969
2,599
0
4,576
1,393
30,583
0
W
6,654
464
2,176
4,779
8,971
9,170
90
2,583
6,388
18,609
0
W
3,227
630
0
879
3,828
1,579
1,172
2,942
886
0
19,803
W
10,713
2,264
0
2,597
6,673
2,643
1,846
4,103
2,570
50,813
0
L
3,687
645
1,657
2,525
11,030
6,859
0
7,923
3,107
12,457
0
L
Medusa
Timinion2
Medusa
1,849
524
60
1,388
6,832
2,994
0
4,929
1,903
0
7,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,793
Gold Earned
22,823
96
Minions Killed
133
0
Camps Cleared
0
509,940
Distance Traveled
558,331
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,189
619
67
7
0
147,218
0
W
Sobek
8,143
814
17
2
0
192,602
0
W
Neith
7,036
704
36
4
0
184,044
3
W
Sol
7,644
764
80
8
0
181,685
2
L
Ymir
6,550
655
6
1
0
179,942
0
L
Medusa
6,054
605
23
2
0
182,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role